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You are right to ask the question. The effective answer is "no", and it never was pointless with your choices. What you experienced is something we call over here "oversensationaliation" - you should avoid reviewers with such exaggerations.
They can be considered right, if they made their bar for comparison right - e.g. "compared to game X and Y the ending I would have expected more", but your choices throughout the game definitely matters and affects how you perceive the game in whole. If the reviewer you refer to did not get it, they surely made the wrong choices in their life without willing to take responsibility for them.
The best way to put it is that in some ways the final sequences of the game regardless of the ending you're going for feel rushed or unfinished. Like they cut or didn't have time to finish the content where all those "17,000" permutations they loved to mention would've actually shown up and mattered. In my opinion it's still a really fun game from start to end but yeah it just kinda ends abruptly in its current state.
I feel like there's a simple solution to it though, so hopefully Larian patches something in soon.
There aren't infinite branches and the story doesn't write itself organically as you go, but there's more than one way to conclude each character's story, including your own.
there's a lot of illusion of choice in there.
It's not just about the endings, it's the whole journey that is the story.
Is this actually true?
When people talk about choices they are always talking about the end credits. Who cares that you can mess with goblins and the grove in act 1, or that you can ♥♥♥♥ up meyrina and auntie ethel.
If it's not in the end game credits that's not a choice.
There are a lot of choices to be made along the way.
In my playthrough the zhentarim is pretty much an extinct species, does it matter for the ending. No, but it did shape my playthrough.
Most people do not even remember the many endings of Dragon Age Origins. But they remember an awesome journey from the start to the very end. It just made them happy to be reminded that something they did early is still remembered by the story.
They matter a lot during the game. I do not not know yet if they matter for the ending. The journey there is much more important anyway.