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I got also bugged out cause I won both rounds on the hide and seek. I attacked Oliver 1 time (attack that doesn't kill him, cause when I 1-shot him, he just vanished.) after I attacked him, it prompted a dialogue saying something like: "No, stop it! Enough!" Then he opens up the portal and hides---- continuing the proper quest line which is the one where you have to break the dome to progress the quest line. Hope that helps y'all!
I then went immediately into dialogue and convinced him to join with Thanial. Got a cinematic where he 'dissolved' and Halsin said well done , the shadow will be cleared.
Only for the cinematic to end and all my characters died due to the shadow fog - couldn't even get time to have potions and escape back through the portal.....
Great find! I may have been using wild shape with Halsin at least one of the three times he refused to talk to me, so this could definitely be it.
Still, I feel like this is a massive oversight from the devs considering druids usually revert to human shape whenever someone talks to them.
My Halsing was in animal form too and the brat refused to talk to me.
Now Halsing in my camp, no option to say "I killed the boy". Also it doesn't seem he appreared in the location where we were playing hide and seek.
I killed the boy with Halsing in animal form and the shadow boy disappeared. Halsing gave no additional dialog options so there was no way of progressing.
I finished all other quests, handled Ketheric and in the end, when you stay with Halsing in the hall of tower he finally gives you a new dialog option. I picked those options, with no particular order, just clicked on everything boy-related.
At this moment you can get him back into party, move to portal (there will be no shadow boy), traverse thru the portal and for me this was the moment when dialog with the boy kicked in again.
Having the "unending summons" problem in this fight, except I'm playing in Honour Mode -- no save reloading for me. Here's the order of events that got me here:
- Did the the Defend the Portal fight to open up this quest
- Went and met Oliver for the FIRST TIME at the house
- Played tag twice (won first round, lost 2nd round, then followed into the portal-- so far, so good)
- Fight went normally until, being impatient, I attacked the dome directly to finish it off (instead of killing the last few shadows) and the damage reflection killed my main character, plus Halsin was in animal form. I don't know if one of both of us has to be able to initiate dialogue, but I can at least confirm that neither of us could, when the dome went down.
- Unending summons continue, until I realize nothing went wrong and decide to try killing Oliver/Thaniel
- Talked to Halsin while we were still in the area and picked the dialogue option to tell him Oliver/Thaniel is dead, at which point Oliver/Thaniel respawned EXACTLY where he had been before in the fight (not at the house-- which leads me to believe he goes back to wherever he was last)
- When Oliver/Thaniel respawned he was still in a hostile state and so the fight started back up again without any opportunity for dialogue.
IDEAS:
- Maybe if I can end a turn with Halsin/my MC next to Oliver/Thaniel while Halsin is able to speak, it will initiate dialogue to wrap up the fight as normal?
- If that doesn't work, I can hopefully at least kill him and end the fight and give up. Permadeath of this nonsense fight in Honour Mode isn't worth it, I wasn't even planning on using Halsin lol
NEXT:
I have a family holiday thing to go to so I had to leave things here, but I will try some more testing and report back if I can figure out how to get this quest to resume without save reloading
The wild shape thing is complete nonsense because it's the only instance in the entire game as far as I can tell where the druids don't revert to human form and dialogue starts automatically, so we only figured it out by exhaustive trial and error lol