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2. Longbows use 1d8 instead of 1d6 for damage and have a Brace ability. As for range, it's video game balance limit. I'm pretty sure there are no ranged attacks that have more than 18 meters range by default.
DnD doesn't allow "small" characters equipping "large" weapons. This is not the case in BG3.
Also you have "Proficiency" if you have not forgotten about it.
It happens that "Longbows" are not considered "Simple Weapons" and classes, like Rogues, don't have access to Longbows, naturally (assuming their race doesn't give them it).
Any other questions?
Not true in 5e or 5.5e DnD.
Heavy weapon
You have Disadvantage on attack rolls with a Heavy weapon if it’s a Melee weapon and your Strength score isn’t at least 13 or if it’s a Ranged weapon and your Dexterity score isn’t at least 13.
No mention of size when using heavy weapons. (longbow has heavy property)
From 5e PHB:
Heavy. Creatures that are Small or Tiny have disadvantage on attack rolls with heavy weapons. A heavy weapon’s size and bulk make it too large for a Small or Tiny creature to use effectively.
You most likely landed on the "free rules" page: https://www.dndbeyond.com/sources/dnd/free-rules/equipment#Heavy
Free Rules = simplified rules which are for beginners to learn about the most basic mechanics without worrying about anything at all. They only serve to make DnD easily accessible without making someone give up mid-way, like "ohh, sorry but your gnome can't use this amazing weapon you found effectivly, because he is too small. You need to gigantify to be able to use it without disadvantage."
You are looking at a game which is quite open and allows the user to see more than what should be possible for their characters.
And vice versa, too. Imagine being true to the rulebook: 180 meters on a longbow/100 meters for shortbow.
Enemies would be able to ♥♥♥♥ on you across the map, outside of your visuals.
It's a balancing related thing.
Well, a shame that "longbows" and "shortbows" don't have more differences, but that's what you have to comply with, when it comes to balancing and having fun in a video game.
I copied this directly from the 2024 PHB. Page 213 to be exact.
Edited to add link:
https://www.dndbeyond.com/sources/dnd/free-rules/equipment#Heavy
"Heavy
You have Disadvantage on attack rolls with a Heavy weapon if it’s a Melee weapon and your Strength score isn’t at least 13 or if it’s a Ranged weapon and your Dexterity score isn’t at least 13."
It was changed in 2024 ruleset. You all are quoting an outdated rule.
It's like watching an old sports clip from 50 years ago and then shouting at the recording that it's not accurate and that, based on todays rules, it has to be a foul/red card/disqualification/etc.
You are right: if the game had started developement today your quote would be correct.
That is your writing correct? Now you are moving the goal posts.
DnD does allow small characters to use large weapons.
Any other questions?
This means that a decent chunk of classes, abilities, passives, etc. will not work. Sneak Attacks of any sort will not trigger for example.
It's just not well explained on my end, because... well... I have no interest creating wall of texts spanning over 20 pages explaining basic mechanics.
edit: I start believing that some people are bots and only want to create some form of engagement. I can't believe I have to tell people that "just because you can" you shouldn't use something which disabled more than half your kit in many cases. Especially for classes which rely on ranged attacks and that way advantages.
Just play it like it is and don't over think it.
You could just say ' yes, you are right.' Instead of deflecting and hurling insults. Notice I've not insulted you once?
Any other questions?
D&D has never been a particularly high res combat sim, and the current version is the simplest it's ever been.
It also lets you use a longbow or a greatsword in a hallway and reload a heavy crossbow easily. With D&D combat it is best to just forget everything you know about the subject and play the rules in front of you.