Baldur's Gate 3

Baldur's Gate 3

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Patch 8 current methods of safe pickpocket in Honour mode
Afaik the old "put in the bag, steal the bag", knockout, disabling effect AoE on neutral characters doesn't work anymore.

One i'm not sure is darkness + hold person from someone that can see in the dark or throwing sleep potions at the vendor feet.

Anyone has new working ideas for pickpocket on Honour mode?
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Showing 1-15 of 37 comments
I'll just say... I have no clue why people suggest casting on NPCs or any form of darkness, because anytime I do it, it's instant aggro.

The only reliable way I pickpocket is watch their pathing if they have any or people around them.
Crouch then enter turn-based, pray I don't fumble my roll, then I misty foot either under something (like a bridge), or far enough away that I can run for it because when they notice they will start running right for you even without line of sight, but they'll give up eventually.
If you want to use glitches I saw a vid of someone in patch 8 gifting the npc a bag, then putting the stuff they want to steal into a bag, then using a controller highlight all the bag squares, even the empty ones and then send to a party member in camp. If you don't want to use glitches, then good ol volo can be pick pocketed to death, make as much money as you need then buy everything normally. Slower but safe.
Balekai Apr 19 @ 8:22am 
On my Archfey/Glamour bardlock I just started a few minutes ago, I'm thinking of taking One with Shadows (go and stay invisible at will in dim light or better as long as one doesn't move), instead of Devil's Sight at level 2 Warlock (once I reach Grove). That combined with:

- Urchin background (Stealth + Sleight of Hand)
- Bardic Expertise in the above skills later on.


Should make it easier to pickpocket normally and use Charm/Friends in dialogue as well if I want

The latter is trickier than pick pocketing too because you have to plan around how long dialogue will actually take lol. Which is why not having to run away and instead just go into One with Shadows is very nice. No need to plan elaborate escape plans, or wait an NPC out from afar wondering whether they're back to normal AI etc.



You could try darkness on yourself only (and not hit NPC with it). That way you're in the magical darkness and they can't find you (hopefully).

Edit: Of course i'm not playing Honour Mode. Pretty risky stuff to try and pull off without cheese. Maybe test Darkness tactic on a non Honour Mode save first. :p :P
Last edited by Balekai; Apr 19 @ 8:27am
Why all the gimmicks?

Gloves of thievery
Bardic inspiration
Guidance
Max Dex with expertise
Pop invisibility spell.
Steal all vendors money or whatever you want
Success!
Hit M for map and fast travel to nearest gate.

Rinse and repeat. Easy-peasy. No need for any potions or darkness....
Originally posted by GWOP-W×TCH:
I'll just say... I have no clue why people suggest casting on NPCs or any form of darkness, because anytime I do it, it's instant aggro.

The only reliable way I pickpocket is watch their pathing if they have any or people around them.
Crouch then enter turn-based, pray I don't fumble my roll, then I misty foot either under something (like a bridge), or far enough away that I can run for it because when they notice they will start running right for you even without line of sight, but they'll give up eventually.

Dude, hit M on map and fast travel right after successful picmk pocket. No need to run or anything.
Kamuizin Apr 19 @ 8:35am 
I’m curious if i pickpocket while disguise self is active, of i run from aggroed merchant, when i dismiss and come back, will he still be hostile?

Originally posted by Popsicles:
Why all the gimmicks?

Gloves of thievery
Bardic inspiration
Guidance
Max Dex with expertise
Pop invisibility spell.
Steal all vendors money or whatever you want
Success!
Hit M for map and fast travel to nearest gate.

Rinse and repeat. Easy-peasy. No need for any potions or darkness....

Then you roll 1 in the dice and everything is screwed.
Last edited by Kamuizin; Apr 19 @ 8:36am
Balekai Apr 19 @ 8:41am 
Originally posted by Popsicles:
Originally posted by GWOP-W×TCH:
I'll just say... I have no clue why people suggest casting on NPCs or any form of darkness, because anytime I do it, it's instant aggro.

The only reliable way I pickpocket is watch their pathing if they have any or people around them.
Crouch then enter turn-based, pray I don't fumble my roll, then I misty foot either under something (like a bridge), or far enough away that I can run for it because when they notice they will start running right for you even without line of sight, but they'll give up eventually.

Dude, hit M on map and fast travel right after successful picmk pocket. No need to run or anything.

Only problem with that is that you can sometimes break Merchant AI that way (Especially if they have various animations they do normally). I have done this a few times. :/

Originally posted by Kamuizin:
I’m curious if i pickpocket while disguise self is active, of i run from aggroed merchant, when i dismiss and come back, will he still be hostile?

Originally posted by Popsicles:
Why all the gimmicks?

Gloves of thievery
Bardic inspiration
Guidance
Max Dex with expertise
Pop invisibility spell.
Steal all vendors money or whatever you want
Success!
Hit M for map and fast travel to nearest gate.

Rinse and repeat. Easy-peasy. No need for any potions or darkness....

Then you roll 1 in the dice and everything is screwed.

Life and times of an Honour Mode run like Pen and Paper. :D

There's always the chance of just rolling a 1 and screwing up an entire area. In that case go to jail or fight your way out or whatever.
Last edited by Balekai; Apr 19 @ 8:44am
Kamuizin Apr 19 @ 8:48am 
Originally posted by Balekai:

Life and times of an Honour Mode run like Pen and Paper. :D

There's always the chance of just rolling a 1 and screwing up an entire area. In that case go to jail or fight your way out or whatever.

Not to say the chance of an enemy of justice doing this, which is a social game over because it’s a bad configured feature, if the vendors rob me in honour mode, i rob them through exploits.
Originally posted by Kamuizin:
I’m curious if i pickpocket while disguise self is active, of i run from aggroed merchant, when i dismiss and come back, will he still be hostile?

Originally posted by Popsicles:
Why all the gimmicks?

Gloves of thievery
Bardic inspiration
Guidance
Max Dex with expertise
Pop invisibility spell.
Steal all vendors money or whatever you want
Success!
Hit M for map and fast travel to nearest gate.

Rinse and repeat. Easy-peasy. No need for any potions or darkness....

Then you roll 1 in the dice and everything is screwed.

Nope, high CHA character to talk your way out of it. Or even if you do goto jail, big deal. Go give that merchant about 500gp and he loves you again. Then steal the money back...
Originally posted by Balekai:
Originally posted by Popsicles:

Dude, hit M on map and fast travel right after successful picmk pocket. No need to run or anything.

Only problem with that is that you can sometimes break Merchant AI that way (Especially if they have various animations they do normally). I have done this a few times. :/

Originally posted by Kamuizin:
I’m curious if i pickpocket while disguise self is active, of i run from aggroed merchant, when i dismiss and come back, will he still be hostile?



Then you roll 1 in the dice and everything is screwed.

Life and times of an Honour Mode run like Pen and Paper. :D

There's always the chance of just rolling a 1 and screwing up an entire area. In that case go to jail or fight your way out or whatever.

I have over a 1000 hours of gameplay and never have 'broken merchant AI.' Not once. I bet I've pickpocketed hundreds of times and never seen anything broken as a result. One time, the Society of Brillance dude ran me down because the gate in the Myconid village is super close to his merchant stand.
Balekai Apr 19 @ 8:59am 
Originally posted by Popsicles:
Originally posted by Balekai:

Only problem with that is that you can sometimes break Merchant AI that way (Especially if they have various animations they do normally). I have done this a few times. :/



Life and times of an Honour Mode run like Pen and Paper. :D

There's always the chance of just rolling a 1 and screwing up an entire area. In that case go to jail or fight your way out or whatever.

I have over a 1000 hours of gameplay and never have 'broken merchant AI.' Not once. I bet I've pickpocketed hundreds of times and never seen anything broken as a result. One time, the Society of Brillance dude ran me down because the gate in the Myconid village is super close to his merchant stand.

There's always the chance it's due to my potato computer performance as well. lol

It also might just be a Brem thing. Last time was him and it may have been him the other times too. Thus the mention of animations (he has a lot of different movements and barks with his brother, which may cause an AI glitch between those, pickpocket alert system and teleportation away causing a loop).
Panda Apr 19 @ 9:00am 
JUST.USE.PACT.WEAPON.
Requirements:
1) level 1 hexblade and any weapon, preferably expensive one.
2) Another weapon to trade.
3) Cast pact on expensive weapon, equip it.
4) Start trading, change mode to manual trade, add trash weapon, hold it and swap it with your pacted one.
5) PROFIT since the game won’t let you select it to sell, but you can sell is as much you want.

I see no points to even try to pickpocket as Astsrion, just use this method.

Non glitched version as long as trader isn’t elf - Selune’s amulet in goblin camp once per day, you need to befriend a trader before using it.
Last edited by Panda; Apr 19 @ 9:02am
♠.brT Apr 19 @ 9:23am 
I haven't tried it in this patch yet, but the way i used to steal everything from npcs (from act 2 and onwards) was to abuse the feign death spell.

The spell is only supposed to work on allies, but you if you get a merchant to the green opinion bar with you (by giving them money) they become allies, allowing you to use feign death on them.

This knocked them out for 10 turns, which is plenty of time to steal everything of value from them, even with some bad pickpocketing rolls. (why am i rolling to pickpocket stuff from a knocked out character?) If necessary you could use fog cloud to hide the character doing the pickpocketting (but don't let it hit the npc as this could trigger combat with nearby npcs). Also as a bonus when the merchants wakes up they have no idea idea anything was stolen.

Anyway this always worked, have they changed it?
Last edited by ♠.brT; Apr 19 @ 9:26am
The Yeen Queen (Banned) Apr 19 @ 9:24am 
I'll never understand why people pick Honor Mode but don't want consequences for their failures. Pickpocketing shouldn't be "safe".
Kamuizin Apr 19 @ 9:30am 
Originally posted by The Yeen Queen:
I'll never understand why people pick Honor Mode but don't want consequences for their failures. Pickpocketing shouldn't be "safe".

You can keep non understanding. It isn’t like anyone need the community approval to play honour mode.
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Date Posted: Apr 19 @ 6:31am
Posts: 37