Baldur's Gate 3

Baldur's Gate 3

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Nothing Sep 14, 2023 @ 7:23pm
Just curious, what is your favorite build?
I have been enjoying my lv8 fighter(Battlemaster)/lv4 monk(Open hand) dex build using longswords.
since fighters get an extra feat at lv6 i got 4 feats and 5 ki points to spend my bonus action + 5 superiority dice.

I would like to read what interesting multiclass combos you came up with.
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Showing 1-15 of 41 comments
Darkaiser Sep 14, 2023 @ 7:32pm 
I have a Paladin/Cleric that I really like.
Ranger/Rogue is also very good.

I have to ask the OP though: Why take an OH Monk when you use swords? I didn't think the OH attacks stacked with weapons...
Scipio Sep 14, 2023 @ 7:33pm 
Half - Elf / Drow .. Naked Monk. Floppy hat, no shoes. No weapons.
alex010300 Sep 14, 2023 @ 7:33pm 
Spell Caster, those AOE spells are very OP.
The Former Sep 14, 2023 @ 7:42pm 
I gave Shadowheart two levels in Rogue and I've never looked back. (Of course the rest have gone into Cleric.)
Last edited by The Former; Sep 14, 2023 @ 7:42pm
JimbleSaurusRex Sep 14, 2023 @ 7:55pm 
3 Rogue (thief)/ Monk7 (shadows)/Fighter 2
sick duck Sep 14, 2023 @ 7:57pm 
I liked whatever Jaheiras druid class was. I just made her do the owlbear thing most of the time, and occasionally do magic. Also LaeZel as the fighter subclass, I think it was eldritch knight? I could always rely on her to take the hits with shield reaction and hevy armor and do a whole lot of damage in return with a two hander sword 3 attacks and action surge. Gale was just a very simple guy who used fireball a lot. My monk was also very simple and just punched ♥♥♥♥.

My groups were all single class and they lacked imagination. I may crank the difficulty and introduce mods for my second or third character and see if I can make a good enough group for it all.
Last edited by sick duck; Sep 14, 2023 @ 8:01pm
victorvnv Sep 14, 2023 @ 7:58pm 
8 sword bard/ 4 spore Druid or 8 sword bard/ 2 fighter/ 2 spore Druid with 2 crossbows and the armor from act 3 that lets spore druid casts haste spores once a day.

Great damage and haste spores for the big fight of the day plus lvl 4 spells and support utility
Occursus Sep 14, 2023 @ 8:03pm 
If you want to break the game, make a githyanki Monk 9/Rogue 3.

You spread your stats 17 14 10 8 16 8.

I know, the Con is low, but it is really not necessary and be mitigated later. Nothing will survive long enough anyway once you are done with them.

You pick open hand at level 3.

Pick at level 4 Tavern Brawler. Pick the +1 to one stat from a early game encounter. Put it in strength. You are now strength 18.

Tavern Brawler multiplies by two your strength modifier for unarmed attacks. Thus, you have +8 to hit AND damage.

You can then keep playing. Eventually take an ASI to bring strength to 20. You can then earn two +2 to Strength through the game. Hard to miss and bring strength to a herculean 24.

You are then sitting at +14 for hit and attack. You virtually never miss and hit like a truck.

With all modifiers, items, etc., you will sit at 187 average damage per round without any crit whatsoever. You might drop it a little to take into consideration the small percentage you will miss, but if everything hit, on AVERAGE, you do 187 damage.
Last edited by Occursus; Sep 14, 2023 @ 8:05pm
deadsanta Sep 14, 2023 @ 8:04pm 
Whyll the Warlock 5/Bard 6, is now my favorite companion. Utterly cc's everything as well as dishing AOE on demand, melee like a beast and wears the Yuan-Ti scale mail you get in Act2 (myconoid village or duergar, can't recall) that have no limit on dex bonus to armor. he gets his +6 Wis bonus to pact weapon, 22 AC from Armor before spells (Dex +4, wonder gloves, and shield) and with the high dex can shoot a trick arrow pretty good too, if called for. Play him with the weapon/arcane synergy gear (ring and helm I think?) and the infernal rapier or something similar. Get crazy buffs while fighting obscured/in darkness. Loads of fun!

Main is the Urge as a Monk8 /Rogue-thief 3 (probably 4 for the final feat, but maybe monk 9 for a ki point and class skill). Tavern Brawler and +Wis/+Wis Hag for 20 Wis, with tavern brawler ring and unarmed bonus damage gloves, 21 Str from Elixir always on, with 12 more in reserve and 2 cloud giant pots waiting for the big todo. So 2 unarmed attacks +2 bonus attacks, either Ki strikes or bonus unarmed "basic" strike, runs around like a spider monkey and hits for around 80 damage base, 120+ with ki strikes, and that's before crits from going invis and hastes. The numbers get gaudy from stealth and sneak attacks with lightning charges added. Tis a silly build, I love it.
deadsanta Sep 14, 2023 @ 8:13pm 
Originally posted by Occursus:
If you want to break the game, make a githyanki Monk 12.

You spread your stats 17 14 10 8 16 8.
(snip)

Do everything else you just said, but ignore strength base and use elixir of Hill Giant Strength, it lasts until Full Rest and Ethel sells 3 of them every trade cycle, myconoid village sells them later, I had 15 saved up in act 1 before Ethel, uh, "leaves." Now you can jam Wisdom and Dex. Con too if you feel like it.

I think I did 8 16 13 8 17 8 or something like that, whatever it was it was enough for wis 20 by level 8 with tavern brawler +1 con (level 4) and hag +1 wis, +2 Wis (level 8). I had 3 cloud giant elixirs by end of act 2, and plan on running with str 27 the rest of the game if I can manage to buy/make a few more. I figure I need about 6-7 rests to get through act 3, feel free to correct me on that.
Last edited by deadsanta; Sep 14, 2023 @ 8:14pm
Nothing Sep 14, 2023 @ 8:18pm 
Originally posted by Darkaiser:
I have a Paladin/Cleric that I really like.
Ranger/Rogue is also very good.

I have to ask the OP though: Why take an OH Monk when you use swords? I didn't think the OH attacks stacked with weapons...

The bonus action uses unarmed. Basically i can fob topple and combo with 2 sword attacks after enemy is prone.
Last edited by Nothing; Sep 14, 2023 @ 8:23pm
Occursus Sep 14, 2023 @ 8:19pm 
Originally posted by deadsanta:
Originally posted by Occursus:
If you want to break the game, make a githyanki Monk 12.

You spread your stats 17 14 10 8 16 8.
(snip)

Do everything else you just said, but ignore strength base and use elixir of Hill Giant Strength, it lasts until Full Rest and Ethel sells 3 of them every trade cycle, myconoid village sells them later, I had 15 saved up in act 1 before Ethel, uh, "leaves." Now you can jam Wisdom and Dex. Con too if you feel like it.

I think I did 8 16 13 8 17 8 or something like that, whatever it was it was enough for wis 20 by level 8 with tavern brawler +1 con (level 4) and hag +1 wis, +2 Wis (level 8). I had 3 cloud giant elixirs by end of act 2, and plan on running with str 27 the rest of the game if I can manage to buy/make a few more. I figure I need about 6-7 rests to get through act 3, feel free to correct me on that.

I was trying to keep it only with items in mind and not consumable, but if you go that route, things get really wild and really fun, indeed !
Silyon Sep 14, 2023 @ 8:24pm 
I love spellblades but tend to favor the magic side more than proper "hybrid" classes like Eldritch Knight allows. Generally, I'm looking to play a melee-mage.

So far the best build I've found for that is Paladin 2/Sorc 10. Paladin exists exclusively for the smites and proficiency, Sorc over warlock because warlock's casting is even more limited than sorcerer's and I'd like to do more than be an Eldritch Blast turret. Besides, patrons are generally icky, I'd go into business if I wanted to please shareholders.
Hunkulees Sep 14, 2023 @ 8:27pm 
Tiny halfling barbarian, in underwear, with a Tyr's Blessing greatsword, gauntlets that give him an armor class bonus if unarmored, a haste helm, boots that negate uneven terrain, and long, flowing, Fabio hair. He typically leaps into battle from long range with a roar

Also, no ranged weapons (RP choice). Well at least no conventional ones. He throws things...a lot of thinhs. Furniture, corpses, live enemies into other enemies (small sized). In fact, I have him carrying around a small arsenal of useless junk just to hurl. Bottles, skulls, plates, rotten tomatoes, moldy cheese

My favorite bit so far was leading off the fight against Auntie Ethel by hurling a handful of rotten chicken eggs into her face. A little insult to injury there :)
Last edited by Hunkulees; Sep 14, 2023 @ 8:28pm
Naamtar Sep 14, 2023 @ 8:32pm 
For fun factor I really enjoy a Fighter/Barb hybrid spec'd into Tavern Brawler and just hucking enemies into one another after taking a Colossus elixir.

For flat out effectiveness I don't think I've found anything that beats Gloomstalker/Rogue.

Paladin with 2 levels into Warlock is very fun, too.
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Date Posted: Sep 14, 2023 @ 7:23pm
Posts: 41