Baldur's Gate 3

Baldur's Gate 3

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Humans are not true 5e. Why?
Baldur's Gate 3 is suppose to be using 5e rules. How come the Human race is completely neutered in this game compared to the actual rules of 5e and to other races in this game? Here are the rules for Humans in DnD 5e;


Standard Human

Source: Player's Handbook

Ability Score Increase. Your ability scores each increase by 1.

Variant Human

Source: Player's Handbook

Ability Score Increase. Two different ability scores of your choice increase by 1.

Skills. You gain proficiency in one skill of your choice.

Feat. You gain one Feat of your choice.

How come in Baldur's Gate 3 the devs decided to used only 2/3 of the Human Variant? The main selling point of the variant is the extra starting feat which is huge. Without the extra feat as a selling point for the race, the only reason you would EVER choose the human is for roleplaying purposes since other races do everything the Human can, but better.

Why should we have to mod the game in order to make it the way it should have been since the start? Makes absolutely no sense at all and I guess the devs were too busy with bear sex scenes to care about the actual rules of DnD 5e. Currently all the mods that did support the REAL variant Human are out of date and from what I can find there is one being updated for the full release of the game that should be out tomorrow according to the creator if they don't run into any problems. I shouldn't have to rely on mods for something that should have been there already. There is a time and place to ignore certain rules from 5e (like swapping between a melee and ranged weapon on your character), but the most basic rules for character creations should not be one of them.
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Showing 16-30 of 124 comments
ULTRA Aug 10, 2023 @ 5:49pm 
Originally posted by SunfireKnight86:
It's a homebrew campaign. Obviously. So many D&D experts on this forum who don't know ♥♥♥♥ about the game.

Good to see you again Sunfire - I'm surprised you managed to pull yourself away from (pointlessly defending) Redfall!
Lord Adorable Aug 10, 2023 @ 5:49pm 
Originally posted by That Dodogama:
Originally posted by Gravton83:

Yeah, I remember in the early days of early access the devs made a post about how upset they were. The most popular choice was human or elf and they wanted people to use the other races. I agree, they probably nerfed Humans to encourage other options.
I heard this, too. Really awful behavior by the devs.
I'm sure you're also offended on behalf of all the half-orcs being played as dumb brutes.
Elrodeus Aug 10, 2023 @ 5:49pm 
Originally posted by SunfireKnight86:
It's a homebrew campaign. Obviously. So many D&D experts on this forum who don't know ♥♥♥♥ about the game.

No need to be all angry about it. Some people don't homebrew that much. I mean, I'm okay with adapting some rules to a campaign. My current campaign I'm playing my DM asked that we don't multiclass. Different people, different rules.
Ryzilynt Aug 10, 2023 @ 5:50pm 
Originally posted by That Dodogama:
Originally posted by Gravton83:

Yeah, I remember in the early days of early access the devs made a post about how upset they were. The most popular choice was human or elf and they wanted people to use the other races. I agree, they probably nerfed Humans to encourage other options.
I heard this, too. Really awful behavior by the devs.

I'll allow it.
Aldain Aug 10, 2023 @ 5:50pm 
Because Vanilla 5e Human is somehow worse than what Larian has implemented.

...Doesn't mean this psudeo-Tasha's Human is that good though.
Lord Adorable Aug 10, 2023 @ 5:51pm 
Originally posted by Ryzilynt:
Originally posted by That Dodogama:
I heard this, too. Really awful behavior by the devs.

I'll allow it.
Because it's true: Humans in D&D are boring. And every Rogue is a kleptomaniac.
Every Paladin is also too stupid to live. Them's the rules.
Originally posted by Lord Adorable:
Originally posted by Tech-Priest:

Fun fact, 100% of the players are human.
Skill catastrophe.

Humans don't need the buffs, the human will alone is more than enough in any game.
Superiority is Human Nature.

It was humans who created everything you see today after all. From mere energy alone humanity has created thousands of worlds, from the earth cities of steel and stone, with metal touched the heavens, and still dreams to claim the very stars in the sky for themselves.

So yea, the human will is more than enough, and it's amazingly powerful.
Last edited by The Seraph of Tomorrow; Aug 10, 2023 @ 5:52pm
Elrodeus Aug 10, 2023 @ 5:52pm 
Originally posted by Abomination713:
Well I got some good news for you. One of the mods that have been updated for release has Booming Blade.

https://www.nexusmods.com/baldursgate3/mods/125

I'll keep this in mind for another playthrough. On my first play I prefer to only use cosmetic mods at most. My current playthrough is pure vanilla. I think the only thing I wouldn't mind having a mod for is to have Shadowheart shave that forest she's growing down there lol.

But yea, I'm sure my subsequent playthroughs may add other mods. I'm enjoying the game as is for now.
Gravton83 Aug 10, 2023 @ 5:53pm 
Originally posted by Lord Adorable:
Originally posted by That Dodogama:
I heard this, too. Really awful behavior by the devs.
I'm sure you're also offended on behalf of all the half-orcs being played as dumb brutes.

I'm not offended, I rolled a tiefling warlock in EA. I though it was odd that the Devs went out of their way to tell players to play other races. Thought that post might be relevant to the discussion.
GM Morgan Aug 10, 2023 @ 5:54pm 
Originally posted by Lord Adorable:
Because Humans are boring & basic.
All humans are boring. Only those who partake of the pumpkin spice are basic.
Lord Adorable Aug 10, 2023 @ 5:59pm 
Originally posted by Gravton83:
Originally posted by Lord Adorable:
I'm sure you're also offended on behalf of all the half-orcs being played as dumb brutes.

I'm not offended, I rolled a tiefling warlock in EA. I though it was odd that the Devs went out of their way to tell players to play other races. Thought that post might be relevant to the discussion.
It's not. Humans being boring is an old D&D joke. Just like every Tiefling is an angsty edgelord and Warlocks are lazy because all they do is cast Eldritch Blast.

Double whammy because you played something just as boring & basic and joked about as a Human Fighter: A Tiefling Warlock. Triple whammy if it was a Fiendlock with Pact of the Chain.
Last edited by Lord Adorable; Aug 10, 2023 @ 5:59pm
Proudly Toxic Aug 10, 2023 @ 5:59pm 
The Problem: In both Pathfinder and DnD, Human was the most picked race by far. This was because human was the most versatile race by far, but didn't pay for that versatility. It was often the best race for any class. Variant Human in 5E is close to what human is in PF1E and DnD 3.5E, and its easily the best race in the game because of the free feat at level 1, only matched by Half-Elf because of Elven Accuracy.

This means that most people who know what they're doing are going to play human. If they are self inserting going human also means they get to make their idealized self. This means there's less reason to experiment and play different races to mix up your RP.

The Solution: Larian has decided to completely remove race bonuses from every race, and now races only get modifiers like: An extra skill proficiency, armor proficiency, proficiency with certain weapons. Unfortunately, this now means Half-Orc is the best race in the game for all melee builds, and everyone else should be running Half-Elf even without elven accuracy for the free cantrip and darkvision.

Overall though, just blame 5E. Its boring.
Ryzilynt Aug 10, 2023 @ 6:03pm 
Playing a female Drow wizard. Working out ok so far.
That Dodogama Aug 10, 2023 @ 6:03pm 
Originally posted by Proudly Toxic:
The Problem: In both Pathfinder and DnD, Human was the most picked race by far. This was because human was the most versatile race by far, but didn't pay for that versatility. It was often the best race for any class. Variant Human in 5E is close to what human is in PF1E and DnD 3.5E, and its easily the best race in the game because of the free feat at level 1, only matched by Half-Elf because of Elven Accuracy.

This means that most people who know what they're doing are going to play human. If they are self inserting going human also means they get to make their idealized self. This means there's less reason to experiment and play different races to mix up your RP.

The Solution: Larian has decided to completely remove race bonuses from every race, and now races only get modifiers like: An extra skill proficiency, armor proficiency, proficiency with certain weapons. Unfortunately, this now means Half-Orc is the best race in the game for all melee builds, and everyone else should be running Half-Elf even without elven accuracy for the free cantrip and darkvision.

Overall though, just blame 5E. Its boring.
Yes, 5e is boring, but larian went out of their way to make it worse, in a purposeful effort to curtail player choices that they don't like. They definitely deserve blame for that.
Makkura Aug 10, 2023 @ 6:05pm 
Originally posted by Proudly Toxic:
The Problem: In both Pathfinder and DnD, Human was the most picked race by far.
Why is that a problem? I get that for EA if you abuse your customers for QA, but for anything else this shouldn't be a problem.
There was no issue that needed solving to begin with, was there? The world wouldn't break apart if most players played humans? Therefore the fault, if one wants to call it that, does not lie with 5e, but the developer who fixed something that wasn't broken.

It also says something about how they expect the replay value to be, if they don't expect "anyone" to diversify their characters or trying to adhere to certain rules on a new game.
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Date Posted: Aug 10, 2023 @ 5:32pm
Posts: 124