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Vulkan: you pretty much are stuck trying to get the in game refresh rate to work.
Directx: you can also go into your gpu control panel and enable forced vsync. If you're an nvidia, I recommend "fast".
Are you fullscreen or windowed?
not only i have screen tearing.. the optimization of this game is just plain bad. GPU utilization is around 31% and FPS isn't consistent. Dropping from 60FPS to 42FPS for no apparrent reason. i'm using just an RTX3090.
when playing cyberpunk 2077, god of war, the FPS is over 90FPS on 1440p with 99% GPU utilization. yes even cyberpunk the game that was known for its bad optimization. baldur's gate 3 is looking to dethrone CDPR. already 3 years in development,
they probably has been focusing on the PS5 or consoles by taking PC gamers money to fund consoles development.
Can not speak for a lot of players, but I can for myself. I use Vulcan, max settings, on a I7 11700KF, RTX 3060Ti , at 1080p and the game plays very smooth for me. Then again, I am fine with fps between 50 - 60 ( have it capped at 60 anyway ). Would not notice much, if any suttering unless it dipped below say 30 fps.
I do not think BG3 is that demanding on a PC's graphic system. But as I said, different strokes for different folks.
use double buffering instead. It removes tearing. [/quote]
That works for me!
That works for me! [/quote]
That worked even with the vulcan drivers. Thanks mate.
I have an RTX 3080Ti and the game is running perfectly smooth @ 4K 60FPS ultra settings.