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The only reliable way I pickpocket is watch their pathing if they have any or people around them.
Crouch then enter turn-based, pray I don't fumble my roll, then I misty foot either under something (like a bridge), or far enough away that I can run for it because when they notice they will start running right for you even without line of sight, but they'll give up eventually.
- Urchin background (Stealth + Sleight of Hand)
- Bardic Expertise in the above skills later on.
Should make it easier to pickpocket normally and use Charm/Friends in dialogue as well if I want
The latter is trickier than pick pocketing too because you have to plan around how long dialogue will actually take lol. Which is why not having to run away and instead just go into One with Shadows is very nice. No need to plan elaborate escape plans, or wait an NPC out from afar wondering whether they're back to normal AI etc.
You could try darkness on yourself only (and not hit NPC with it). That way you're in the magical darkness and they can't find you (hopefully).
Edit: Of course i'm not playing Honour Mode. Pretty risky stuff to try and pull off without cheese. Maybe test Darkness tactic on a non Honour Mode save first. :p :P
Gloves of thievery
Bardic inspiration
Guidance
Max Dex with expertise
Pop invisibility spell.
Steal all vendors money or whatever you want
Success!
Hit M for map and fast travel to nearest gate.
Rinse and repeat. Easy-peasy. No need for any potions or darkness....
Dude, hit M on map and fast travel right after successful picmk pocket. No need to run or anything.
Then you roll 1 in the dice and everything is screwed.
Only problem with that is that you can sometimes break Merchant AI that way (Especially if they have various animations they do normally). I have done this a few times. :/
Life and times of an Honour Mode run like Pen and Paper. :D
There's always the chance of just rolling a 1 and screwing up an entire area. In that case go to jail or fight your way out or whatever.
Not to say the chance of an enemy of justice doing this, which is a social game over because it’s a bad configured feature, if the vendors rob me in honour mode, i rob them through exploits.
Nope, high CHA character to talk your way out of it. Or even if you do goto jail, big deal. Go give that merchant about 500gp and he loves you again. Then steal the money back...
I have over a 1000 hours of gameplay and never have 'broken merchant AI.' Not once. I bet I've pickpocketed hundreds of times and never seen anything broken as a result. One time, the Society of Brillance dude ran me down because the gate in the Myconid village is super close to his merchant stand.
There's always the chance it's due to my potato computer performance as well. lol
It also might just be a Brem thing. Last time was him and it may have been him the other times too. Thus the mention of animations (he has a lot of different movements and barks with his brother, which may cause an AI glitch between those, pickpocket alert system and teleportation away causing a loop).
Requirements:
1) level 1 hexblade and any weapon, preferably expensive one.
2) Another weapon to trade.
3) Cast pact on expensive weapon, equip it.
4) Start trading, change mode to manual trade, add trash weapon, hold it and swap it with your pacted one.
5) PROFIT since the game won’t let you select it to sell, but you can sell is as much you want.
I see no points to even try to pickpocket as Astsrion, just use this method.
Non glitched version as long as trader isn’t elf - Selune’s amulet in goblin camp once per day, you need to befriend a trader before using it.
The spell is only supposed to work on allies, but you if you get a merchant to the green opinion bar with you (by giving them money) they become allies, allowing you to use feign death on them.
This knocked them out for 10 turns, which is plenty of time to steal everything of value from them, even with some bad pickpocketing rolls. (why am i rolling to pickpocket stuff from a knocked out character?) If necessary you could use fog cloud to hide the character doing the pickpocketting (but don't let it hit the npc as this could trigger combat with nearby npcs). Also as a bonus when the merchants wakes up they have no idea idea anything was stolen.
Anyway this always worked, have they changed it?
You can keep non understanding. It isn’t like anyone need the community approval to play honour mode.