Baldur's Gate 3

Baldur's Gate 3

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Concentration system is ridiculous
While I got my concentration broken by taking literally ONE damage, enemies are tanking my critical hits like nothing. It is so frustrating...
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Beiträge 4655 von 55
Elrodeus 16. Aug. 2023 um 12:31 
I have to say, I had never really considered taking War Caster in my tabletop game, but after seeing how powerful using Call Lightning is right now in BG3 on my Tempest Cleric it has me highly considering it.

Being able to reliably cast lightning bolts that can hit multiple targets for 3d10 damage for 10 rounds of combat while only using a single spell slot is pretty great.

But there are other ways to help yourself keep your concentration. For example, Resistance (cantrip) adds a 1d4 roll to your saving throws so it's possible you can get attacked and Resistance will help you continue to hold concentration. Or as others said, create a character with high Constitution.

At the end of the day, when you're creating a character and you're a spellcaster you should consider what spells you really enjoy and how often you want to be using them. If one of them is a Concentration spell, then you should build your character accordingly and give yourself as much chance to hold Concentration as possible (Constitution stat, Feats for concentration, etc).

You can't be good at everything so most people that play casters tend to have to build either with direct (one shot) damage in mind or concentration.
Ursprünglich geschrieben von Elrodeus:
I have to say, I had never really considered taking War Caster in my tabletop game, but after seeing how powerful using Call Lightning is right now in BG3 on my Tempest Cleric it has me highly considering it.

Being able to reliably cast lightning bolts that can hit multiple targets for 3d10 damage for 10 rounds of combat while only using a single spell slot is pretty great.

But there are other ways to help yourself keep your concentration. For example, Resistance (cantrip) adds a 1d4 roll to your saving throws so it's possible you can get attacked and Resistance will help you continue to hold concentration. Or as others said, create a character with high Constitution.

At the end of the day, when you're creating a character and you're a spellcaster you should consider what spells you really enjoy and how often you want to be using them. If one of them is a Concentration spell, then you should build your character accordingly and give yourself as much chance to hold Concentration as possible (Constitution stat, Feats for concentration, etc).

You can't be good at everything so most people that play casters tend to have to build either with direct (one shot) damage in mind or concentration.
I forgot about the resist cantrip from clerics. I don't take that spell much at all, thank you for the reminder. :partyboo:
For people mentioning War Caster, don't forget that you can also get a bonus on concentration checks by becoming proficient in constitution checks with the Resilient feat (between that and the +1 con stat you could get up to +5 on rolls from this!). Less good against a lot of small damage, but better against big hits.

Also probably worth nothing that Sorcerers start proficient in Con checks which could be worth considering
Zuletzt bearbeitet von Quillithe; 16. Aug. 2023 um 12:43
Echorion 16. Aug. 2023 um 12:43 
Ursprünglich geschrieben von breast milk:
yeah I mean can you do math while someone is stabbing you with a dagger?

You can't be.....you understand the.....no.....no just never-mind I'm bowing out of this one lol.
Thanks guys for your suggestions. I will probably use an elixir to get advantage on concentration in future. Feat is too valuable to waste on this since we only get 3 in total due to level cap and ASI takes up feat as well.

By the way, I am a druid so I only put 12 CON as wild shape will overwrite my physical stats anyway. But perhaps I should put more.
teksuo 16. Aug. 2023 um 17:26 
sometimes i go through 3 full fledged fights without losing it sometimes i lose it by taking 1 point of fall damage when exploring.. it's whatever.
TheBone 27. Aug. 2023 um 11:03 
What I hate at the system especially is that you might have to make 3 or more concentration checks with the enemy just attacking ONCE.

Currently I have to make concentration checks for each damage type I receive. And if a paladin strikes me with smite and an enchanted weapon and has diped maybe his weapon into fire and coated it with poison I have to make a concentration check FOR EACH damage type I suffer from. This is ridiculous. And if they then have a second attack or bonus attack you can be sure not even the "war caster" feat will save you from concentration being broken.

There should be at maximum just one concentration per attack (preferably per turn). Not one for each damage type you suffer.
Ursprünglich geschrieben von TheBone:
What I hate at the system especially is that you might have to make 3 or more concentration checks with the enemy just attacking ONCE.

Currently I have to make concentration checks for each damage type I receive. And if a paladin strikes me with smite and an enchanted weapon and has diped maybe his weapon into fire and coated it with poison I have to make a concentration check FOR EACH damage type I suffer from. This is ridiculous. And if they then have a second attack or bonus attack you can be sure not even the "war caster" feat will save you from concentration being broken.

There should be at maximum just one concentration per attack (preferably per turn). Not one for each damage type you suffer.

Yes I wrote this in a different post on this channel, that its bugged that you have to roll once for each damage inflicted etc once for the fire arrow damage, once for the Hunters mark and once for the damage, it should all be combined into one and the DC should increase for higher the dmg inflicted "Once" instead of multiple times.
Ursprünglich geschrieben von catking2003:
While I got my concentration broken by taking literally ONE damage, enemies are tanking my critical hits like nothing. It is so frustrating...

Two words:
Constitution
WAR CASTER
lalala 28. Aug. 2023 um 10:25 
Though the odds of getting concentration broken is very high anyway. You will almost certain get it broken the next turn. I have at least (beginning) 14 con on caster. And concentration spells for melee / hybrid are even worser, unless its something you cast and use in the same round.

If I get it correct, base dif is 10 or damage received. So for damage <10 its 10 difficulty. With 14 con you have +2. That means 40% chance per hit to be interrupted.
Zuletzt bearbeitet von lalala; 28. Aug. 2023 um 10:27
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