Baldur's Gate 3

Baldur's Gate 3

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Ricken Feb 17, 2024 @ 5:46am
Deepened Pact - Extra attack no longer stacking?
Have Larian officially changed this?

In the last patch Warlock/Fighter and other Warlock multi-class builds used to get three attacks. One normal attack, one extra attack and then a third with Deepened Pact. Now after the latest patch the third attack just doesn't work. I know you have to re-apply it after every long rest so it isn't that. I do remember reading from Larian that it was supposed to be that way but it looks like they might have changed it?

If they have that really sucks for me! I only multi classed in to warlock in my second play through to get that third attack, and I've just broken my oath for a second time so i cant re spec.
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Showing 1-8 of 8 comments
Soulwind Feb 17, 2024 @ 5:48am 
Haven't tried it with patch 6. But as far as I know, it still works on Tactician and below. It's never worked in Honor Mode (it was specifically removed for Honor Mode when it came out).
Ricken Feb 17, 2024 @ 5:52am 
Ahh! That will be why then. I didn't know it was removed in honour mode. Thanks for clearing that up for me.
Soulwind Feb 17, 2024 @ 5:59am 
Same way Haste doesn't give you 2 extra attacks in Honor Mode, just the base extra action. They changed the stacking rules.
Frenker Feb 17, 2024 @ 6:03am 
Originally posted by Soulwind:
Same way Haste doesn't give you 2 extra attacks in Honor Mode, just the base extra action. They changed the stacking rules.
lol really? a bit to late. so weird to tie that to difficulty now. i Guess that's why happens if you can make a design decision when you make the game.

Just throw it at the players and wash your hands of it.

Can you pick this setting in Custom Mode or is it honor mode only?
Last edited by Frenker; Feb 17, 2024 @ 6:07am
SlicerDicer Feb 17, 2024 @ 8:36am 
Originally posted by Frenker:
Originally posted by Soulwind:
Same way Haste doesn't give you 2 extra attacks in Honor Mode, just the base extra action. They changed the stacking rules.
lol really? a bit to late. so weird to tie that to difficulty now. i Guess that's why happens if you can make a design decision when you make the game.

Just throw it at the players and wash your hands of it.

Can you pick this setting in Custom Mode or is it honor mode only?

I still find it amusing how much Larian has to cripple the players and buff the mobs for "honour mode". D&D is mechanically horrible and scales terribly.

if it wasn't for the HUGE amount of content and story out there (luckily already done so can be used willy nilly) there would be no reason to play D&D based CRPG.

That was my issue with Divinity. Some great game concepts but the game was kind of boring story wise.
Panda Feb 17, 2024 @ 8:40am 
Whenever you ask a question - you should at least google just a little, once is enough, after patch 5 you can't stack extra attack from warlock in honour mode, it's not allowed in D&D either, I'm not sure why they allow it in other modes.
https://bg3.wiki/wiki/Extra_Attack

Originally posted by SlicerDicer:
Originally posted by Frenker:
lol really? a bit to late. so weird to tie that to difficulty now. i Guess that's why happens if you can make a design decision when you make the game.

Just throw it at the players and wash your hands of it.

Can you pick this setting in Custom Mode or is it honor mode only?

I still find it amusing how much Larian has to cripple the players and buff the mobs for "honour mode". D&D is mechanically horrible and scales terribly.


You should understand some facts:
1) Game is TOO EZ.
2) Some gamebreaking mechanics shouldn't work, but since it's a homebrew AND your DM allows you quite A LOT - asking why devs buffing boring enemies is an overkill.

Last edited by Panda; Feb 17, 2024 @ 8:44am
Frenker Feb 17, 2024 @ 11:16am 
Originally posted by SlicerDicer:
Originally posted by Frenker:
lol really? a bit to late. so weird to tie that to difficulty now. i Guess that's why happens if you can make a design decision when you make the game.

Just throw it at the players and wash your hands of it.

Can you pick this setting in Custom Mode or is it honor mode only?

I still find it amusing how much Larian has to cripple the players and buff the mobs for "honour mode". D&D is mechanically horrible and scales terribly.
Well, honour mode looks like cheap version of tactician mode to me that was made really fast. That doesn't really add much. But i have yet to test it still two more hours to download.. So i could be wrong but unlikely.

Any info on the HP can we buff up enemies with More HP?

Cos that alone would help more then a few extra abilities here or there.

IF they wanted to make a true hard difficulty they would have to remake fights by adding extra enemies and interactions that they do fix resting and redefine some of the zone into no rest zones.
Originally posted by Soulwind:
Haven't tried it with patch 6. But as far as I know, it still works on Tactician and below. It's never worked in Honor Mode (it was specifically removed for Honor Mode when it came out).
ohhhhhhhh and here I was respecing like an idiot. thank you.
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Date Posted: Feb 17, 2024 @ 5:46am
Posts: 8