Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
That's how it works in this game apparently. Companions want you because you exist.
I remember in the early EA, Gale and Wyll were the only cool companions because they treated you like a friend. I don't know why they changed this, as the release version of Gale was too much.
I guess I will see how it goes in my play through then but I can't imagine myself ever getting to the point of irritation with it that many others are. And I say that as someone who pretty much ignores all romance options in games as a general rule.
Since the late 2000's, American RPGs started making the move toward player-sexual companions. Where as Japanese RPG's still typically are sex exclusive romance options due to their more traditional culture.
would fix all these "issues" some ppl have with companion personalities.
dont like em? make your own! ez fix... alas they didnt want to let us do that for some reason.
Well, controversy isn't new to steam. Though if there is a controversy there is typically a grain of truth to what it's about.
But that's ubfortunately what you get when people are constantly asking "why can't I romance X, why is Y straight I want to romance them with the other gender" etc.
So now devs just make npcs attracted to the main char the same whatever configuration their in. And yes, it leads to absurd and inconsistent writing.
Don't get me started on that topic, I have made a few threads about why Larian needs to stop forcing their origin characters. Instead allowing for backgrounds such as the Dark Urge or the Origin Backgrounds to be given to custom companions.
https://steamcommunity.com/app/1086940/discussions/0/3811785047376150108/?tscn=1691108045
All it would mean is that the customs don't have to be voiced, and to be perfectly honest. I run a business myself, and getting decent voice actors is actually fairly cheap if you aren't digging for well known names in the industry or trying to go through an agent to hire one instead of commissioning a freelancer.
True. That's also why it's wiser to let players do the first move - or at least to let players know they are triggering "romance" options (then giving other options that allow for the path of true friendship).
Maybe it's just me, but I feel like the dialogue tree in SWTOR (Old Bioware) other devs should have emulated. As it made it very clear what the outcome of your dialogue choices would be with the indicators.