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Yes, Minsc immediately comes to my mind regarding this mod. Since I get him so late in the game that there is practically no use for him, and I'm sorry for that. But it might lead to a LOT of anachronism... The one you referred, Minsc vs Minsc, and then Minsc meets Jaheira at Last Light inn (with no scripted dialogues yet to cover that)... My guess is that he'll be totally oblivious to Jaheira and even to himself and if 2 Minscs are in the same party, they'll trigger random scripted dialogues from their database, independently. His cutscenes will show up, however, at the proper time and place, though, but showing himself speaking and showing the other himself in the background too, with the party.
It's not like the mod adds voice lines and dialogue where none-exists for the companions you would be getting early.
Neat idea though. Those late Act 2 and 3 companions are under served.
So, I may not end up using him until much later, anyway; he's so OP'd over the rest of the group. What I'm curious about -- will Jaheira's quest to find him auto-complete as soon as you enter Rivington, or the city? This means skipping a lot of stuff to acquire him once you get to the city. So there's that.
I'm going to test this as an experiment, and keep a save right before trying it. So what happens if you kill Minthara (as an enemy), then spawn Minthara later on after the party? My guess ... my prediction ... again she spawns dead, and even if she can be resurrected, may not be interactive. But I'm so curious, I want to find out.
Anyway, the results of another experiment. It's very strange, I made Astarion a 'virtual' avatar, and the game goes through the scene of where from his point of view he decides to bite a party member. As someone once described here, he has a definite motivation for this. Spoilers? His master Cazador ritually bound him and told him he cannot feast on sentient beings. My guess is he was under these parameters because Cazador probably didn't want him exposing what Caz was up to, and forcing greater restrictions on him as a result.
From his POV. you can see he tries to bite the player (or another party member, doesn't matter) because he wants to test if this compulsion from Cazador is still in effect on him. And it isn't, BTW, if he succeeds on a stealth check, he drains the party member, then needs to make another Save to avoid draining them completely and killing them, in essence testing his own self control. Anyway, if both succeed, he gets the buff, the party member gets the debuff, but, no, they don't realize what happened the previous night or that Asty is a vampire, still. (Although his vampire bite attack appears on his hotbar.)
You still need the later "exposure" scene after finding the boar to get the "reveal" to Tav and everyone else that he is a vampire.
If you kill Minthara, then after you leave the gobbo camp, you attempt to spawn her, she appears in your camp dead. You can rez her. But it won't do any good, she can't speak to you, or interact in any way with Tav. In short, she becomes entirely non functional.
Next experiment: what if you KO her, but rather than waiting for the Moonrise trial, you attempt to spawn her later in camp? It works ... with one weird result ... she appears in camp, but in a state of "unconsciousness" (little spinning things over her head) even though she is standing up. You need to cast Restoration or Awaken or some other spell that can cancel out her unconscious state. Anyway, that appeared to work. Except ... well, I went to have her respec out of Vengeance to take a custom Oath (as I often do), and the game froze. Well, partially froze. I could still save, Tav could still do stuff, but Minthara and Withers were "locked" in conversation. Anyway ... after panicking a bit, I quicksaved, and reloaded, and next thing I knew Withers was asking her what she wanted, and she respec'd. Whew.
I do not know what's gonna happen when I get to Moonrise. I'm not going to have her in my party, obviously. But is her "trial" still going to happen anyway? (If it does, and that "copy" of Minthara goes to prison, I might just leave her to her fate, as long as my "copy" of Minthara still works, LOL.) Guess I'll find out. (Worst possible situation, she disappears out of camp ("there can be only one"), goes on trial, and has to be rescued anyway. Well, if you gotta, you gotta. At least I had her for a while.)
Anyway, it occurred to me later that I could use Minsc, if I respec'd him, then simply made sure to stop levelling him past the level of everybody else in the party, and left him with his "level up" tag. The trick is to make sure to keep skipping over levelling him up.
Neither are much more responsive or interactive in Act 1 than Alfira - pretty much what I expected.
I made sure Minthara was in camp when I went through the doors to the Moonrise throne room, I had a feeling having her in the party was gonna make something bug out, having her face herself.
,,, walked through the doors, wondered what would happen next. Well, there she was on trial as normal (except wearing all the armor and equipment I had already given her, that was different), and as usual, I persuaded the baddies to spare her and send her to the dungeon below. But then what happened next ... instead of going down to the dungeon cell as normal, she was there, "neutral"/yellow, just standing there, and offering the usual dialogue for "follow me out of here". Except ... when I asked her to follow me out of there ... nothing happened. Ruh roh. So I had an idea.
So ... I went back to camp, spawned her in camp again, and she was back as a standard follower again, and the quest "Decide Minthara's Fate" was resolved. Whew. I think everything is copacetic now. (Until something crashes later.) BTW, I peeked down in the prison area below, her questioners are there in the cell, but questioning the ether, and are non interactive. Can't even kill them for the heck of it. LOL. So basically, I avoided the usual "persuade the guards to let her go" stuff.
Yes, I know I'm messing with scripts in the game, and I'm sure I'll pay for this later, somehow. Mebbe not, I think at this point everything is "in phase". But it WAS useful to have Minthara fighting some of the initial shadow and undead enemies before the usual point I acquire her (especially as I'm facing extra undead due to the More Encounters mod).
I have Minthara using the Oath of the Eldritch Hunt, another homebrew one that popped up at mod.io. It seems to fit her, it's a weird spec involving invoking evil to slay evil. Which seems to fit her. Still nobody's updated or done Oath of the Watchers, which I usually used to spec her to.
Well, I'm not going to the vaults, or the sewers, or any of that, and I guess the Zhent-Guild struggle will never happen, and thus Nine Fingers will never offer her help for the final fight. Well ... no biggie, and worth the tradeoff of having Minsc early ...