Baldur's Gate 3

Baldur's Gate 3

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costasiero Aug 13, 2023 @ 7:44am
Does Difficulty affect the dice or just the AI?
Question on title
Increasing the difficulty will just make the dice more favourable to the enemies or will it increase their skill on playing (like going for support at start etc)
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Showing 1-13 of 13 comments
The combat sucks no matter how you go about it, there's no lee-way what-so-ever.
Poop King Aug 13, 2023 @ 7:46am 
Hit chance isnt any different between the difficulties so it doesn't seem to affect the dice.
angelsenvy228 Aug 13, 2023 @ 7:46am 
It's hard to judge if the dice are weighted because its all behind the scenes, but it would be pretty unfair to manipulate difficulty that way. They do get more spells and especially will AOE your party every chance they get so I assume that is the only difference.
Lord Enclave Aug 13, 2023 @ 8:02am 
Originally posted by Poop King:
Hit chance isnt any different between the difficulties so it doesn't seem to affect the dice.
Are you sure? going from balanced to tactician gave me a 10% hit penalty. It went from 45% to 35% hit-chance and putting it on easy gave me a 55% hit-chance.
costasiero Aug 14, 2023 @ 12:57am 
Originally posted by Lord Enclave:
Originally posted by Poop King:
Hit chance isnt any different between the difficulties so it doesn't seem to affect the dice.
Are you sure? going from balanced to tactician gave me a 10% hit penalty. It went from 45% to 35% hit-chance and putting it on easy gave me a 55% hit-chance.
You sure?
Jaggid Edje Aug 14, 2023 @ 1:03am 
It affects the enemies' dice, not the players.

The exact affects of tactician is +2 to enemy saves and attacks, +30% to enemy health, more vicious enemy AI (including but not limited to a greater tendency to focus fire the squishiest character), more environmental objects (such as barrels), and double supply cost for long rest.

(Edited to remove reference to enemy armour class. Forgot that +2 I'm seeing is because I use a mod that makes tactician difficulty harder).
Last edited by Jaggid Edje; Aug 14, 2023 @ 1:12am
Jaggid Edje Aug 14, 2023 @ 1:13am 
Originally posted by costasiero:
Originally posted by Lord Enclave:
Are you sure? going from balanced to tactician gave me a 10% hit penalty. It went from 45% to 35% hit-chance and putting it on easy gave me a 55% hit-chance.
You sure?
He probably compared the "hit chance" on a spell that takes a saving throw rather than an attack roll. Difficulty does give enemies a bonus of +2 to saves, thus leading to 10% lower chance for the spell to land.

Or he's using the same mod that I am which gives +2 to armour class on tactician as well. That's not standard for the game, however, that's the mod.

(There is a difference between Explorer and balanced though. You get +2 to hit on explorer).
Last edited by Jaggid Edje; Aug 14, 2023 @ 1:15am
BigJ Aug 14, 2023 @ 1:14am 
Some enemies have an extra +1 on their stat block on occasion and I've met 2 enemies with 1 higher ac, so the buff is mostly to their damage range and hp.
Aranador Aug 14, 2023 @ 1:17am 
The dice themselves are not changed, but baddies are stronger, tougher, faster, meaner, and nastier. Enjoy !
Lord Enclave Aug 14, 2023 @ 8:30am 
Originally posted by Jaggid Edje:
Originally posted by costasiero:
You sure?
He probably compared the "hit chance" on a spell that takes a saving throw rather than an attack roll. Difficulty does give enemies a bonus of +2 to saves, thus leading to 10% lower chance for the spell to land.

Or he's using the same mod that I am which gives +2 to armour class on tactician as well. That's not standard for the game, however, that's the mod.

(There is a difference between Explorer and balanced though. You get +2 to hit on explorer).

Nope just a melee attack. Tried it on commander Zahlk (or wherever his name was)
55% on explorer, 45% on balanced and 35% on tactician.
ACS36 Aug 14, 2023 @ 8:33am 
I can't tell the difference between balanced and tactician. The AI behaves more or less the same.

Dice aren't changed at all on tactician, and DC are still really low values on average. The DC's are based on what act your'e in for the most part. Further you progress more likely you are to run into higher ones.
costasiero Aug 19, 2023 @ 1:52pm 
OK now I am confused. Some here say that the dice are loaded while others say that the enemies are. Is it one , the other ... or worse.. both?
One Man Army Aug 19, 2023 @ 2:10pm 
Difficulty affects combat rolls and AI.
Notice the +2 (Tactician Difficulty) in the combat logs for enemies.

You can see all the differences in difficulty here:
https://bg3.wiki/wiki/Difficulty
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Date Posted: Aug 13, 2023 @ 7:44am
Posts: 13