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thank you kind sir. that one it is. iknow i can respec but i thought asking here and go for the majority of votes on one or the other would be enough.
I prefer the damage reduction and increased carrying capacity from wildheart bear.
A word of warning, in act 3 there will be a fight very early on (I think its unavoidable), you MAY wish to respec to nature/bear for that specific fight because you may need her to frontline depending on your party and your character. Its a lot of damage lol
OR for you rogue enjoyers worlfheart allows rogues to get free sneak attacks with no setup on targets adjacent to your raging barbarian.
I also was a wildheart enjoyer when it came out in unearthed arcana years ago so I'm just bias.
The math of D&D is not n00b friendly, basically the system is an action economy, more action is better. So a Warlock with a qasit is better than a stronger Warlock, but when you get the extra attack with a raised chance to miss, it negates the value of the action, because it ruins ALL your actions, not just the one that apply the negative frenzied effect
A thrower berserker build with many items in game that buff throw damage would work, but one using the bonus action is sub optimal.
so,, the difference on berserker and the nature choice is just 1 skill for berserker? then i rather go nature.. but now i have another issue aswell..
I Picked HEAVY ARMOR Trait for her.. so she can whare it.. so now when i put heavy armor on her WICH SHE SHOULD BE ABLE TO ♥♥♥♥♥♥♥ USE. she has now turned Rage impared...
why??...