Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Clear all quests in druid camp. Kill owlbear. Kill spider queen destroy necromancy book. Kill gnolls. Visit burning inn etc. There are plenty of experience everywhere.
My experience was a little different but same issue.
Understood premise, eldritch horrors has inseminated me and need an abortion asap before I recreate alien in matter of days supposedly. My avatar is Gale, but since resting seems to be a nono in this time, he will not be using much magic. The green nonose chick of the ship seems the most knowledgeable and says that her buddies do abortion every day, so that`s the where I aim.
Along the way many tell me that they may help, but quickly seem like they just want something from me and then more than probably screw me over. I avoid playing along keep pushing on, trying to avoid fights either but rethoric or a quick escape and stealth. No time to rest and heal wounds after all, resources must not be wasted and time is the most valuable one.
Enough to say that I arrived to what it seemed the end of the chapter, after having to reload several times in the last bit to pass an ability check, because as those alternatives realities showed me, no way jose my lv 3 boys were gonna beat those lv 4-5-6. When I clicked on the path to the next area a prompt appeared telling me I am leaving this area to never comeback and that I was dangerously under leveled for the next area.
Lucky it seems my character was able to influence the CHIM as showed in this last bit, and will relive and explore the rest of the area.
And so I did, the first thing was camping for more than a week straight, to see what was gonna happen with the alien baby. Apart from some symptoms that could have been associated to the alien baby, a food poisoning, a flu, or some hag or goblin voodoo magic... nothing, just a lot of camping, eating, snoo snoo with green domie mommy and other reality show drama.
So yeah, wherever I go, I am the Nerevarine, that`s my only roleplay possible if not the one of a dead man.
So i still dont get it.
All that happens is the enemies get a slightly better chance to hit you and you're slightly more likely to miss.
Now, the AI is supposed to be smarter and target weaker foes on tactician as well, but it doesn't really do this. I've seen it spread it's damage across my party and often attack the worst target possible.
There is very little difference between tactician and the other difficulties right now.
There is some big place underground to play with in Act 1... :)
I did a part underground before going back on the surface.
But overall it's possible to avoid encounters with enemies 2-3 levels higher than yours, just don't go to goblins layer and gith patrol before you are at least level 4.
Also I overuse Astariaon's benefits of striking first and striking being hidden. One hit is -20 hp minimum. So having at least one strong character that can kill someone from the first strike helps a lot.