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he actually only needs 1 ever, if you dont rest during act 1 until u reach elminster.
then u never have to feed him again.
Dark Urge entered the chat
Which is funny because in the beginning you feel you can't give away your "precious" green and blue colored magical items while after ACT 1 you'll be selling them constantly anyway (or dropping everything into camp storage) just to avoid being overweight.
The seluna necklace that heal on touch but also have high probability that you put sleep on the character too is pretty useless