Baldur's Gate 3

Baldur's Gate 3

View Stats:
why "returning" weapon arn't returning ?
So I have my returning pike, it says it will return to your hand after thrown.
< >
Showing 1-14 of 14 comments
Moonbane Sep 16, 2023 @ 5:46pm 
You end your turn too fast I belive?
Nyrulna is the only weapon that can be thrown and returns. And it's a
TRIDENT

There's no pike that returns, and if you thrown into a chasm (point of no return) it won't come back.
TheBlueFox Sep 16, 2023 @ 6:20pm 
Originally posted by ❃ Galiäna Krüger ❃:
Nyrulna is the only weapon that can be thrown and returns. And it's a
TRIDENT

There's no pike that returns, and if you thrown into a chasm (point of no return) it won't come back.

Umm... There's the "Returning Pike" sold by... I think a goblin merchant in the goblin camp?

It returns... that's it's special effect

https://baldursgate3.wiki.fextralife.com/Returning+P%C3%AFke
Last edited by TheBlueFox; Sep 16, 2023 @ 6:20pm
Kiyaya Sep 16, 2023 @ 6:20pm 
Originally posted by ❃ Galiäna Krüger ❃:
Nyrulna is the only weapon that can be thrown and returns. And it's a
TRIDENT

There's no pike that returns, and if you thrown into a chasm (point of no return) it won't come back.
Returning Pike
+1 Pike
Enchantment: Homing Weapon, This weapon will return to its owner when thrown.
Sold by Grat in the Goblin Camp.
wendigo211 Sep 16, 2023 @ 6:21pm 
https://steamcommunity.com/sharedfiles/filedetails/?id=3036825073

I've found they're a bit buggy and don't always return. Sometimes they end up on the ground or in the inventory of the enemy you throw them at. Sometimes they just vanish. If you're using them it's a good idea to save before every encounter, just in case something goes wrong.
Last edited by wendigo211; Sep 16, 2023 @ 6:22pm
Rachel Dawn Amber Sep 16, 2023 @ 6:29pm 
Originally posted by Moonbane:
You end your turn too fast I belive?
hmmm
brj47 Oct 11, 2023 @ 2:00am 
This is a little late to the conversation, but my experience has been that you shouldn't use a throw attack with a returning weapon as the opening attack when you aren't already in combat. Basically, after you do that the games goes into initiative state deciding who gets to attack which basically ends your turn even if your character that threw ends up getting the next attack. That means that the weapon didn't have time to return before your turn ended. It will not return at that point. After you throw, pause until you see/hear that it has returned before trying to throw again or ending your turn. That's the only times I don't get it back. Just have to wait for it to have a chance to come back.
If you can attack multiple times in one round, that's fine. Throw then wait a little for it to get back. Throw again. Just don't do anything like throwing something else before it returns or ending your turn before it returns and you should be fine. If the enemy has a reaction that stuns you, as an example, that might prevent you from getting the weapon back also. I'm not sure on that one. I can't recall it ever happening. I wouldn't be surpised if that did prevent it from returning.
If you are getting a surprise attack off and want to throw, use a DIFFERENT weapon to throw. Don't throw the returning weapon for that. Also, on the EK return effect, if you do use it first and it doesn't return, then it usually loses the bound state also. So, if you manage to pick it back up during that fight, it is no longer bound until you can get out of combat to cast the binding again. So... for the rest of that particular fight it won't return. There may be times where you get away with throwing it first out of combat, but my experience has been that it often doesn't return in that situation.
My biggest problem has been when I do not have returning weapons and whatever I kill is very large. Sometimes, they fall on the weapons and are too large to move. Makes retrieving thrown weapons an iffy proposition in those circumstances most especially if there are more than one of the critters laying close together at the end of the fight.
Mokona Oct 11, 2023 @ 2:11am 
It returns to the last humanoid to touch it, which just so happens to be the thing it hits so working as intended! Or returning them to their original form, the soul.
In all seriousness though please mark the topic as answered once you find out what it is as I plan on starting my throwing build soon and have heard of this bug a few times.
1 this pike is OP is hell the way I use it, and it often does base weapon damage, and physics damage and can fall thru an enemy and the larger it is the more times it can trigger this physics damage xD

As for why it doesn't return, there are a few tricks to using it. after throwing it wait for it to return, and if you ever throw it it returns to your hand replacing any weapon equipped. If it doesn't return throwing it from the floor is better then wasting an action to re equip it lol

Some things that break it which may be intentional are things like sussar plants which I assume might be it's anti magic property?
But also trying to throwing again to fast, or doing another action can break it, opening a fight with a throw of from out of combat breaks it a lot, so you gotta be patient with it let it fullt return and equip and try to use it only mid combat not open with it from stealth.

But honestly at lvl 4-5 I've done upwards of 90+ damage with the stupid thing haha worth the bugs sometimes xD
Staryu Oct 11, 2023 @ 2:31am 
I had Karlach go nuts with Nyrulna, I never had any issues with it not returning to her hand.
Originally posted by Staryu:
I had Karlach go nuts with Nyrulna, I never had any issues with it not returning to her hand.
I threw it in a chasm it will not return
Originally posted by TheWanderer SNKY:
Originally posted by Staryu:
I had Karlach go nuts with Nyrulna, I never had any issues with it not returning to her hand.
I threw it in a chasm it will not return

Weird it should have come back like this 2023 thread 🤣
LOL @KingOfFriedChicken! Now another year later I'm not trying to necro the thread, but want to note for anyone searching for answers to this that as of almost patch 8 in Mar 2025, it still has not been patched or hotfixed. brj47 has it nailed. Unfortunately, the case of having your turn ended for you before it can come back for whatever reason is a programming error that shouldn't happen and one that should have been fixed many times over. Not holding my breath for patch 8 either.
This thread is old. Before it gets locked for confusing me, I'll add this:

It's easy to know if the returning weapon will not return when you throw it, there's a visual que.

When you hit X to throw or hit the "Throw" button, when your inventory pops up for what to pick to throw, if the weapon you want to throw is faded like you can't use it, don't pick it because it won't return. Cancel the throw attack then re-engage it and the weapon should be solid (not faded like an item you can't use) and as long as it's solid (not faded) it will return. If it's faded though and you throw it, it's not coming back.

Canceling the throw then just going back into the throw fixes this.

It's dumb but it is what it is.
Last edited by Chaosolous; Mar 9 @ 10:48pm
< >
Showing 1-14 of 14 comments
Per page: 1530 50

Date Posted: Sep 16, 2023 @ 5:43pm
Posts: 14