Baldur's Gate 3

Baldur's Gate 3

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ARFett Aug 13, 2023 @ 12:12am
Discard the Multiclass Block due to easy difficulty
Get rid of the block for Multiclass even if you just go down for ONE fight or situation.

No reason whatsoever to bar players from Multiclass with the harsh difficulty spikes on rolls and fights on normal.

Give all difficulties the SAME options for character development!

Blocking it on one difficulty makes no sense whatsoever.

Plenty players just switch to easy as the spikes on normal are so harsh you get enough from at times numerous save-scumming.
Last edited by ARFett; Aug 13, 2023 @ 12:13am
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Showing 1-9 of 9 comments
Tsuru Aug 13, 2023 @ 12:14am 
Story, and normal difficulties are a joke. The reason its disabled is because its not meant for players new to DND, they wont understand how complex multi classing can be, especially with the level cap.
Last edited by Tsuru; Aug 13, 2023 @ 12:14am
Mr.Hmm Aug 13, 2023 @ 12:15am 
Story difficulty its there for the story content, not for gameplay content.

If you want gameplay play the game on Balanced or Tactician.
cheetah1546 Aug 13, 2023 @ 12:16am 
As much as I would love for the game to be easier. Heck I'd like a difficulty below explorer.

It makes sense to not le them multiclass. So they don't mess up their character.
[OTS]EchoZenLogos Aug 13, 2023 @ 12:18am 
I personally don't understand why they would disable it. If you're playing on the easy difficulty it's easy enough for most people that even if you "ruin your build" you still should be able to succeed, and some people just want to play an easier game and not have to put too much thought or planning into things.
Noctoculus Aug 13, 2023 @ 12:20am 
The first time I played BG1 I had no idea what DnD was and couldn't decide on which class I wanted so I made a Fighter/Mage/Thief thinking it would let me have all their powers.

If only Larian was there to stop me.
ARFett Aug 13, 2023 @ 12:38am 
All the "ruin your build" arguments:

You get a respec option for EVERYTHING right at the start for your camp.

The build argument and more so the BLOCK when you even switch for one scene or battle back and forth between difficulties does not make ANY sense what so ever when you are talking about game mechanics.

Old Baldurs Gate has it.

The Pathfinder Games have it.

And plenty other RPG games also.
Last edited by ARFett; Aug 13, 2023 @ 12:45am
Annie Other Aug 13, 2023 @ 1:15am 
The difficulties seem to be bugged anyway. Getting through the last room of the Prologue seems to be harder on easy. No matter what I try, the Illithid dies the moment I am in reach of the Commander. I watched a few playthroughs up that point where people ran through the prologue like "oh, let's try that" on normal or even hard (no adjusting spellbooks and even trying to loot everything in the last room without bothering) without problems, while I... grrrr... (guess I'll check if I can adjust/customize the key bindings, because rotating the map or splitting the group when I want to quicksave doesn't help... my party members running in random direction when I experience lag doesn't help either...)

There may be players NOT new to D&D, but new to BG3 and 5E who still would love to see as much as possible of the story first before they begin to try all that new and old and changed stuff. (And I already read a comment somewhere of a player like me who finds some things confusing, while having no problem with the older systems.)
And what about players who just want to save time on their second/third/... run? The game appears to be huge, and combat takes a long time with being purely turn-based. I have to admit that on some runs I put Story Mode or even the Cheat Console on for the old BG games, because I didn't want to spend another 100+ hours just to see how certain decisions would change the outcome.

Anyway, why not let the player choose? People should be allowed to mess up their build, otherwise it feels like being punished for having the wrong preferenes or for being too old.

And what about people who are after hardcore roleplaying rather than hardcore combat? I can't be the only one who wants to make choices based on personal preference and roleplaying potential rather than pure min-maxing.
Turbo_Jimmy Aug 21, 2023 @ 8:00pm 
I love how almost everybody that says "It's for noobs" just decides to disregard the existence of withers. if they dont like it then they can respec.
Suika Ibuki Aug 21, 2023 @ 8:05pm 
most people playing on easy mode wont even notice the tiny button to know you can do it anyways so yeah theres really no reason to lock it. some people want to play on easy mode and multiclass.
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Date Posted: Aug 13, 2023 @ 12:12am
Posts: 9