Baldur's Gate 3

Baldur's Gate 3

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Question about Hirelings and camp
Can you hire every hireling and have them idle in camp? I want to make a COMMUNITY.

I also hear people using hirelings mainly for crafting like a transmutation wizard for alchemy. True?
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Kafik Sep 14, 2023 @ 12:35am 
Originally posted by Rex:
I also hear people using hirelings mainly for crafting like a transmutation wizard for alchemy. True?
Where did you hear that?
Rex is back, baby! Sep 14, 2023 @ 12:37am 
Originally posted by Kfuk:
Originally posted by Rex:
I also hear people using hirelings mainly for crafting like a transmutation wizard for alchemy. True?
Where did you hear that?

On this forum. Apparently transmutation wizards get a passive that doubles potions made in Alchemy.
MewTressym Sep 14, 2023 @ 12:38am 
I think there is a limit to how many you can hire but I could be wrong. Either way it's easy to find out. Hire one, steal gold back from Withers, hire another, steal gold back, rinse repeat till you're done. Even if you fail the steal Wither's seems to be completely indifferent. Could be a bug, could just be how Withers is.
guppy Sep 14, 2023 @ 12:41am 
Originally posted by Rex:
Can you hire every hireling and have them idle in camp? I want to make a COMMUNITY.

I also hear people using hirelings mainly for crafting like a transmutation wizard for alchemy. True?
I had the gnome wizzard as a permanent fixture in my party for my first run because I though gale sounded like an idiot.

You can absolutely do the double potions trick with a transmuter wizard in camp, just remember in order to do it you need to switch out a party member - meaning you have to listen to them whine about being left behind each and every time.
Kafik Sep 14, 2023 @ 12:41am 
Originally posted by Rex:
Originally posted by Kfuk:
Where did you hear that?

On this forum. Apparently transmutation wizards get a passive that doubles potions made in Alchemy.
O.o
Thanks I didn't know that.
Mike Sep 14, 2023 @ 12:45am 
I have a hireling in camp with max con/hp feats and a wedding ring on.

The downside is you have to add him to your party each morning and activate the ring, then swap back to your normal 4 party members.

Ring is the take half damage and give +1 AC ring.
Lanilen Sep 14, 2023 @ 1:07am 
The max is 3 IIRC. As for their uses, as you say, you can use them for buffs.

Transmutation wizard: Re-roll him to have maxed WIS, and give him medicine proficiency. Now he'll succeed more often when crafting potions to make two for the price of one. At level 6, he can create a transmutation stone for one of your party members - the CON one is good because it'll give proficiency on CON saves to one of your casters, making concentration checks easier to pass. After level 6 you could multiclass into rogue/bard so you can get expertise in medicine for even better chance at doubling your potions. Can also cast Mage Armor on your casters, so don't waste a spell on this either.

Cleric + Druid: Don't waste your slots with long-lasting buffs (the kind that don't require concentration and last until a long rest). A combination of these two will easily give you extra HP to your party with Aid (upcast it, an extra 5 hp for every level above the base one, only Cleric) plus Hero's Feast once you're high enough (both Cleric and Druid can cast this one, use the Druid so the Cleric can upcast Aid). Protection against Poison. Longstrider. Death Ward. Daylight. You can also do warding bond but that'll probably kill him (then again, you can rez him and steal the gold from Withers). I might have forgotten some. The remaining spells from your druid can be spent creating goodberries, so you can recover between fights without wasting short rests or potions. Use Circle of the Land for your druid so you can get more spells during buffing and more berries.
Last edited by Lanilen; Sep 14, 2023 @ 1:08am
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Date Posted: Sep 14, 2023 @ 12:34am
Posts: 7