Baldur's Gate 3

Baldur's Gate 3

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Increase the level cap (Needed)
Am at the end of act 2, and I am nearly lvl 11
Unless act 3 is super short, I'll be running around it max level for the majority. Which I hate the thought of.

Game should be capped at lvl 15 at least.

5 per act being the idea behind it.
Level 12 seems so...odd to me.
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Showing 76-90 of 203 comments
Ackranome Aug 14, 2023 @ 2:00pm 
Why have a cap at all tho?
Lazarus Long Aug 14, 2023 @ 2:17pm 
I will say that there are mods for this sort of thing. I don't use the level cap mod but I do use the party size mod. I find six characters far more fun than 4. Normally I am not a big fan of mods because I think any game that needs mods to be great isn't worth the money.

In this case i think BG3 is great on it's own but but still lacks a lot of customization options. simple things like being able to customize more settings when choosing a difficulty. A simple "points system" approach would remove the need to worry about things getting unbalanced. Every time the player chooses something like a higher level cap or more than four toons they give the DM (in this case RNGesus) "point" to spend towards increasing the difficulty. If the player chooses to make their life hard the DM gives them points to spend on ways to balance it out. If the player doesn't spend these points they would playing a harder than normal game.

It would be a wonderful way to increase replay-ability as well. Maybe some day. Hopefully with mods.
TheDeadlyShoe Aug 14, 2023 @ 2:19pm 
'i would just add more content'
-a video games genius
Konomi☆Nanasaki Aug 14, 2023 @ 5:50pm 
Originally posted by Skjarl:
grinding is repeating content/battles
You mean as in doing repeated battles by doing every single battle when 90% of them are optional?
Grinding isn't always about doing the exact one same fight you know.
Don't worry, I can accept when I'm wrong, but... This behavior is nothing but xp grind mentality, so according to your words you must be a terrible person. Considering that you're creating your own issues and wish for others to fix the mess you put yourself into that doesn't sound farfetched at all.
If you run into a wall fullspeed you don't complain about getting hurt, do you? So far I really don't see how the level curve is problematic as long as you don't break it intentionally. There's nothing wrong with breaking a game's balance if you enjoy doing so, I do too, but it doesn't make any sense to complain about broken balance afterwards.
VoidEngineer Aug 14, 2023 @ 5:53pm 
Ahhh....so by not ignoring large chunks of the quests and encounters, I am playing the game *wrong* and clearly stupid. I understand your point now. Thank you for taking time to explain it to me, senpai.
Coldflame Aug 14, 2023 @ 6:01pm 
level 13 introduces the next tier of spells, many of which veer into territory that would break the game or be near impossible to implement accurately. 12 was chosen for a reason
jhughes Aug 14, 2023 @ 6:04pm 
Originally posted by Ackranome:
Why have a cap at all tho?
Because they did not want to add the other magic spells. The magic was too OP.

There is a mod on Nexus Mods that allows level 20 characters.. It works fine. You have. To multiclass but you can do 12 of one class and 8 of another.

There is another mode to at 2 extra party members. It works with to level 20 mod. There.. Problem solved.
Last edited by jhughes; Aug 14, 2023 @ 6:07pm
Androzin Aug 14, 2023 @ 6:07pm 
I spent the majority of act 3 getting exp but its just wasted exp because I was max level already.
stevegop22 Aug 14, 2023 @ 6:36pm 
Originally posted by Lazarus Long:
I will say that there are mods for this sort of thing. I don't use the level cap mod but I do use the party size mod. I find six characters far more fun than 4. Normally I am not a big fan of mods because I think any game that needs mods to be great isn't worth the money.

In this case i think BG3 is great on it's own but but still lacks a lot of customization options. simple things like being able to customize more settings when choosing a difficulty. A simple "points system" approach would remove the need to worry about things getting unbalanced. Every time the player chooses something like a higher level cap or more than four toons they give the DM (in this case RNGesus) "point" to spend towards increasing the difficulty. If the player chooses to make their life hard the DM gives them points to spend on ways to balance it out. If the player doesn't spend these points they would playing a harder than normal game.

It would be a wonderful way to increase replay-ability as well. Maybe some day. Hopefully with mods.


OK, I would really like to be able to play with a larger party, even just 5 or 6 because I enjoy all the different classes! Are the mods for doing this safe or will it crash?
MajorAssman Aug 14, 2023 @ 7:12pm 
Originally posted by jhughes:
Originally posted by Ackranome:
Why have a cap at all tho?
Because they did not want to add the other magic spells. The magic was too OP.

There is a mod on Nexus Mods that allows level 20 characters.. It works fine. You have. To multiclass but you can do 12 of one class and 8 of another.

There is another mode to at 2 extra party members. It works with to level 20 mod. There.. Problem solved.
This, the level 20 mod is great no mod manger needed, just extract into BG folder and done
Originally posted by Konomi☆Nanasaki:
Originally posted by Skjarl:
grinding is repeating content/battles
You mean as in doing repeated battles by doing every single battle when 90% of them are optional?
Grinding isn't always about doing the exact one same fight you know.
Don't worry, I can accept when I'm wrong, but... This behavior is nothing but xp grind mentality, so according to your words you must be a terrible person. Considering that you're creating your own issues and wish for others to fix the mess you put yourself into that doesn't sound farfetched at all.
If you run into a wall fullspeed you don't complain about getting hurt, do you? So far I really don't see how the level curve is problematic as long as you don't break it intentionally. There's nothing wrong with breaking a game's balance if you enjoy doing so, I do too, but it doesn't make any sense to complain about broken balance afterwards.

You are wrong. You're white knighting, plain and simple.
This is a RPG, based on a TTRPG right? Key word in both is ROLE PLAYING!!!!!!!!!!!!

Lord almighty!

Why would I avoid fights unless I was ROLE PLAYING a stealthy kind of person, or a pacifist?

It's not a damn GRIND.

Youuuuuuuuuuuuuuuuuuuuuu may want to skip content, or YOUUUUUUUUUUUUUUUUUUUUUUU may want to 'avoid battles'
but the game is supposed to be designed to have thousands of endings. Most with just minor adjustments, I am sure. Still, the devs should have designed the game looking at both extremes.
"Okay, so what would a person be, level wise, if they literally killed the whole game's population?"
annnnnnnnnnnnnnnd "what would their level be just avoiding the fights, and focused SOLELY on the main story?"

then adjust experience gains to balance both extremes out with one another.

Fact is, the only reason they didn't MAX OUT the level at frickin 20!!!!!!!! is because you damn dice rollers whined about how OP your characters would be. Like you all just don't want fun.

Lemme ask, if 90% of campaigns end early and never reach those higher levels, then why do they even exist? Huh?

Hitting max level in ANY GAME should make you feel like a god in that world.

Pathfinder, hell, you can reach max level, if you choose one path, you can DOUBLE IT, fully multi-classing into two damn classes or a combination of many
Plus they added mythic paths, giving you even MORE things to level.

and did I feel unstoppable towards the end? No. Because the enemies were progressively more and more powerful.

Now, what they have us against in THIS game are powerful foes too, that we should!!!!!!!! need the higher levels to go against!
and if the damn ♥♥♥♥ is too strong, just nerf it down!
This doesn't have to be a 1 to 1 of the damn table top.

It's completely ridiculous to be capped at 12 when you reach 12 before the final act of the damn game!

and us who have are GAMERS who explore the map, who do the content, and don't RUSH through it!!!!!!!!
VoidEngineer Aug 15, 2023 @ 6:23am 
Best to just let it go. This person is wrong. They know they are wrong. Everyone reading this knows they are wrong. But to reverse their position now would cost them too much pride. They are deep in the their fallacy and will only double down more and more in spite of how painfully obvious it is that their position is untenable. It's just how we're wired by natural selection. No force on earth could bring them around to the rational and correct position.
Konomi☆Nanasaki Aug 15, 2023 @ 6:41am 
Originally posted by One and Only Kell Ursa:
Why would I avoid fights unless I was ROLE PLAYING a stealthy kind of person, or a pacifist?
So you're playing a murderhobo and wonder why you're overleveled?
Why would you kill everything that moves otherwise?

edit:
You realize you're asking for the curve to be desigend in a way that you ahve to do everythign to not cap too fast.
Majority of people won't do everything however, so they'd end up underleveled and not enjoying the game.
It's game design, you can either refuse to even think about it and complain, or you accept why things are the way they are. Games aren't handtailored to how YOU want them to be, their made so that most people can enjoy them.

edit2:
Just take some godmode mods or lvl mods if you want the power fantasy you want, this game was not designed for that and it's your own fault to expect sth it obviosly was never meant to be or provide.
Last edited by Konomi☆Nanasaki; Aug 15, 2023 @ 6:53am
Feuver Aug 15, 2023 @ 6:42am 
Originally posted by One and Only Kell Ursa:
Bla Bla bla

Just get the damn mod and chill. The game was balanced around players being at max level 12. You reached level 12 early. You've still got plenty of games to play. You should be happy.

I can't believe this ♥♥♥♥. Do you immediately stop playing a game if you reach max level? Have you ever played an MMO or an RPG where you hit level cap and you still have 200 hours to play just because of gear upgrades? Do you not understand how game balance works?
Last edited by Feuver; Aug 15, 2023 @ 6:44am
Chaosolous Aug 15, 2023 @ 6:44am 
Tell me you don’t understand 5e without telling me you don’t understand 5e.
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Date Posted: Aug 14, 2023 @ 7:32am
Posts: 203