Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I had a garbage MP bard in my 1st playthrough and I had to see every cutscene twice (in camp cutscenes except love's quarrels)
HOWEVER, actual cut scenes like, for instance, a "return to camp and things happen" cut scene will ALWAYS default to her character. Likewise for most cut scenes outside of camp, unless specifically triggered by me walking into it's proximity or actively talking to someone. EG If it's a story beat triggered at the end of combat (ie; zero player agency involved), then it'll be her character - without a doubt.
I don't mind this so much because I end up doing most of the talking out-and-about to B-list characters, but I see how this might frustrate some players.
Those too, I did only see once on my 1st playthrough but its always been my avatar not the garbage bard.