Baldur's Gate 3

Baldur's Gate 3

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Chaosolous Sep 17, 2023 @ 10:51am
🌳🐻🦉🌲 List of WildShape friendly Feats 🌳🐻🦉🌲
I know my fellow Druids are far and few but, after doing some testing I have come up with a list of feats that work with WildShape forms. It's not many and I'll explain any quirks I find.

If you have something to add, leave a comment and I'll update accordingly.

I will also leave a list of feats you think would work but do not. While it may be obvious to some, others may be confused/wondering. Hopefully this list helps.

Feats That Work

Mobility: Works normally.

Tavern Brawler: Will add to your Attack Roll but not your Damage Roll. Making it so you're more likely to hit (depending on strength modifier of Wildshape form) but you won't deal any more damage from the feat.

Athlete: Does increase your jump distance in Wildshape form by 50% as described.

Dual Wield: AC retains.

Feats That DON'T Work (but you might think do)

Lucky: Does not work in Wildshape form.

Charger: Does not work in Wildshape form.

Tough: Does not work in Wildshape form.

Mage Slayer: Does not work in Wildshape form.

Sentinel: Does not work in Wildshape form. (You're not wielding a weapon)

Savage Attacker: Does not work in Wildshape form. (You're not wielding a weapon)

Feats That I Have Not Tested

Alert: I'm not honestly sure how to test this. If anyone has any idea's, let me know.

Misc things that work in Wildshape

Cleric's Spirit Guardians: You can use Spirit Guardians and jump in your Owlbear form.
Last edited by Chaosolous; Sep 17, 2023 @ 1:39pm
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Showing 1-9 of 9 comments
Orion Invictus Sep 17, 2023 @ 10:53am 
You can test Alert in the Shadowlands (Act 2), where there are a lot of surprise encounters. Just make sure to go alone and save/reload if your character passes the perception check.

Great list, BTW. My future Druid thanks you.
Last edited by Orion Invictus; Sep 17, 2023 @ 10:55am
Moonbane Sep 17, 2023 @ 11:00am 
I am interested in knowing if racial spellike abilities works in wildshape. Like gith jump and misty step, or duergar enlarge and invisibility.
Additionally, do wildshapes have their own movement speed or inheriting the druids? Important if you choose a gnome vs a wood elf.
Last edited by Moonbane; Sep 17, 2023 @ 11:01am
Fluff Sep 17, 2023 @ 11:03am 
Not a Feat but works in WildShape:

Cleric's Spirit Guardians. So you can use Spirit Guardians and jump in your Owlbear form.
Chaosolous Sep 17, 2023 @ 11:19am 
Originally posted by Moonbane:
I am interested in knowing if racial spellike abilities works in wildshape. Like gith jump and misty step, or duergar enlarge and invisibility.
Additionally, do wildshapes have their own movement speed or inheriting the druids? Important if you choose a gnome vs a wood elf.

Wildshapes have their own movement speed that is modified independently with the Mobile feat. That is to say, they have their own traversal range, usually ranging between 30ft and 40ft (I don't know metric conversion).

Edit: Also, racial abilities do not work in Wildshape. Your skillbar is replaced with the skillbar of the Wild Shape Form.
Last edited by Chaosolous; Sep 17, 2023 @ 11:23am
Moonbane Sep 17, 2023 @ 11:33am 
Originally posted by Chaosolous:
Originally posted by Moonbane:
I am interested in knowing if racial spellike abilities works in wildshape. Like gith jump and misty step, or duergar enlarge and invisibility.
Additionally, do wildshapes have their own movement speed or inheriting the druids? Important if you choose a gnome vs a wood elf.

Wildshapes have their own movement speed that is modified independently with the Mobile feat. That is to say, they have their own traversal range, usually ranging between 30ft and 40ft (I don't know metric conversion).

Edit: Also, racial abilities do not work in Wildshape. Your skillbar is replaced with the skillbar of the Wild Shape Form.
Great to know, definitely punts down wood elves as a must have choice, and makes it a lot more compelling for shortstacks to be moon druids.
Agony_Aunt Sep 17, 2023 @ 1:14pm 
Can't remember what it is, but there is a feat or item that works with the Myrmydon wildshapes because they wield weapons.

There's a reddit thread with a similar topic where someone testing all the feats and stuff already.
Last edited by Agony_Aunt; Sep 17, 2023 @ 1:15pm
Snuptik Sep 17, 2023 @ 1:19pm 
has anyone tested if heavy armor master works? your char has the armor, your shape not but the dmg reduce could work in the game maybe (i know in real dnd would not work) or higher armor perks overall such dmg reduce or resistance etc.
Lil brekky Sep 17, 2023 @ 1:22pm 
Dual Wielder works in Wild Shape.
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Date Posted: Sep 17, 2023 @ 10:51am
Posts: 9