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Rapporter et oversættelsesproblem
What does it matter HOW you win as long as you win?
Problem solving has always been a strong feature of D&D. Why punish anyone who thnks out of the box and leverages all the tools given.
IS IT CHEESE?
1) "Did you die?" NO.
2) "Did you win" YES.
3) "Did you take any damage?" NO.
4) "Did you score good loot and can now move on?" YES.
So what's the problem?
It's not that you can't keep using MAGE HAND over and over. You just now have to waste time by going back to camp each time to do a partial rest. : sigh : And now there's a lot of extra clicking to get in and out of camp. OI!
https://youtu.be/2-yKlk-Sd0I
Overkill: Tried enclosing the leader GITH and others and just add way more explosive fuel to the fire with extra barrels and crates.
https://youtu.be/zWkRAFy5BDg
Then just don't let people throw weapons with mage hand? In 5e, you explicitly couldn't use the mage hand to make attacks, so why allow it here at the expense of the intended function?