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fx Bless or guaranteed advantage like reckless attack or Faerie Fire.
Later on you get a lot of gear that lends itself towards gearing in a way you want to play.
Early on it's definitely hard to justify if you can't cover it through other methods.
Like, without my karlach has 99% chance to hit, with it...50-60% lol. Not worth it.
But late game, when you get lots of great items probably worth it.
Advantage isn't good enough on it's own. You really don't want to be missing hits. Especially on tactician. You want to eliminate enemies quickly to reduce the enemies actions per turn. The best way to do this is with high % chance to hit.
GWM and Sharpshooter are both bad in the early and mid game.
My 23 str, blessed, reckless attacking Lae'zel dealing 250 dmg per round while hasted on a 85% hit chance on bosses disagrees.
Plus, there are a lot of items and oils that increase your attacks.
it really depends on your gears, my paladin have +18 to hits, with GWM i am still around 50% - 90% hit most of the time unless i fight against some boss
those +10 damage is quite a lot.
also if you have advantage on attack you often get like 99% to hits. those -5 on sharpshooter is close to nothing.
i have a gloomstalker/assassin/fighter with sharpshooter. with gurantee advantage at the first turn. i can shoot down lot of mobs right away make a boss fight so much easier
They are among the best feats in the game. They require you to circunvent the negative bonus tough, usually with advantage. At late game, martials will hit a LOT every turn, missing 10 dmg per hit is not a good decision.
Sorry you have bad luck.
And how better to eliminate an enemy quickly than to have +10 flat damage? There are many ways to counteract the -5 penalty to hit: gaining advantage, having Bless, having Haste. Advantage is easy to get in this game if you have the right party.