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Secondly, "Brokie" is recommending mods whose main purpose is to turn Wyll and his father white. Please note, I don't believe in censorship nor that people shouldn't use whatever mods you want.
I don't get the purpose of why you'd make Wyll into a white person unless you have some problem with black characters, though ... and I'll just stop there. "No Alphabets" is also the mod that removes all LGBT content from the game.
Please note, use it if you want, I'm just pointing out the nature of the recommendation.
Unlock Level Curve (for levelling chars to lvl20) (strongly suggest you get XP adjuster mods along with it if you want to hit 20)
Party Limit Adjuster (for parties >4) (get Tactician Enhanced by same author to scale difficulty based on party size)
Custom Companions Lite (for hirelings of any race or subrace)
Mystra's Spells (and, veddy nice, there are finally scrolls for all the added spells, too)
FeatsExtra and Expanded Feats for adding some 5E feats to the game that are missing -- you may want to combo with mods that increase rates of feat acquisition
More Encounters mod because, well, it's just awesome, and adds fixed encounters to the game (I prefer those to random encounters)
For more content, check out Spelljammer 5E and Grand Theatre mods.
Some suggested custom race mods: D & D Expanded (as a whole bunch, including Goliaths and Half Giants), Deva, Aasimar, Yuan Ti, Genie Race mod, BeastFolk, Planetouched.
Some suggested custom class/subclass mods: Artificer, Shaman, Witch, Alchemist, Mind Weaver, Mystic (for some psionic flavor), Buccaneer.
Some suggested equipment mods -- frack, too many to list, but I love among others the Origin companion equipment mod, and Mudd's Rings, for class-based rings for all the classes in the game. Oh and if you're gonna do an Artificer Artillerist, which I always use, grab some of Skirbie's guns for it.