Baldur's Gate 3

Baldur's Gate 3

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Cheranumir Aug 15, 2023 @ 1:13pm
Glaring Issue
I'll start by saying I like the game a lot. There is however one amazingly glaring issue. If youre sneaking, and you hit an enemy and they do not notice you (Including in turn based mode!!!!) they immediately begin healing/regenerating. This happens despite it not being "World" turn, this happens despite being turn based mode immediately.

When fighting some of the act2 bosses, it is wise to hide, and perhaps throw an alchemist fire or smokepowder bomb etc. If you throw it, and it hits and does considerable damage. If they do not see where it came from, even in turn based mode they begin regenerating. I can't fathom playing a rogue after seeing this.
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Showing 1-5 of 5 comments
Noctoculus Aug 15, 2023 @ 1:15pm 
Agreed. Turn based mode is disappointingly clunky.
IRMcG Aug 15, 2023 @ 1:20pm 
It's because in EA you could clear maps with a rogue or ranger without getting touched. Now you really need to use a stealth specialist that can hide with a bonus action and stay out of line of sight.

You can still do the ambush thing by moving the rest of your party in stealth after your sneak attacker enters combat. It just takes a bit more finesse.
Cheranumir Aug 15, 2023 @ 1:50pm 
Originally posted by IRMcG:
It's because in EA you could clear maps with a rogue or ranger without getting touched. Now you really need to use a stealth specialist that can hide with a bonus action and stay out of line of sight.

You can still do the ambush thing by moving the rest of your party in stealth after your sneak attacker enters combat. It just takes a bit more finesse.


I mean, I think the solution here would be that after you throw a effing grenade, it just rolls initiative. Like, you get your one sneaky cheaky breaky in and lets ♥♥♥♥♥♥♥ roll.
Indure Aug 15, 2023 @ 1:55pm 
Originally posted by Cheranumir:
Originally posted by IRMcG:
It's because in EA you could clear maps with a rogue or ranger without getting touched. Now you really need to use a stealth specialist that can hide with a bonus action and stay out of line of sight.

You can still do the ambush thing by moving the rest of your party in stealth after your sneak attacker enters combat. It just takes a bit more finesse.


I mean, I think the solution here would be that after you throw a effing grenade, it just rolls initiative. Like, you get your one sneaky cheaky breaky in and lets ♥♥♥♥♥♥♥ roll.

You are describing how EA was. Any range class could sit in stealth and kill entire areas without the AI taking any recourse.
Cheranumir Aug 15, 2023 @ 4:48pm 
Originally posted by Indure:
Originally posted by Cheranumir:


I mean, I think the solution here would be that after you throw a effing grenade, it just rolls initiative. Like, you get your one sneaky cheaky breaky in and lets ♥♥♥♥♥♥♥ roll.

You are describing how EA was. Any range class could sit in stealth and kill entire areas without the AI taking any recourse.

Did you even read the post? You get one sneak attack and roll initiative were the exact words written.
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Date Posted: Aug 15, 2023 @ 1:13pm
Posts: 5