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Range is not short. The range is equal to your line of sight cone which depends on if you have Dark Vision or not as well. Its about 12m if memory serves.
Yep... it is changed for BG3:
"Creatures within range which fail on a Dexterity Saving Throw are revealed to others."
RAW is this (no DEX Saving Throw):
SEE INVISIBILITY 2nd-level divination
Casting Time: 1 action
Range: Self
Components: V, S, M (a pinch of talc and a small sprinkling of powdered silver)
Duration: 1 hour
For the duration, you see invisible creatures and objects as if they were visible, and you can see into the Ethereal Plane. Ethereal creatures and objects appear ghostly and translucent.
What a weird change...
Lots of franchise and devs follow the mindset of "Ugh, stealth is overpowered, we should nerf it so it isn't too good... No, no we didn't mean for us. In fact we deserve to cheat harder stealth is so weak you see"
It is one of the most "Authentic tabletop experience" parts of BG3.
It isn't even overpowered for the enemies because other than Auntie Ethal, none of the enemies have the ability list to actually make use of Invisibility compared to the player character. Nor do they have access to the Surprise mechanics as easily as we do.
If the Bullette knocked your companion off the map, then they used Deadly Leap which is not a projectile, does not require line of sight to use. Its no different than if you used Brutal Leap out of Darkness to land next to someone and knock them Prone. Jumping isn't targeting sadly.