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Failing tests isn't often bad in this game - it just opens up a different course of action, probably more suited to the character you are using. And you've got Inspiration too, to reroll the rolls you really should have got but failed due to a '1'.
Maybe later on this changes.
I am at the Githyanki Creche and there are several 15+ rolls in one conversation.
Being level 6 in this game (halfway to max) mean ♥♥♥♥ in this game.
5th edition and this idiotic Proficiency system combined with NOT being able to choose skills to skill your way are rigid ♥♥♥♥.
So yeah I got +2 as support to other character and guidance by shadowheart (which really is a mixed bag getting you 1-4 points) and that's it.
No ton of potions, spells or attribute boosting gear.
Thoroughly cleared out act one zone AND underdark AND then gone to the githyanki creche.
Can't say I am showered by things you said are easy boosts.
As SnowyJon said : there is a ton of ways too boost the rolls.
I failed all rolls to pull Gale out of the portal. Poor guy.
Have shadowheats (or someone with guidance) and for when you want to make some really important rolls or are just gonna be talking to lots of people you can have a druid or cleric cast enhance ability to give you advantage.
Some other tricks is playing a githyanki and using ancestral knowledge to be proficient in whatever you need at the moment. There is also a lot of gear that can help with skill rolls.
Another tool is to pay attention to all your characters background and really try to farm those inspiration points to get some rerolls.
Finally you should ask yourself what the most important things you want your main characer to be good at are. You can pick a couple of things, but you cant pick all of the things.
If you really care about getting your way in social situations then consider picking (or just multiclassing) into something that helps you with that. But if you really want to play a tanky fighter and not divert any levels into having a bunch of skill modifiers then you cant complain that being a diplomat isnt gonna be your strong suit.
Unless you're going to go through the whole game accepting the fate of basically RNG with a few half decent modifiers, you're going to reload a thousand times like I did.
The other problem is your protagonist can't "pull" stats from another character, which I get from an RPG standpoint, but you also don't know when you're gonna need to roll on something, so do you constantly switch characters because you made a half orc barbarian who has garbage charisma, wisdom, and intelligence? When? I'm the proganist but I have a "speech" guy that I constantly have leading conversations and making decisions and reacts with their own personality I literally avoided choosing as the protagonist for a reason?
There's a reason a lot of games have a simple base stat check to succeed or fail in conversations. Outer Worlds did a great job of that, and made me feel like I was in control.
DnD doesn't translate super well into a video game, imo. I still enjoyed the game a lot but every time a dice roll came up to pick a lock or pass a very important check I didn't just feel like I wasn't powerful, I felt like I didn't have CONTROL of my own character.
But yeah I'm with you, sorry for the rant :)
Edit: I know some people are mentioning that you can get boosts to rolls, and/or have party members give you temporary buffs, and all that did for me was made me reload the game slightly less.
You are flat out wrong. There is a long list of things you can do that are all available in act 1. :p
Inspiration is a ♥♥♥♥ system in this game.
Allows you a reroll?
Does mean ♥♥♥♥ as the difficulty is just the same.
No "benefit" to use them as the rolls you miss are mostly these 40% success roles which seem "Normal" on normal difficulty.
Normal difficulty in this game is just badly screwed and no fun.
And having the easiest setting gives just too much bonus to be fun.
Ironically 5th edition is the worst ♥♥♥♥ happening to this game in my opinion.
There is a reason why 5th edition is trashed by people with a long DnD history.
And so many turned to Pathfinder 3.5 Open Gaming Licence DnD.
I would be happy to have this here.
With Species specific meaningful differences, with being able to CHOOSE my skills even when I am a fighter being able to skill other skills.
With having some feat every 3 levels and in ADDITION a attribute point level each 4 levels.
Here?
Level 12 is trash.
First Feat OR 2 Attribute points on level 4.
So seriously:
You got like 2 feats max at level 12 as normally one 2 points attribute bonus is really needed.
And no way to choose skill each level yourself with 5th edition.
Again:
5th edition is pure trash.
More so the watered down and even worse warped version used in BG3...
Sounds more like the problem is that you dont like RPG mechanics. Doing some type of skill ckeck with uncertain outcome is at the very core of what an RPG is and regardless what version of DnD they would have used there would have been stuff like persuasion checks that you could fail or succeed at. If you dont like that then Baldurs Gate really isnt the right place for you to seek entertainment. XD
Sounds more like you are trash at playing it. The game is breaking record numbers on steam, the community is welcoming it with open arms. Its fine if you dont like it, but this is a really good game that just happens to perhaps be too hard for you. XD
Done and done.
Don't get me wrong:
I find the game enjoyable.
The story, the combat, the use of environment.
But the rolls with just high DC are ruining it for me.
And frankly those are for normal level with a rigid 5the edition which AUTO SKILLS you on level raise.
I do not feel like I get much say in how I want to skill my character on level up to be prepared or maybe have fighter with high persuasion instead of raising athletics.
And nope I am not a disliker of RPG mechanics.
I am a pen and paper veteran.
And not only DnD.
So I am perfectly OK with rpg mechanics.
What does NOT translate well in rpg is making a talk just a mess of 4-5 rolls with sometimes insane DC INSTEAD or roleplaying.
So in a tabletop I can ROLEPLAY without role.
But here it is roll, roll, roll.
Nothing to go with like "yeah he got some nice line due to story so he does not need to roll" on the juicy things you get as story and such with the rolls.
So the problem it is NOT roleplaying here but just bombarding your with a tons of rolls and too much rng.