Baldur's Gate 3

Baldur's Gate 3

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What does CHA actually DO for sorcerers?
Game says it's their main spellcasting stat, sure, but what does that MEAN, exactly? I haven't noticed an increase in spell DC or damage or anything else. So what's it for? What am I missing?
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Showing 1-15 of 21 comments
sarg Aug 14, 2023 @ 11:44am 
2
Increases the to-hit with spell attack.
Orion Invictus Aug 14, 2023 @ 11:45am 
Originally posted by sarg:
Increases the to-hit with spell attack.
Increases the what now?
AncientsLegacy Aug 14, 2023 @ 11:45am 
Increases your chance to hit when you cast a spell that makes an attack roll. Increases the DC of spells you cast with saving throws so enemies are less likely to make the save. Lets you tell people what to do.
Hobocop Aug 14, 2023 @ 11:46am 
It means what it means, but more specifically, it boosts your spell attack modifier and spell save DC. Your average level 1 character with a 16 in their spellcasting stat is going to have a +5 to their spell attack rolls and a spell save DC of 13.
Last edited by Hobocop; Aug 14, 2023 @ 11:46am
sonofthunder73 Aug 14, 2023 @ 11:46am 
Originally posted by Orion Invictus:
Originally posted by sarg:
Increases the to-hit with spell attack.
Increases the what now?

Some spells have attack rolls just like regular melee or ranged (i.e. a bow) do. CHA increases the hit probability for a Sorcerer.
Chaosolous Aug 14, 2023 @ 11:47am 
Spells that use Charimsa will have a better % to hit their target or succeed.
アンジェル Aug 14, 2023 @ 11:47am 
Originally posted by Orion Invictus:
Originally posted by sarg:
Increases the to-hit with spell attack.
Increases the what now?

Spellcasting Ability
Charisma is your spellcasting ability for your sorcerer spells, since the power of your magic relies on your ability to project your will into the world. You use your Charisma whenever a spell refers to your spellcasting ability. In addition, you use your Charisma modifier when setting the saving throw DC for a sorcerer spell you cast and when making an attack roll with one.

Spell save DC = 8 + your proficiency bonus + your Charisma modifier

Spell attack modifier = your proficiency bonus + your Charisma modifier
Cake for Mumm-Ra Aug 14, 2023 @ 11:49am 
Originally posted by Orion Invictus:
Originally posted by sarg:
Increases the to-hit with spell attack.
Increases the what now?
When you cast a spell and try to target an enemy, a dice is rolled. There is a DC (dice check) to successfully hit the enemy. Your Charisma score has a modifier that can increase or decrease your chances to hit. Some spells, like Sleep, also have a savings throw. The enemy gets a DC to check if the spell is successful - a higher Charisma modifier means it's harder for them to pass the DC.

The modifier is increased on even numbers:
At Charisma 10, you get a modifier of 0
At Charisma 12, you get a modifier of +1
At Charisma 18, you get a modifier of +4
Orion Invictus Aug 14, 2023 @ 11:50am 
Thanks, everyone. I guess I must've missed the DC increase.
Poop King Aug 14, 2023 @ 11:54am 
Basically every +2 even stat translates to an extra +5% chance to hit the target, this translates to every classes primary stat for their spell damage, or Str for weapons / Dex for ranged and finesse weapons (when dex is higher than str).

So Cleric, Druid, and Ranger's spell hit chance is based on Wisdom, Wizards (and Arcane Trickster / Eldritch Knight) Intelligence, Sorcs, Bards, Warlocks use Charisma, and I'm unsure if Paladins spell hit chance is Wis or Cha based.

While Eldritch Knight and Arcane Trickster use Int for spell hit chance, you dont need any points in Int because you should be using those spell slots for buffs not damage spells.
Last edited by Poop King; Aug 14, 2023 @ 11:56am
DogWater Aug 14, 2023 @ 11:55am 
Originally posted by Orion Invictus:
Thanks, everyone. I guess I must've missed the DC increase.

It's OK, coming in fresh to this the whole attack roll and damage roll, DC vs spell effects etc isn't that obvious even if they try to tutorialize it. They do an OK job doing so IMO but it's still nothing weird to not quite get the systems instantly.
Eddragon Aug 14, 2023 @ 11:57am 
Originally posted by Poop King:
Basically every +2 even stat translates to an extra +5% chance to hit the target, this translates to every classes primary stat for their spell damage, or Str for weapons / Dex for ranged and finesse weapons (when dex is higher than str).

So Cleric, Druid, and Ranger's spell hit chance is based on Wisdom, Wizards Intelligence, Sorcs, Bards, Warlocks use Charisma, and I'm unsure if Paladins spell hit chance is Wis or Cha based.
Paladins are also charisma.
Orion Invictus Aug 14, 2023 @ 11:58am 
Originally posted by DogWater:
Originally posted by Orion Invictus:
Thanks, everyone. I guess I must've missed the DC increase.

It's OK, coming in fresh to this the whole attack roll and damage roll, DC vs spell effects etc isn't that obvious even if they try to tutorialize it. They do an OK job doing so IMO but it's still nothing weird to not quite get the systems instantly.
Oh, no, I do know the systems (somewhat, it's not my first rodeo), it's just that because I didn't notice the spell DC increasing, I was just wondering what, exactly, CHA was for. Turns out I just missed it, is all.
DogWater Aug 14, 2023 @ 11:59am 
Originally posted by Orion Invictus:
Originally posted by DogWater:

It's OK, coming in fresh to this the whole attack roll and damage roll, DC vs spell effects etc isn't that obvious even if they try to tutorialize it. They do an OK job doing so IMO but it's still nothing weird to not quite get the systems instantly.
Oh, no, I do know the systems (somewhat, it's not my first rodeo), it's just that because I didn't notice the spell DC increasing, I was just wondering what, exactly, CHA was for. Turns out I just missed it, is all.

Ah fair enough!
Syynx Aug 14, 2023 @ 12:19pm 
Originally posted by Cinus:
What if spell need dex save? If i hit (charisma) do enemy contest my dex or spell dex or maybe cha+dex?
Just dex. The spell required Charisma for you to cast effectively, but the enemy only requires Dexterity (or whatever the saving throw might be) to dodge the spell
Last edited by Syynx; Aug 14, 2023 @ 12:22pm
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Date Posted: Aug 14, 2023 @ 11:41am
Posts: 21