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You know Jinni in the magic bottle ?
I dream of Jinni.
Obliterate: Does the same as powerword kill but ALSO makes it so it can't be revived afterwards
Conjure Celestial Avatar: Here, have a direct general of your chose deity fight your battles for you...
Gate: Teleport ANYWHERE (even between realms)
Mass Animate: Raise your own undead ARMY
Time Stop: Does what it says on the label
Energy Drain: Gives the target 2-8 NEGATIVE levels; PERMANENTLY
Miracle: Forces your Patron God to intervene directly on your behalf...
Should I go on ?
Yeah... there's Spells that go even BEYOND that... like summoning an actual small asteroid to impact on your battlefield
EDIT: Or a big one if you feel so inclined as to actually destroy your own planet... but who's counting at that point
Power word kill - kill someone with a word
Foresight - provides advantage on every check, save, and attack
True resurrection - bring anyone back to life that was killed by anything, in any way, as long as it wasn’t natural causes and as long as they haven’t been dead for over 200 years.
True Polymorh - permanently turn a big bad into a chicken, mouse, fly, etc etc
Clone - makes a perfect clone in 120 days that your soul will transfer into upon death
A game that's designed to keep being played after level cap shouldn't even have stuff like that. but 20 is supposed to represent basically the upper pinnacle of what a hero can accomplish, up to nearly deific levels of power, so that's what it is.
Simulacrum, you can make a perfect copy of yourself in every way except it doesn't have your soul and if it dies you won't die. Which can also, cast simulacrum, which will create a perfect copy of you in every way....you can see where this is going.
Top this off with the clone spell which creates a body double of a creature at its current age OR YOUNGER that gestates in 120 days. If the parent creature dies at any point after the clone body has gestated the creatures soul is tranferred to its clone.
Disintegrate is an old classic, nothing says F you like turning your party member into dust so that they are not resurrectable without wish or some sort of divine intervention.
For pure bling status Mordekainens mansion, its not OP but damn that swag. (it can be op if you want to rest somewhere where it would otherwise be impossible)
I saw a live campaign end the big bad by someone putting a tiny marble sized fortress that was actually a mighty fortress spell inside a lichs mouth to kill him with it. (he kissed him, it was a simulacrum of himself that had turned evil and he's incredibly vain, look you'd just have to watch it OK)
Actually; no it's not... there's epic levels that go beyond even that.
Lvl 20 is basically the limit of what a normal adventurer can reach.... but for that "stuff legends are made of", those extraordinary few.... there's epic levels...
And even beyond that... Demigods, Deities, Creators, Ancient ones, Forgotten ones etc etc etc... Epic levels
I imagine on the TT side of things it's very difficult to balance something like that if you're the one creating the story (The DM if I'm not mistaken, again, don't play DnD... yet).
Someone mentioned it's skills you get "on your way to the end" which kind of makes sense. I would guess then that these are like "the final march" parts of the campaigns? The "You can't go back from this point so do your sidequests now" part of campaigns?