Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
but later on when i lvl up i get to choice new skills, does that change depending on subclass?.. or subclass only gives those that is shown in the menu when you choice?
She is my mule with double the carrying capacity.
so when you lvl up and get new skills they are different from the subclass you choice aswell?
However you can respec anytime you want and it only costs you pennies. So you aren't locking yourself out of anything by experimenting.
so what differences can i expect between Wildheart, Berserker , Wild Magic ?
<3
Berserker is not that great, but I think it's the best one. Barbarians in general are not very good imo, not saying that I'm correct but so far I'm not impressad. I'd rather have a Fighter/Ranger/Paladin
anyone knows anything about paladins ?? should i respec her to a paladin or maybe make shadowheart to one?..
Wild Magic makes that when you rage, you enter in a wild surge and gain a random passive/active ability during your rage. It can be for example, teleporting using bonus action, +1 ac bonus to you and nearby allies, so on and so forth... You also get an aura to "resist" magic, which makes saves better I think.
Berserker let you use a bonus attack to basically do a normal attack again, but each time you do it, you get a penalty to your attack bonus. You also get a savage throw, but I'm not sure what it does since I didn't used it.
Berzerkes is the best ny itself. I went Wolfheart tough because the AoE advantage against targets close to her is just amazing to the other melee in your party.
Paladins are closer to fighters that augment their powers with powerful smites and things like divine favor that add damage to hits.
Paladin smites are godly. I'm not sure any class can match the single strike damage output of a Paladin.
Like an updated smite can total a lot of enemies in one hit.