Baldur's Gate 3

Baldur's Gate 3

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Lansur Aug 13, 2023 @ 5:40am
Is it possible to change save location ?
Recently I saw that 3 GB of files appeared on my system SSD(120 GB size), these turned out to be my saves. The problem is that they are stored in the AppData folder, which seems to be impossible to transfer to another drive (meaning without transferring the OS itself). Is it possible to make the saves be created in a different place? For example, in the documents folder, where saves of most games are stored, as well as it was in Divinity OS 2. Or is the only way to "juggle" saves manually?
Last edited by Lansur; Aug 15, 2023 @ 10:44pm
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Showing 1-14 of 14 comments
RuffneckFlex Aug 15, 2023 @ 7:48am 
Any news on the topic? Did u figure it out?
Lansur Aug 15, 2023 @ 10:39pm 
Originally posted by Raffey:
Any news on the topic? Did u figure it out?
Nope. I can't even register on their forum because they don't send a verification message to my email. I tried two different mails and it didn't come to both. Because of this, I can not log into my account and create a post that would highlight the save location problem.
Mokum Aug 15, 2023 @ 10:43pm 
taking note for potential future use thanks
Lansur Aug 15, 2023 @ 10:46pm 
Originally posted by ⓀⒾⓦⒾ‰:
navigate to;

C:\Users\ *your pc name* \AppData\Local\Larian Studios\Baldur's Gate 3\PlayerProfiles\Public\Savegames\Story

then copy and paste?
if you cant see the app folder click 'view' in the folder ribbon at the top and on the right of that lot is a box 'hidden items'. tick it and try again
Yes, that's what I meant by the word "juggle"
But I'm talking about making this the default feature, without the need for manual manipulation.
Last edited by Lansur; Aug 15, 2023 @ 10:59pm
Lansur Aug 15, 2023 @ 11:19pm 
Originally posted by Mokum:
taking note for potential future use thanks
Are you from Larian support ?
Wokelander Aug 15, 2023 @ 11:21pm 
Originally posted by (НЕ)Полковник Піо:
But I'm talking about making this the default feature, without the need for manual manipulation.

In that case the answer is 'no'
kingsims Aug 15, 2023 @ 11:35pm 
You can do it via Junction points. You create a Junction point on C:\Users\%USERNAME%\AppData\Local\Larian Studios\ then create one on the SSD/NVME disk that has the same path but on a different volume.

You cut the entire C:\Users\%USERNAME%\AppData\Local\Larian Studios\ to your SSD/NVME volule you want. Then you create a link back to C:\. The game will still use C:\ but now will instead read/write from the D:\ volume.

e.g

mklink /j "C:\Users\%USERNAME%\AppData\Local\Larian Studios\" "D:\Users\%USERNAME%\AppData\Local\Larian Studios\"

The game now reads/writes content directly to D:\ the C:\ is just a reference and windows will automatically handle the read/write to D:\ improving speed.
Aris Aug 15, 2023 @ 11:39pm 
Originally posted by kingsims:
You can do it via Junction points. You create a Junction point on C:\Users\%USERNAME%\AppData\Local\Larian Studios\ then create one on the SSD/NVME disk that has the same path but on a different volume.

You cut the entire C:\Users\%USERNAME%\AppData\Local\Larian Studios\ to your SSD/NVME volule you want. Then you create a link back to C:\. The game will still use C:\ but now will instead read/write from the D:\ volume.

e.g

mklink /j "C:\Users\%USERNAME%\AppData\Local\Larian Studios\" "D:\Users\%USERNAME%\AppData\Local\Larian Studios\"

The game now reads/writes content directly to D:\ the C:\ is just a reference and windows will automatically handle the read/write to D:\ improving speed.
It doesn't need to be the same path. You can perfectly do:

mklink /j "%LOCALAPPDATA%\Larian Studios" "D:\Larian savegames"
Last edited by Aris; Aug 15, 2023 @ 11:39pm
Lansur Aug 16, 2023 @ 12:19am 
Originally posted by kingsims:
You can do it via Junction points. You create a Junction point on C:\Users\%USERNAME%\AppData\Local\Larian Studios\ then create one on the SSD/NVME disk that has the same path but on a different volume.

You cut the entire C:\Users\%USERNAME%\AppData\Local\Larian Studios\ to your SSD/NVME volule you want. Then you create a link back to C:\. The game will still use C:\ but now will instead read/write from the D:\ volume.

e.g

mklink /j "C:\Users\%USERNAME%\AppData\Local\Larian Studios\" "D:\Users\%USERNAME%\AppData\Local\Larian Studios\"

The game now reads/writes content directly to D:\ the C:\ is just a reference and windows will automatically handle the read/write to D:\ improving speed.
Wow, looks like solutins. Thank u!
Lansur Aug 16, 2023 @ 12:20am 
Originally posted by Aris:
It doesn't need to be the same path. You can perfectly do:

mklink /j "%LOCALAPPDATA%\Larian Studios" "D:\Larian savegames"
Thanks for clarification!
Last edited by Lansur; Aug 16, 2023 @ 12:21am
MN Nov 30, 2023 @ 6:58pm 
Originally posted by kingsims:
You can do it via Junction points. You create a Junction point on C:\Users\%USERNAME%\AppData\Local\Larian Studios\ then create one on the SSD/NVME disk that has the same path but on a different volume.

You cut the entire C:\Users\%USERNAME%\AppData\Local\Larian Studios\ to your SSD/NVME volule you want. Then you create a link back to C:\. The game will still use C:\ but now will instead read/write from the D:\ volume.

e.g

mklink /j "C:\Users\%USERNAME%\AppData\Local\Larian Studios\" "D:\Users\%USERNAME%\AppData\Local\Larian Studios\"

The game now reads/writes content directly to D:\ the C:\ is just a reference and windows will automatically handle the read/write to D:\ improving speed.

Necro FTW! Anyway, I just did this exact thing, and it seemed to work except for the fact that the C folder, which I had cut/pasted to D, now exists again...so I have this same folder on 2 separate drives. Could this be related to the Steam Cloud save feature, and if so, how do I get around that without disabling Steam Cloud saving altogether? Is there a way to tell Steam not to recreate my savegame folder on the C drive?
kingsims Dec 1, 2023 @ 8:15pm 
Not sure how steam cloud can create another exact copy of the folder Larian folder, when one already exists that is 100% mirror via MKLINK.

I believe windows won't even let you create folder with the same name/path in any case and MKLINK folders get treated like real folders (Besides the shortcut icon on them). So steam cloud should be forced to use the one you created.


Here is what i did.

Turn off steam cloud (Make sure you get the saves local to the PC first).

1. Boot the game, let it create the folder structure on C:\
2. Cut the entire folder to where ever i want it.
3. Run the MKLINK command making sure the Larian folder gets created in the in the %Appdata%\Local\Larian path
4. Windows will create the exact same folder and contents in C:\ (But its just a shortcut, but the OS treats it like it logically exists on C:\)
6. Turn on Steam cloud, and see if it creates. Another Larian folder (It should not be able to because windows will not allow it).

I turn off cloud saves with the games. No issues with Steam or the game does not try to re-create the folder on C:\ it should like a normal folder with it should not be possible anyway because the OS tells the game/Steam that the folder already exists on.
Aris Dec 1, 2023 @ 8:35pm 
Originally posted by MN:
Necro FTW! Anyway, I just did this exact thing, and it seemed to work except for the fact that the C folder, which I had cut/pasted to D, now exists again...so I have this same folder on 2 separate drives. Could this be related to the Steam Cloud save feature, and if so, how do I get around that without disabling Steam Cloud saving altogether? Is there a way to tell Steam not to recreate my savegame folder on the C drive?
When you do this, you'll see a Larian Studios folder in C: again, but it's not using any space, that folder is just a shorcut and everything inside it is in fact stored in D:.
アンジェル Dec 1, 2023 @ 8:36pm 
Originally posted by MN:
Originally posted by kingsims:
You can do it via Junction points. You create a Junction point on C:\Users\%USERNAME%\AppData\Local\Larian Studios\ then create one on the SSD/NVME disk that has the same path but on a different volume.

You cut the entire C:\Users\%USERNAME%\AppData\Local\Larian Studios\ to your SSD/NVME volule you want. Then you create a link back to C:\. The game will still use C:\ but now will instead read/write from the D:\ volume.

e.g

mklink /j "C:\Users\%USERNAME%\AppData\Local\Larian Studios\" "D:\Users\%USERNAME%\AppData\Local\Larian Studios\"

The game now reads/writes content directly to D:\ the C:\ is just a reference and windows will automatically handle the read/write to D:\ improving speed.

Necro FTW! Anyway, I just did this exact thing, and it seemed to work except for the fact that the C folder, which I had cut/pasted to D, now exists again...so I have this same folder on 2 separate drives. Could this be related to the Steam Cloud save feature, and if so, how do I get around that without disabling Steam Cloud saving altogether? Is there a way to tell Steam not to recreate my savegame folder on the C drive?

That is not how Steam cloud works. Share screenshots
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Date Posted: Aug 13, 2023 @ 5:40am
Posts: 14