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Which is an odd build by itself, because you're rarely going to have medium armor AND a dex based character AND a focus on stealth maneuverability.
Idk what your priorities or playstyle is, but I would rather go the ASI route & get an overall bonus for a stat of offense.
It's +1 AC if you're A) at 16 dex and B) using medium armor, which is pretty narrow. It's potentially +2 AC if you're additionally C) using a breastplate instead of half-plate to avoid stealth disadvantage.
Thanks guys.
+1AC and avoiding disadvantage on stealth is pretty weak. Vision cones in this game already negate a huge need for stealth in general and the feat has to compete against an ASI which if we look at dexterity, +2 dexterity, is better saves, better stealth, better chance to hit and keep in mind max dex in light armor is the same AC as medium armor.
Also you can travel with Shadowheart and she has free advantage on stealth to a party member which would negate medium armor penalties.
It allows your Rogues and Bards to go medium armor and not sacrifice any stealth whatsoever. It also makes half-plate (with Dex) equal to full plate.
This is awesome on Rogues, Bards and Warlocks who take Medium Armor Proficiency.
Okay, but quantify that benefit for us.
Rogues, Bards, and Warlocks don't get medium armor proficiency as a class feature. Medium Armor Mastery doesn't actually give the proficiency. That means that, barring subclasses like Valor/Swords/Hexblade, these classes need to take a separate feat, Moderately Armored (which is actually very good with the right stats) to even consider this feat as an option.
And then it provides what, exactly? +1 AC, +2 if you care about stealth, assuming you have enough dexterity to actually benefit from it? The average non-combat warlock or bard isn't going to bother pushing to 16 dexterity at the cost of developing their charisma, which they also can't do if they're spending 1-2 feats just to get good medium armor. A rogue need to spend two feats to do this, and they could have just as easily pushed their dexterity to 20, which combined with Studded Leather is as good as Half-Plate in terms of AC while also scaling their finesse/ranged attacks, saves, and initiative.