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that was witcher
but DoS 2 had a crafting system where you can combine random stuff
for example, you can combine nails to boots to make the boots grant immune to slipping on ice, or you can combine arrow heads with wood sticks to create arrows etc
i think Larian is keeping that for a future ADD-ON :)
When you already see that story can be directed by many ways :) for now im nice paladin but later i think i'll help Ketheric to be in "evil" side :) :) gnihihihi.
When i saw that Mintara is playable :) so many possibilities only with story.
Mithril ore has a usage (Adamantite Forge).
All the other ingots have no in-game purpose except vendoring. There may have been an additional crafting system Larian was planning; if so, it got scrapped.
Right? But no, you have to jump down and take damage and go prone, even tho you have hundreds of feet of rope on you (like the very first D&D Players Manual suggests on page 1).
In the first DOS game, you could put your weapon on a grinding wheel (even a hammer, for some reason) and it would give you a temporary hit/damage bonus (like a +1 in D&D terms). You could put metal weapons in a forge and get ingots of iron, and you could smelt steel and make steel weapons. I think you could bash on your armor on the anvil and get an upgrade, tho possibly temporarily. This is all contingent on your Crafting skill. Makes it weird that there are grinding wheels and anvils all over this game.