Asenna Steam
kirjaudu sisään
|
kieli
简体中文 (yksinkertaistettu kiina)
繁體中文 (perinteinen kiina)
日本語 (japani)
한국어 (korea)
ไทย (thai)
български (bulgaria)
Čeština (tšekki)
Dansk (tanska)
Deutsch (saksa)
English (englanti)
Español – España (espanja – Espanja)
Español – Latinoamérica (espanja – Lat. Am.)
Ελληνικά (kreikka)
Français (ranska)
Italiano (italia)
Bahasa Indonesia (indonesia)
Magyar (unkari)
Nederlands (hollanti)
Norsk (norja)
Polski (puola)
Português (portugali – Portugali)
Português – Brasil (portugali – Brasilia)
Română (romania)
Русский (venäjä)
Svenska (ruotsi)
Türkçe (turkki)
Tiếng Việt (vietnam)
Українська (ukraina)
Ilmoita käännösongelmasta
That number looks absurd for such a game btw. I'm willing to believe 1+ million due to the hype, but 6 million seems ridiculous.
Let's wait for the official Larian numbers to be released (though are they a public company? Not sure they'll release official statements on sales?)
A statement (game didn't sell 6 million copies) can be true even if the argument that follows is fallacious.
Pointing out the argument is fallacious doesn't address the statement at all, it just says "try something else".
Hence claiming op is wrong because a fallacious argument was used, is just as fallacious.
It's pretty much doubling down on retardedness unless it is followed by actual arguments.
Why do I even have to explain this. Think a bit.
nah, its realistic. theres near 1 million players on at a single given time at peak. Most people dont play more than a couple of hours a day. So its safe to say the games got at the very least 4 million. Likely more though. Rumors are not.
Elden ring sold 12 million in two weeks with what like 1 million players on at a single time at max? This includes both xbox and playstation as well. But still baldurs gate is the to selling game pretty much on both of those systems as well and theyre not out. AND the game has been in alpha for 2ish years. its a pretty realistic number. If you think its only 1 million, youre doing math wrong lmao. That would mean most of the player base has been playing all day every day for two weeks. When in reality most people dont play more than a couple hours a day.
Here's a towel for your cry baby tears
6 mil seems very plausible for this game, if not more on the lower end of estimates.
Even if just 3 million folks bought it after release, having sold within 3 years 1.5 million copies is not that unimaginable.
that's really a bit simple, they also need to pay tax over sells and steam takes 25%
so the estimates are even worse. also if they work on a project 6 years you have building maintains, equipment fails or upgrades think about 1 mil per 6 years at least.
it's likely this game gonna cost them more then they made.
Wow. Another person who hates free speech, free thinking, or any other opinions.
Disguising BG1/2s weaknesses is totally relevant as it illustrates why simply cloning the first two games is a bad ideas.
Of course there are going to be similarities in terms of writing and appearance to the Divinity games. The Divinity games are heavily influenced by the IE games and specifically BG. But of course a 2023 game isn't going to use bitmapped isometric graphics and look like a game from the turn of the millennium.
Larien have never tried to presented BG3 as anything other than what it is. What you were expecting when you heard the name is very much down to you. No bait and switch has taken place, and to me and many others, this absolutely feels like what you'd expect from a modern BG sequel.
You skipped over the part where LS is the same studio that made DOS.
For the SEA players, there was more of a bait and switch given a certain ideology was pushed into the game more at full release. At least that was what they were saying on the forums when the release patch dropped.
Doesn't really matter buckaroo. Reality doesn't really care about what you believe. You can believe boulders won't crush you, but I'm pretty sure it won't stop one from crushing you.