Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
i dont regret it yet lol
Bard also works.
Then you don't get approval from other companions.
My first playthrough I had Karlach as my front man and it was fantastic. I never once switched to another character with more charisma for dialogue. Didn't need to.
On my second playthrough I'm maining a paladin, so I've gotten to see the differences between having a charisma front-man vs. not. It does play 'differently'. But I would not call it "better". Hence my conclusion that you are in no way forced to have charisma for your main.
Incorrect, you get EXP from both, so you get the persuation / deception / intim EXP, then you kill everything still.
Not if the guards see you. They'll stop and DC 20 deception check every character.
Doesn't matter if you're really a criminal or not. Mol hates you for no reason.
You lose loads of EXP without CHA. Larian and most newbs think its just for avoiding combat so they gave it EXP. What you actually do is get the CHA skills EXP then kill everything on top as you normally would and get kills EXP.
We're all going to be level 12 at the end of the game, btw, so wasting time worrying about that 25 xp here, and that 15 xp there is not particularly relevant and certainly not something I would consider as an enjoyable way to play the game.
On top of that some of the rolls are ridiculous even if you have a high stat. Why am I rolling so much for in conversations. Just let me pick a dialogue. I shouldn't have to roll for it to succeed every single time.
It makes conversations a lot more tedious and less enjoyable than they need to be.