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Сообщить о проблеме с переводом
It doesn't tell you Lae'zel's is time-sensitive at all. Lol
I didn't lie. All it said was I was underleveled.
Except, again, she doesn't leave after a single long rest. You can start a new game right now, find enough supplies to long rest before getting to her cage, and she'll still be there. I know this because I tested it after you made your ♥♥♥♥♥♥♥♥ claim. Just like I tested your claim about Karlach leaving if you long rested before finding her and, unsurprisingly, found that one to be ♥♥♥♥♥♥♥♥ as well.
The only possible way Lae'zel could or would leave after a long rest is if you got far enough to activate her scene with the tieflings, left here there, and then went and rested. Then, surprise! The tieflings talking about killing her might have decided to kill her! Or if they didn't, she got out and went off on her own because you ♥♥♥♥♥♥♥ left her there in a cage to rot. Once again that's your choice, not a game design problem.
Make obvious choices, live with obvious consequences.
She absolutely tells you to get her out of the cage before you leave and is pretty pissed if you leave her there. Why do you expect her to stay locked up after you leave and sleep until the next day?
I never once saw her, so clearly you don't know what you're talking about. "Leaving her" doesn't make much sense as no cut scene activated. I did notice the Tieflings that were suppose to be in that scene seemed to have glitched and stood around like statues when I got there, but she was not there.
I honestly never got this scene at all when going there. The Tieflings were standing around an empty cage and didn't interact at all. They just stood like statues.
Ah of course, now it's just bugs rather than choices. Sort of like how the game just progressed based on 'time' before, not you going into the mountain pass. Always the fault of the game, not you.
Long resting does not cause her to leave if you never got to her. Period. Already been proven. That's not how the game works.
Right, so you did exactly what people said, you went to the Mountain Pass despite the warning that doing so would cause quests to end.
And there is a huge yellow dot on the map showing exactly where to go to find Karlach the moment you get that quest.
Also, which three companions are you stuck with?
Because even if the grove closed and you didn't get Karlach, you should still have:
Gale
Wyll
Astarion
Shadowheart
Lae'zel - although maybe you missed her too because apparently your main character has narcolepsy
Not everyone enjoys these types of games the same way. You can do a run without reloading. You can do a run reloading at every failed check. It’s your game, your story, play it how you want. The developers should develop with that in mind.
The ogre lady never showed in the cut scene for me.
Thank you! Honestly, I think it's just groupthink mentality from a fanbase. Typical stuff you see in any fandom.
You just are missing how the long rest mechanic works and blame the game.
The game has been out for two weeks. It's not like you spent a year getting where you are. Take a break, then start over. Or don't and never play again. Either way, it's your problem, not the game.
The grove is obviously the first big goal. Who doesn't complete all side goals available before completing the main goal for a section in an RPG? You, apparently.