Baldur's Gate 3

Baldur's Gate 3

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Malus Sep 15, 2023 @ 3:04pm
Luck is top 3 feats easy.
Get it and see. It is great. It is my most use level 8 feat for straight classes.
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Showing 1-15 of 28 comments
HidesHisFace Sep 15, 2023 @ 3:08pm 
It is incredibly good, but 5th ed is a bit feat-starved, meaning it competes with stat increases.

Luck dice are amazing, sure, it is basically a free advantage, but these are only 3 instances per long rest only. Stat bonus may be smaller because depending on how you built your character, it will be a +1 to one of two stat related bonuses, but it is active at all times.
id795078477 Sep 15, 2023 @ 3:13pm 
Originally posted by Urist:
It is incredibly good, but 5th ed is a bit feat-starved, meaning it competes with stat increases.

Luck dice are amazing, sure, it is basically a free advantage, but these are only 3 instances per long rest only. Stat bonus may be smaller because depending on how you built your character, it will be a +1 to one of two stat related bonuses, but it is active at all times.

Considering that you can long rest whenever and wherever you want, it's more like "only 3 times per battle" - which is quite good.

But one thing I agree on is - 5e is really frugal with feats, too much for my taste. Considering there are a lot of campaigns where level 5-6 is a cap, you're basically looking at one feat per the entire character life. This is boring and dull.
victorvnv Sep 15, 2023 @ 3:14pm 
Top 3 feats are Ability points, Alert and depending on your class Tavern Brawler/ Sharpshooter/ Savage attacker / War caster
Calculus Sep 15, 2023 @ 3:15pm 
Originally posted by id795078477:
Originally posted by Urist:
It is incredibly good, but 5th ed is a bit feat-starved, meaning it competes with stat increases.

Luck dice are amazing, sure, it is basically a free advantage, but these are only 3 instances per long rest only. Stat bonus may be smaller because depending on how you built your character, it will be a +1 to one of two stat related bonuses, but it is active at all times.

Considering that you can long rest whenever and wherever you want, it's more like "only 3 times per battle" - which is quite good.

But one thing I agree on is - 5e is really frugal with feats, too much for my taste. Considering there are a lot of campaigns where level 5-6 is a cap, you're basically looking at one feat per the entire character life. This is boring and dull.

Not to mention many feats exist only to create an illusion of having a large pool to choose from... some are that useless.
id795078477 Sep 15, 2023 @ 3:24pm 
Originally posted by Calculus:
Originally posted by id795078477:

Considering that you can long rest whenever and wherever you want, it's more like "only 3 times per battle" - which is quite good.

But one thing I agree on is - 5e is really frugal with feats, too much for my taste. Considering there are a lot of campaigns where level 5-6 is a cap, you're basically looking at one feat per the entire character life. This is boring and dull.

Not to mention many feats exist only to create an illusion of having a large pool to choose from... some are that useless.

Many feats are useless through no fault of their own. Who would ever take anything but GWM or SS for the respective classes? Who would forego Alert or Tough? Who'd prefer something else to ASI? Or Polearm master? Usually feats are all locked in the moment you choose your build. And since there are so few opportunities to take feats only the best of the best of the best will ever be taken. So the game has like - 30 of them or so? With likely 20 of them never used.
Last edited by id795078477; Sep 15, 2023 @ 3:27pm
Malus Sep 15, 2023 @ 3:28pm 
Originally posted by victorvnv:
Top 3 feats are Ability points, Alert and depending on your class Tavern Brawler/ Sharpshooter/ Savage attacker / War caster

I agree with most of this. Lucky to me is a level 8 feat
Muffanzo Sep 15, 2023 @ 3:36pm 
lucky for just advantage is pretty meh, better sources of advantage without wasting a feat.
HoneyDrake Sep 15, 2023 @ 3:38pm 
Originally posted by victorvnv:
Top 3 feats are Ability points, Alert and depending on your class Tavern Brawler/ Sharpshooter/ Savage attacker / War caster
GWM should be part of that list.

But like others have said: the majority of feats are just bad.

Why waste an feat for something like armor/weapon profeciency when you can just pick up a single level in another class like fighter/cleric?
More cantrips? Ignoring a certain elemental defense? Short rests healing you for full? Having saving rolls based on a specific stat?

There are no reasons for the majority of feats. There is no reason not to get them when you have stuff like Alert or more stat points.
Diomedes Sep 15, 2023 @ 3:42pm 
This game desperately needs custom linage, for the option to choose a feat at level 1.
AsianGirlLover Sep 15, 2023 @ 3:44pm 
How to be a roll god:
Step 1. Lightfoot Halfling
Step 2: Divination Wizard
Step 3: Lucky Feat
Step 4: ???
Step 5: Profit
Quillithe Sep 15, 2023 @ 3:45pm 
Luck is great for making any out of combat skill check AND is also useful in combat when you really need it. Absolutely amazing.
Tenor Sounds Sep 15, 2023 @ 3:46pm 
Originally posted by Honey Drake:
Why waste an feat for something like armor/weapon profeciency when you can just pick up a single level in another class like fighter/cleric?

To be fair, I don't think multiclassing necessarily gets you weapon and armor proficiencies in BG3. I know in 5e you only get a few for the class if you multiclass, and I don't think you get any in BG3. I might be wrong on that last point though, it's just what I picked up through some quick research when I was thinking about multiclassing my rogue Tav.

Also, taking an armor prof. feat means you aren't taking up one of your classes levels with a multiclass, there might be some higher-level features you want to hit and so you don't necessarily want to use one level to dip into Fighter or what-have-you.

Originally posted by Honey Drake:
There are no reasons for the majority of feats. There is no reason not to get them when you have stuff like Alert or more stat points.

I feel like there are two categories of feats: utilitarian and flavor. Most fall under flavor, they let you tweak a character so they fit a certain archtype or speciality that you might want from a roleplaying perspective. They're not necessarily efficient, but they can be fun and make a character feel more like how you want them to.
Last edited by Tenor Sounds; Sep 15, 2023 @ 3:49pm
Calculus Sep 15, 2023 @ 3:48pm 
Originally posted by Tenor Sounds:
Originally posted by Honey Drake:
Why waste an feat for something like armor/weapon profeciency when you can just pick up a single level in another class like fighter/cleric?

To be fair, I don't think multiclassing necessarily gets you weapon and armor proficiencies in BG3. I know in 5e you only get a few for the class if you multiclass, and I don't think you get any in BG3.

Some multiclasses do, some give proficiences only as starting class.
Diomedes Sep 15, 2023 @ 3:48pm 
Originally posted by Tenor Sounds:
Originally posted by Honey Drake:
Why waste an feat for something like armor/weapon profeciency when you can just pick up a single level in another class like fighter/cleric?

To be fair, I don't think multiclassing necessarily gets you weapon and armor proficiencies in BG3. I know in 5e you only get a few for the class if you multiclass, and I don't think you get any in BG3.

Originally posted by Honey Drake:
There are no reasons for the majority of feats. There is no reason not to get them when you have stuff like Alert or more stat points.

I feel like there are two categories of feats: utilitarian and flavor. Most fall under flavor, they let you tweak a character so they fit a certain archtype or speciality that you might want from a roleplaying perspective. They're not necessarily efficient, but they can be fun and make a character feel more like how you want them to.
Feats are easier to come by with custom lineage and variant human.. Two things I wish this game had.
Jondar Korric Sep 15, 2023 @ 3:48pm 
you're lucky they included Feats at all. Feats are an optional rule in 5th ed.
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Date Posted: Sep 15, 2023 @ 3:04pm
Posts: 28