Baldur's Gate 3

Baldur's Gate 3

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Rworqx Aug 17, 2024 @ 6:16am
Will the Zhentarim be important in later acts?
I made a mistake that made everyone angry. and they blown everything up. (half of their own forces for some reason)

But that aside something is gnawing at me that this group is important in later acts and locked myself out some content in future acts.
Originally posted by chaosek:
If the question is if you can kill them in act 1 without consequences, then yes, go right ahead. The organisation pops up in later acts, but you don't need to keep anyone alive for that.
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Showing 1-14 of 14 comments
No. They have no content in further acts.
Rworqx Aug 17, 2024 @ 6:41am 
Originally posted by ♂GAYCHIGUS♂:
No. They have no content in further acts.

good, thank you.
sevensided Aug 17, 2024 @ 6:45am 
Originally posted by ♂GAYCHIGUS♂:
No. They have no content in further acts.

Eh..they have a part in a particular side storyline. I'm not certain how blowing them up impacts it later, if at all, but if you do not care about Minsc or Jaheria, then they definitely do not matter.
Rworqx Aug 17, 2024 @ 7:05am 
Originally posted by sevensided:
Originally posted by ♂GAYCHIGUS♂:
No. They have no content in further acts.

Eh..they have a part in a particular side storyline. I'm not certain how blowing them up impacts it later, if at all, but if you do not care about Minsc or Jaheria, then they definitely do not matter.

I dont know who they are. Never got past act 2.
sevensided Aug 17, 2024 @ 7:07am 
Originally posted by Rworqx:
Originally posted by sevensided:

Eh..they have a part in a particular side storyline. I'm not certain how blowing them up impacts it later, if at all, but if you do not care about Minsc or Jaheria, then they definitely do not matter.

I dont know who they are. Never got past act 2.


They're continuation characters from earlier editions of Baldur's Gate. You should, in theory, meet Jaheria in Act 2. She's the old elf druid running the Harpers.
The author of this thread has indicated that this post answers the original topic.
chaosek Aug 17, 2024 @ 7:13am 
If the question is if you can kill them in act 1 without consequences, then yes, go right ahead. The organisation pops up in later acts, but you don't need to keep anyone alive for that.
seandeven (Banned) Aug 17, 2024 @ 7:17am 
There are Zhent quests in the third Act.

Look up the character Roah Moonglow if you need an example, caution there are spoilers. You can kill Roah but there are Zhent quests in the third act.
Last edited by seandeven; Aug 17, 2024 @ 7:18am
Mike Garrison Aug 17, 2024 @ 7:27am 
Originally posted by seandeven:
There are Zhent quests in the third Act.
Yes, but I assume the question is about the Zhent hideout. You can nuke that whole place and it won't matter the least bit later on.

The only significant effect on Act 3 is if you rescue the artist or not. Rescuing the artist creates a whole long complicated questline in Act 3 that is annoying AF, and I suspect most people who play it once never play it again. And you can do the best parts of it even without rescuing the artist.

Roah offers some nice gear in Act 2, so it is best not to kill her in Act 1, but she doesn't care about the Zhent hideout.
Last edited by Mike Garrison; Aug 17, 2024 @ 7:31am
Originally posted by sevensided:
Originally posted by ♂GAYCHIGUS♂:
No. They have no content in further acts.

Eh..they have a part in a particular side storyline. I'm not certain how blowing them up impacts it later, if at all, but if you do not care about Minsc or Jaheria, then they definitely do not matter.

It doesn't impact it at all. The zhentarim overall are present (very little) in Act 3, but not the particular zhents that you can blow up in Act 1, is what I meant.
Last edited by ♂Warrior of Gachi♂; Aug 17, 2024 @ 7:36am
seandeven (Banned) Aug 17, 2024 @ 7:43am 
Originally posted by Mike Garrison:
Originally posted by seandeven:
There are Zhent quests in the third Act.
Yes, but I assume the question is about the Zhent hideout. You can nuke that whole place and it won't matter the least bit later on.
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Roah offers some nice gear in Act 2, so it is best not to kill her in Act 1, but she doesn't care about the Zhent hideout.

The hideout sure blow up the artist. Lady Janneth is better off.

Keeping Roah through the third act opens up some dialog in the thieves guild hide-out. The thieves guild battle with Nine-Fingers and the Zhents is in the third Act.
Sentient_Toaster Aug 17, 2024 @ 9:25am 
The major downside of blowing up everybody in the hideout is that it meanss a lot fewer smokepowder barrels for you to hoard for some future use. :D
Rworqx Aug 17, 2024 @ 11:27am 
Originally posted by chaosek:
If the question is if you can kill them in act 1 without consequences, then yes, go right ahead. The organisation pops up in later acts, but you don't need to keep anyone alive for that.


That was indeed the question.
alanc9 Aug 17, 2024 @ 11:42am 
Originally posted by Mike Garrison:

Roah offers some nice gear in Act 2, so it is best not to kill her in Act 1, but she doesn't care about the Zhent hideout.

Does she even learn that the party was responsible?
alanc9 Aug 17, 2024 @ 11:44am 
Originally posted by seandeven:
Originally posted by Mike Garrison:
Yes, but I assume the question is about the Zhent hideout. You can nuke that whole place and it won't matter the least bit later on.
---------------------------------------------
Roah offers some nice gear in Act 2, so it is best not to kill her in Act 1, but she doesn't care about the Zhent hideout.

The hideout sure blow up the artist. Lady Janneth is better off.

Keeping Roah through the third act opens up some dialog in the thieves guild hide-out. The thieves guild battle with Nine-Fingers and the Zhents is in the third Act.

The downside is that killing Roah in Act 2 gets you her three best items for free, of course.
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Date Posted: Aug 17, 2024 @ 6:16am
Posts: 14