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It is like one of the origin pre-made characters but you can customise it almost fully. BUT it comes with strings attached.
Dark Urge comes with certain caveats that may make your character act beyond your control at times. And sometimes the consequences of this are pretty nasty.
This gives you the opportunity to either give in or try to fight the Urge your character has, but keep in mind, you don't always win the control - and it goes beyond just flavour text.
I did a full Dark Urge play run. Won't be doing it again.
Also, both good and evil DU are vaild. Good DU is a great heroic redemption ark, evil DU can be anything from second Orin to a proper machiavellian vilian. Depending on how you handle your urges.
Also as a good DU you do not loose anything if you are not playing like an idiot and reading your dialogues. There is literally just 1 instance that is out of your control. And even then you can prepare for it and save the victim if you are actually knowledgebale about how the story unfolds. No one is forcing you to pick DU lines every time.
It setup the mood of a cursed character for some reason you find only later.
Otherwise it's like any character, you aren't forced to play evil or good but there's consequences. And there's no need to play Dark Urge to make a full evil play.
Playing as an evil character will lock you out of A LOT of stuff, since you'll pretty much kill plenty of iconic characters who should be appearing later on in the game
You can do that already with a custom character too where you have absolute freedom to be evil or nice.
Durge just makes the choices more narrowed down so it's actually harder to have that same freedom.
its a game, play it like one.
if Urge "sounds cool" then do it. you can always replay. Suprisingly because of story and choice interaction, difficulty setting,builds etc. this game is highly re playable. so just have fun
Perhaps you mean that you are pushed to a very few evil actions without having the choice but it won't collide with other choices you have when playing a standard character.
text In act 1 someone joins you at youre camp. you cannot control this, even if you dont talk to her, she'll just show up. that night you kill her. you have no control. in act 2 a quest reward she gives is one of the strongest robes in the game that some powerful builds revolve around...shes dead, no quest reward.