Baldur's Gate 3

Baldur's Gate 3

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catking2003 Aug 15, 2023 @ 12:02pm
Concentration system is ridiculous
While I got my concentration broken by taking literally ONE damage, enemies are tanking my critical hits like nothing. It is so frustrating...
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Showing 1-15 of 55 comments
king_of_jamaica Aug 15, 2023 @ 12:04pm 
Has nothing to do with the amount of damage you take. They simply succeeded on their saving throw when you didn't.
OrangeGills Aug 15, 2023 @ 12:04pm 
Here's the math behind it - taking damage causes a constitution saving throw to maintain concentration.
The DC is half the damage you take, to a minimum of 10. So taking 1 damage prompts a DC 10 save, and taking 30 damage prompts a DC 15 save. If a critical hit does just 20 damage to an enemy with good constitution, they're likely to keep up their concentration.
If you want to save more reliably, you can the resiliency feat in constitution, the warcaster feat for advantage, some magic items can help, and of course directly increasing your con.
breast milk Aug 15, 2023 @ 12:05pm 
yeah I mean can you do math while someone is stabbing you with a dagger?
Hippopothomas Aug 15, 2023 @ 12:05pm 
You can get the war mage? feat I think. It gives you advantage on concentration saves.

I don't know if it's really worth but if it's that frustrating for you it may be.
Grimmsch Aug 15, 2023 @ 12:06pm 
- increase Constitution
- War Caster feat for advantage on Constitution saving throws
- Resilient feat for proficiency in Constitution saving throw
OrangeGills Aug 15, 2023 @ 12:06pm 
Originally posted by king_of_jamaica:
Has nothing to do with the amount of damage you take. They simply succeeded on their saving throw when you didn't.
The damage you take sets the DC.
The DC = half the damage, to a minimum 10.
Kashra Fall Aug 15, 2023 @ 12:06pm 
There was a fun feat in Solasta that made you negate any saving throw for concentration for damage under 10. Only after taking 10 did you have to save for concentration. I dunno if it made its way into BG3.
45ay3asdasd Aug 15, 2023 @ 12:07pm 
its all because the enemies operate on their own rules. during the orthin fight on tactician i had 4 characters with see invisibility and 2 faire fires and his invisiblity only broke once in the entire fight, i had to manually attack the spot i knew he was for the entire fight. it was ridiculous
Szorrin Aug 15, 2023 @ 12:08pm 
War Caster feat gives you advantage on concentration checks.
Having proficiency in Constitution also helps, if the class you started with doesn't have it, you could take the Resilient feat to increase CON by 1 and get proficiency.

If your build is very reliant on keeping up concentration, I would look into getting one or both of these.
Settings Aug 15, 2023 @ 12:08pm 
Originally posted by catking2003:
While I got my concentration broken by taking literally ONE damage, enemies are tanking my critical hits like nothing. It is so frustrating...

I agree but taking the Warcaster feat makes it significantly better.
causality Aug 15, 2023 @ 12:09pm 
Resilient is better, especially if you're at odd digit con. You're getting 3 things in return, War Caster only gives you 2.
Synaptyc Aug 15, 2023 @ 12:09pm 
No about the amount of damage, it's passing a constitution roll. If it is critical to your build, consider War Caster feat.
EricHVela Aug 15, 2023 @ 12:10pm 
I've broken concentration on enemies by doing 6 damage.

Shadowheart kept concentration on a massive crit (probably thanks to the 1&20 homebrew rule on checks and saves, but it doesn't show what the roll is on saves and checks outside of dialog).

Of course, it's easier to remember when things don't go the way we want, but I also remember when things unexpectedly go exceptionally well.
king_of_jamaica Aug 15, 2023 @ 12:11pm 
Originally posted by OrangeGills:
Originally posted by king_of_jamaica:
Has nothing to do with the amount of damage you take. They simply succeeded on their saving throw when you didn't.
The damage you take sets the DC.
The DC = half the damage, to a minimum 10.
Right, but outside of the obviously hyperbolic example in the first post, damage "evens out" and thus essentially cancels out when comparing outgoing and incoming saving throw DCs.

Bad luck is bad luck, unless you have karmic dice turned on, and then who knows how the RNG gets modified.
pascal.difolco Aug 15, 2023 @ 12:12pm 
Larian went too far with nearly all buffs/debuffs requiring concentration
It's not canon 5ed, they added that to avoid endless buffing, but it's gone too far and kills most of the buffing incentives, make most spells kinda useless and meta is just maxx 1st round firepower now
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Date Posted: Aug 15, 2023 @ 12:02pm
Posts: 55