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OK, choice I guess. But if I were her, I would be pretty angry.
It will trivialize combat on even the hardest settings though if you actually have them all participate.
Like I said...every single other event in the game is reacted to in camp by EVERYONE, not just those who were with you. That means that for nearly 70 hours- because I played Act 1 twice- I was being told "hey, they're not sitting in camp while you're out doing stuff, they are experiencing it with you". And then for *this* thing, suddenly that was no longer the case.
Raphael meets you and takes FOUR of you to his house?
EVERY Party member speaks as if they were there.
Kagha goes nuts on you? You and 3 others fight your way through angry druids?
EVERY party member speaks as if they were there.
You go to the creche and some wild jazz goes down, and only Astarion is with you for some reason?
EVERY party member can talk to you about what happened while you were there and things you learned and saw.
But you do the Gauntlet of Shar and Shadowheart doesn't even hear a whisper of you attending it? It makes no sense. It's a stupid design decision.
Like, if Wyll is not in your party when you meet Karlach, he doesn't suddenly appear. You get to choose what to do about her as you like without his input. If you add her to your party, then Wyll doesn't get his "stink of Avernus" speech until a cutscene at long rest.
More importantly, the confrontation in the Shadowfell is not the only time when a character's personal quest requires them to be there on the spot. For example: if you don't have Karlach in your active party, Dammon won't upgrade her heart.
Making that not the case in some situations is poor game design. Either they're with you or they aren't. The devs chose both.
There is a golf of a difference between being told something, and doing.
Telling Shadowheart you completed the Sharran trials that would make her eligible as a Dark Justicar (taking away the necessary requirement for her to become one) is not the same thing as her doing it herself. How is this such a hard concept to grasp?
She makes various comments that she wants to be present, or experience Shar's temple. Multiple times. Before even hitting the temple. You ignoring subtext is a you problem.
You just haven't payed good attention then. As others told you, it's a YOU problem, not the game.
The thing you defend yourself with is this story's gimmick - the damn tadpole. If there's an event and someone HAS to be present, but you leave them in camp, they will know about it, because your whole party is connected, the tadpoles communicate with each other. There are even cutscenes during some dialogues, that show this communication "your tadpole connects to Lae'zel's and she sees everything you saw" just like that. So whenever your whole party comments on events, they aren't "magically" present as invisible entities, or anything, they are still in camp, but they connect to your tadpole and learn of events that way. Same with Gale at the end of Act 2, if you keep him in camp and you get to see the Elderbrain, he will comment on the Netherill crown like he was there, but it's the tadpole connection.
And like it was mentioned several times, Shadowheart wished to do the trials, it's her calling to become a Dark Justiciar (or perhaps to defy Lady Shar, depends on your influence), you leaving her out is pissing her off. Of course she leaves your party, because you're disrespecting her gravely. Consequences.
Shadowheart does know exactly what you did. That's literally why she has a problem with you.
I was so happy.
I do not like her that much.
Again...for the third or fourth time...the game establishes for FORTY HOURS UNTIL THIS POINT that your ENTIRE PARTY IS IN FACT "WITH YOU" at all times.