Baldur's Gate 3

Baldur's Gate 3

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Drachan Mar 31, 2023 @ 7:37am
Breaking Oath mechanics broken
So I manage to get to the 2 goblins who want to push a poor guy down to his death in the spider pit as a drow paladin. I interact with the 2 goblins, hoping to get the option to tell them to leave it be.
No such option.
I figure the only option I have is to attack them to prevent them from killing the poor guy.
Result = Oath Broken. In fact I would have expceted that doing nothing should result in breaking your oaht.
If you introduce an oathbreaking mechanic, than it should be consistent.
I did not get oathbreaking for saving the deep gnome from the windmill in Moonrise village by attacking the goblins. This should work similarly.
This needs fixing somehow. Similar situations might arise later.
That is really very frustrating. This is just one instance btw.
Too much randomness and unpredictability currently in the mechanic.
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Showing 1-15 of 15 comments
Gaius Mar 31, 2023 @ 9:14am 
It's not explained and very rigid, but I found that's how it works:

You cannot attack targets who are not hostile without talking to them and telling you'll attack first.

You cannot lie.

You cannot steal.
You cannot make deals with evil characters (like the Hag)

But... this is LITERALLY you. Your PARTY can. So just stat combat with other character and once targets are red it's open season for smites.
Last edited by Gaius; Mar 31, 2023 @ 9:14am
Mosey Mar 31, 2023 @ 6:12pm 
Originally posted by Gaius:
It's not explained and very rigid, but I found that's how it works:

You cannot attack targets who are not hostile without talking to them and telling you'll attack first.

You cannot lie.

You cannot steal.
You cannot make deals with evil characters (like the Hag)

But... this is LITERALLY you. Your PARTY can. So just stat combat with other character and once targets are red it's open season for smites.

Basically agree with the above.

Rule of thumb is don't have your Paladin talk to anybody and leave non-lethal attack's active and you'll probably never break your oath.

Only a select few cases will break your oath, and most of them are major plot points like letting the Hag live.
dolby Mar 31, 2023 @ 6:19pm 
Originally posted by Mosey:
Rule of thumb is don't have your Paladin talk to anybody and leave non-lethal attack's active and you'll probably never break your oath.
i guess that's the point of the system, to not use it and interact with it lol "facepalm"

This just means the system is crap... simple as that and needs to be reworked.
Mosey Mar 31, 2023 @ 6:28pm 
Originally posted by dolby:
Originally posted by Mosey:
Rule of thumb is don't have your Paladin talk to anybody and leave non-lethal attack's active and you'll probably never break your oath.
i guess that's the point of the system, to not use it and interact with it lol "facepalm"

This just means the system is crap... simple as that and needs to be reworked.

Yeah, it's bare bones at the moment although playing as a goody two shoes that would never sucker punch even a devil seems to also work.

Also there are rather a lot of glitches with conversations in general, which also doesn't help since the Paladin oath is heavily dependent on a lot of conversations.
Honestly i agree that it shouldn't break your oath to save him, but i think the intent is that you came in peacefully and that could be considered a promise of peace perhaps? that's about as much as i can think why it breaks your oath like it does. I may try a paladin that never breaks his oath and i dont cheese around it in full play thrus but seems like that might be difficult lol
Mr Pibbleton Mar 31, 2023 @ 9:21pm 
This is why I went Oath the ancients, you can lie, cheat, steal and not pay your taxes as long as you don't mess around with necromancy you're pretty much good.
ExcaliburV Mar 31, 2023 @ 11:51pm 
I'm still convinced this is a bug. There's a lot of weird occurrences regarding paladin oaths and the goblins, and considering paladins dropped in the last major content patch (which means the odds of them coming back around to fix it are pretty low) it probably means it's something that won't be addressed until full release.

If it still acts that way on full release, I will have words.
Caelib May 15, 2023 @ 6:24pm 
I've played D&D for 30+ years and the rules for breaking your oath are not correct. Simply following the main quest line to kill the three bosses results in a broken oath. No lies, no murders, no stealing ... just killing evil goblins results in a broken oath. It's 100% broken or Larian doesn't understand the rules.
Last edited by Caelib; May 15, 2023 @ 6:24pm
Pan Darius Cassandra (Banned) May 15, 2023 @ 6:26pm 
Originally posted by Mr Pibbleton:
This is why I went Oath the ancients, you can lie, cheat, steal and not pay your taxes as long as you don't mess around with necromancy you're pretty much good.

Necromancy = not even once.
Ronin Gamer May 15, 2023 @ 9:32pm 
Originally posted by Caelib:
I've played D&D for 30+ years and the rules for breaking your oath are not correct. Simply following the main quest line to kill the three bosses results in a broken oath. No lies, no murders, no stealing ... just killing evil goblins results in a broken oath. It's 100% broken or Larian doesn't understand the rules.
Didn't happen to me, so no idea what you are talking about with this.
Remember the two Oaths have rules, and the one where you are supposed to act as a genuine white knight just MIGHT have some restrictions on how you act.
For what it's worth, I seemed to have little issues breaking my Oath with Ancients until I did it on purpose raising an undead. It's possible this is just an issue with tags and such that is already sorted in the official version, or maybe people actually have to consider their actions as a Paladin holding themselves to their word.

Or....you can just be an Oath Breaker and do whatever you want to.
Last edited by Ronin Gamer; May 15, 2023 @ 9:34pm
Popsicles May 16, 2023 @ 4:55am 
Originally posted by Ronin Gamer:
Originally posted by Caelib:
I've played D&D for 30+ years and the rules for breaking your oath are not correct. Simply following the main quest line to kill the three bosses results in a broken oath. No lies, no murders, no stealing ... just killing evil goblins results in a broken oath. It's 100% broken or Larian doesn't understand the rules.
Didn't happen to me, so no idea what you are talking about with this.
Remember the two Oaths have rules, and the one where you are supposed to act as a genuine white knight just MIGHT have some restrictions on how you act.
For what it's worth, I seemed to have little issues breaking my Oath with Ancients until I did it on purpose raising an undead. It's possible this is just an issue with tags and such that is already sorted in the official version, or maybe people actually have to consider their actions as a Paladin holding themselves to their word.

Or....you can just be an Oath Breaker and do whatever you want to.

Just because it didn't happen to you...

I took every good option/paladin dialog option. Played her as lawful good as possible.

It happened to me and several others on this board. I can't speak for Ancients, but I definitely lost my Devotion oath a couple times in the Goblin camp.

Both times it happened when the goblins attacked me. My pally lands a killing blow and -boom - lost the oath.

Priestess Gut fight - she initiates the fight and more gobbos join in the second round. My pally kills Gut and doesn't lose the oath. A round later she kills one of Gut's minions and boom! Oath is broken again.

I was able to circumvent the first oath loss by entering the goblin lair through a secret entrance. When I entered through the main entrance, the Gobbos attacked on sight and if I killed on with the pally - then my oath was busted.

For the Priestess Gut fight, I had to reload and make sure my pally didn't kill any of the minions.

For the rest of the play through I didn't have any issues. It was only in the Goblin Camp. I have finished all of Act 1 except Grym and the Gith fight. I'll complete those soon and see if there are any other oath issues.
Pan Darius Cassandra (Banned) May 16, 2023 @ 9:35am 
Oath of Devotion Pals are particularly Lawful Stupid right now.
Caelib May 16, 2023 @ 1:45pm 
There's an "Oath of Devotion" dialogue choice with Priestess Gut that sets off the chain of events where the goblins all become hostile toward you - which the end result is that you become an Oathbreaker. It is broken and at least some kind of acknowledgement from Larian that they are either fixing it or changing it would be nice.
Ranxerox May 16, 2023 @ 4:16pm 
Forget your Oath, join the Breakers.
Ronin Gamer May 16, 2023 @ 11:20pm 
Originally posted by Balltin:
Originally posted by Ronin Gamer:
Didn't happen to me, so no idea what you are talking about with this.
Remember the two Oaths have rules, and the one where you are supposed to act as a genuine white knight just MIGHT have some restrictions on how you act.
For what it's worth, I seemed to have little issues breaking my Oath with Ancients until I did it on purpose raising an undead. It's possible this is just an issue with tags and such that is already sorted in the official version, or maybe people actually have to consider their actions as a Paladin holding themselves to their word.

Or....you can just be an Oath Breaker and do whatever you want to.

Just because it didn't happen to you...

I took every good option/paladin dialog option. Played her as lawful good as possible.

It happened to me and several others on this board. I can't speak for Ancients, but I definitely lost my Devotion oath a couple times in the Goblin camp.

Both times it happened when the goblins attacked me. My pally lands a killing blow and -boom - lost the oath.

Priestess Gut fight - she initiates the fight and more gobbos join in the second round. My pally kills Gut and doesn't lose the oath. A round later she kills one of Gut's minions and boom! Oath is broken again.

I was able to circumvent the first oath loss by entering the goblin lair through a secret entrance. When I entered through the main entrance, the Gobbos attacked on sight and if I killed on with the pally - then my oath was busted.

For the Priestess Gut fight, I had to reload and make sure my pally didn't kill any of the minions.

For the rest of the play through I didn't have any issues. It was only in the Goblin Camp. I have finished all of Act 1 except Grym and the Gith fight. I'll complete those soon and see if there are any other oath issues.
Then that sounds like a tag issue failing to transition them from friendly characters or non hostile characters to hostile characters. Simple issue and the reason EA exists in the first place.
That should have been fixed prior, but better it's seen now rather than later. I'm willing to bet this isn't intended behavior for the tags and will be fixed for official release.
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Date Posted: Mar 31, 2023 @ 7:37am
Posts: 11