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They are the swiss army knife of the DnD universe. Direct damage spells in any dmg type you need, battlefield control spells in several flavors, protection spells in several flavors, movement spells in several flavors, several pet summons.
Not sure what more you want.
You did gimp yourself slightly with that multiclass imo but you do you.
A wizard using the spells to deal damage is a terrible waste of a spell slot, if you need to deal damage a fighter never runs out of sword.
And going by this spells list : https://baldursgate3.wiki.fextralife.com/Wizard+Spells
Baulders Gate 3 has basically stripped out 90% of the spells that are not used for direct damage dealing.
There are only 3 pet spells in BG3, Summon Familar, summon elemental (at level fricking 10) and create undead ( at level 12) so no.. there are not REALLY any pet spells since they game is pretty much over by the time you get them.
Same for other spells that are not direct damage.
I prefer sorcerers because of their meta magic ability that allows you to tweak existing spells even further but they are similar to wizards.
Spell casting is quite weak in the early game but is absolutely OP at higher levels once you have more spell slots and decent spells available.
I'm thinking mostly in terms of dialogue selection I'm sure a Paladin might get some interesting choices.
I think folks are missing my point when I say the best way to play a wizard is their NON damage dealing spells.
Don't get me wrong it's D&D and there is no correct way to play a class but when you get a handful of a spells and fireball's average damage is 28 IF they make their save else it's only 14 AND it's something that you can only do twice a long rest at level 5 almost halfway through the game it's just plain better to attack with mundane weapons.
The ability to match damage type to vulnerability is invaluable.
The flexibility of knowing every spell in the wizard list is invaluable.
And as I said it's a complete waste to use magic to deal damage when a sword works just as well.
My point was that LS for one reason or another removed 90% of the non-direct damage spells so wizards don't even get flexibility.
If you going to use magic to deal damage might as well play a sorcerer since they get far more spell slots to begin with and you only every need a handful of damage dealing spells to cover any elemental weaknesses.
Cleric 1 / wizard X its a top tier combo my dude, you take abjuration wizard and get to wear heavy armor with a shield on top of a ward that stacks with Temp HP.
Is the wizard the most damage dealing caster? No, not usually. never has been.
Is the wizard the most flexible caster if you put the time and money into making them so. Yes. Both on the table and the BG3.
But it's not though? BG3 has stripped pretty much all of the non-direct damage spells from the wizard spell list turning them into nothing but blasters.
If I want to deal damage there are 100+ more effect ways then using a wizard, you don't play wizards to deal damage you play wizards to battle field control and argument the party outside of combat.
Hell we don't even have summon monster 1 anymore.
Summon monster 1 isnt in 5e therefore has not place in BG3, a 5e game.
That and I've been playing pathfinder so long I forgot they took that out in 5e.
There are 4 PHB "summoning" spells since we are on the topic.
Animate Dead which is in BG3.
Find Familiar which is in BG3.
and Conjure Minor Elemental and Conjure Elemental both of which are in BG3.
So, whats missing?
- Summon Fey
- Summon Lesser Demons
- Summon Shadowspawn
- Summon Undead
- Summon Warrior Spirit (UA)
- Summon Aberration
- Summon Construct
- Summon Elemental
- Summon Greater Demon
- Summon Draconic Spirit
- Summon Fiend
Now you mentioned PHB and so in all fairness these won't count since they're from Tasha's but here they are.
Don't get me wrong they did a good job adding in a lot of spells and it's not really LS fault since a lot of spells won't work in a non-table top format AND 5e has been steering magic away from non combat contingent spells.
My original point was not that wizards are weak, my point was is there any reason to use a wizard if all they are good for now is damage dealing?