Baldur's Gate 3

Baldur's Gate 3

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6210 Aug 11, 2023 @ 11:19am
What's your take on save scumming?
In a turn based, heavy RNG game (especially if you're masochistic as I and turn off Karmic die and play on Tactician), does it feel right to just reload saves until you get the perfect rolls? Is there a point to RNG if you're just going to reset the world until it is in your favor? Should I just "consider lowering the difficulty"?

I love challenging gameplay alongside long lasting if not permanent choices made. But I don't know if turning a game like BG3 or any other D&D based game into a roguelike is the answer. Likewise, lowering the difficulty cheapens any victory, knowing the developers have crafted a more challenging mode.
Originally posted by LokitheWeaver:
Having played D&D, starting back in the dark ages with paper manuals, etc. I have some pretty strong bias. No AI will ever match a creative, reactive human being as a DM. "Save scumming" is simply a mechanism to make up for the inadequate ability of a computer, as a DM and the need to have a mechanical interface.

How many times have I reloaded because I had my "leader" move to a location, only to have the rest of the party decide to pick their own route, alerting the very mobs I was trying to avoid? How many times have I reloaded because I cast a spell to initiate combat, take advantage of my ability to scout, only to be hit with a cut scene or some other game mechanic that made my prep completely useless - often did I lose the initial surprise (which would have been quite easy to spot for a human DM, but I also lost the spell resource or attack option for when the AI decided to actually start the combat.

Ever accidentally shot / attacked a party member because you realized it would make more sense for another character to take their action, but did not go through the process of "unreadying" the attack from the first character? More spell slots wasted, attacks wasted and friendly fire that would never happen with a human DM.

Or not being able to "see" critical information ahead of me, due to the visual presentation of overhead terrain, etc.?

The list is endless. Often I rage quit. Fortunately "reload a save game" will somewhat compensate for the limited DM ability of a computer game.

I appreciate all the work the developer did to add as much freedom of choice but it will never match that of a human who understood the game rules, the campaign and the overall requirement that a game be fun. If it meant you let the players "get away" with a sneaky attack, based only on their gut instinct that the creatures in front of them were enemies, or fudging a dice roll (or two) when a streak of "natural 1's" meant your campaign was about to come to an unexpected end . . . excellent DM.
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Showing 1-15 of 105 comments
dulany67 Aug 11, 2023 @ 11:22am 
Reloading is not considered fun by anyone that I know of. Why do something that isn't fun?
th_mrow Aug 11, 2023 @ 11:22am 
It's a solo game play it like you feel it. If you want to save scum then do it. You can always stop save scumming during a fight for challenge in that way.
Minnzy Aug 11, 2023 @ 11:25am 
It's pathetic and only pathetic people do it!
*BG3 players disapprove*
*reloads*
It's perfectly valid if people want to do it in their games!
*BG players still disapprove*

Bloody hell!
6210 Aug 11, 2023 @ 11:26am 
Originally posted by dulany67:
Reloading is not considered fun by anyone that I know of. Why do something that isn't fun?

I'm reloading strictly because I get my ass handed to me with these critical misses, and potentially a poor group match up (2 casters, and a cleric + barb). Outside of about three combat encounters, I'm just outplayed by the NPC's rolls and positioning (curse whoever thought teleporting spiders needed to be a thing).
SickFish Aug 11, 2023 @ 11:26am 
Do it.
Lelo Mariin Aug 11, 2023 @ 11:27am 
Single player game. Your game, you decide what to do in it.
I tend to roll with the punches, but if you wanna reload, do whatever you want...it's a single player game...
LordAnubis Aug 11, 2023 @ 11:28am 
Have you tried just not save scumming and accepting the results of your rolls and continuing the game? Why do you feel you need to succeed on every roll? That's not the point of D&D. Failing rolls will lead to diverging paths and different states of the game world.
Jolly Devil Aug 11, 2023 @ 11:29am 
I reload my saves like they have the antidote to my poisoned drink. It's a game, anyone who gets pissed about how someone else plays something needs to get a life.
Arklight Aug 11, 2023 @ 11:29am 
Its an RPG, take the rough with the smooth. If you save scum you are simply making it a 1 play through game. Go with the Dice and you have more replay-ability
Grimmsch Aug 11, 2023 @ 11:31am 
It is a singleplayer game. So you do you.

To me min-maxing and exploiting saves would suck the fun out of it.
Bad rolls can make for a better story.

I am in Act 3 without Gale - I failed all rolls to pull him out of the Portal in the beginning.
6210 Aug 11, 2023 @ 11:31am 
Originally posted by LordAnubis:
Have you tried just not save scumming and accepting the results of your rolls and continuing the game? Why do you feel you need to succeed on every roll? That's not the point of D&D. Failing rolls will lead to diverging paths and different states of the game world.

I would be more than happy with that if it progressed the story or if I was convinced I do not need to be conscious about gaining levels for upcoming difficult combat. Is there confirmation you could beat the game without needing to actively go out of your way to level and beat most of your combat fights? (I also just, want to have fun seeing the full potential of these fights and patting myself on the back when I do overcome them.)
HerrBlitz Aug 11, 2023 @ 11:31am 
Originally posted by Rhen:
In a turn based, heavy RNG game (especially if you're masochistic as I and turn off Karmic die and play on Tactician), does it feel right to just reload saves until you get the perfect rolls? Is there a point to RNG if you're just going to reset the world until it is in your favor? Should I just "consider lowering the difficulty"?

I love challenging gameplay alongside long lasting if not permanent choices made. But I don't know if turning a game like BG3 or any other D&D based game into a roguelike is the answer. Likewise, lowering the difficulty cheapens any victory, knowing the developers have crafted a more challenging mode.
you must save scum in this game. I dont care what any of these people say, your characters pathing is often just stupid. if i take my eyes off my characters for one second in swamp i end up with open would debuffs and then disease. this game discourages talking to people before you fight them so its better to talk to npcs then reload for a better battle position. Paladins of tyr im looking at you. dude is one shotting everyone lmao. save scum your heart out for pretty much anything except checks that drive narrative. allow the story to kinda play itself out but this game isn't finished yet to not save scum. Bugs and for some reason Im still hitting at the same percentage sometimes less because I guess ents are axe resistant or something. If you want to play at a higher difficulty when everything has multi attack, you will start scumming for sure.
Nordil(Hun) Aug 11, 2023 @ 11:31am 
Originally posted by LordAnubis:
Have you tried just not save scumming and accepting the results of your rolls and continuing the game? Why do you feel you need to succeed on every roll? That's not the point of D&D. Failing rolls will lead to diverging paths and different states of the game world.

Indeed, but you lose out too much about info and lore this way:(
Like if you pass the check with Thulla, you learn that duergar are poison resistant. And then you can kill 2 without fighting them and poisoning them:D

Also misclicks, chain link issues(trolling) where your character notices a trap stops before it, but in this VERY situation every companion just figures they have to go ahead of you instead of staying behind you like they usually do.
Mazzle Dazzle Aug 11, 2023 @ 11:32am 
I load if I die. That said, if I fail a roll or people die, I keep it.
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Date Posted: Aug 11, 2023 @ 11:19am
Posts: 105