Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Also in the creche zone, there"s a quest artifact that is just great for fighting undeads in act 2 (typically, i give that to Shadowheart who's central in act 2)
So seems like I have no choice but to go to the mountain pass and hope I can level up once or twice before moving on.
Love the game, but got to say that I think this is just bad design. If you have to go look for side quest (and even go back) because otherwise you are underpowered, something went wrong.
Mountain pass was super cool, so I wouldn't skip it especially with Lae Zel as a party member
Level 5 is fine.
I must agree on this. You have indications that you should choose between the two paths when it's way better to do both, Put the blame on Halsin =)
-You might of missed a few quests in Act 1.
-Do all the Underdark
-Do all the Mountain overpass
-Act 2 - Do all the little quests before entering Mausoleum/Shar Temple.
For end of act 2, you should be level 11 with level 12 likely possible. Level 12 is the maximum.
I usually turn level 10 shortly before the final boss fight of Act 2, and that's enough to easily power through that fight on Honor Mode. I think anywhere from level 8-10 is what the game is expecting for that fight.
5th is a big level, 2nd attacks or double damage cantrips for most characters. 6th can be pretty important too, fighter (feat), bard (2nd attack), monk (wis damage), and others get some good things there. The fights should be doable at 5th but you will need more spells than usual.
Often its not the leveling that is the problem. To walk out of act 1 at 5th means you missed a lot, and that means you maybe didn't get some gear too... combine lower health and lesser gear and its a recipe for getting beat up.
This strikes me as very strange. Doing most of the Underdark and a lot of the surface Act 1 content should get you past level 5, easily. I'm thinking that you must have missed a lot of stuff.
Harpy encounter.
Hag swamp. (I missed it completely in my fist playthrough)
Spider area.
Zhent hideout. (The gnolls are hard to miss, but that won't always point you to the hideout.)
Ogres in the Blighted Village. (I missed them in my first playthrough)
Shovel's area.
Tollhouse basement.
Maybe even Karlach and the whole Tollhouse area.
The Kua-Toa cove can be REALLY easily missed, but it's more like an Easter egg area, so I'm not sure that counts. I missed it in my first *several* playthroughs.
If you follow Halsin's advice and go straight to the Underdark via the Goblin Camp, you might even miss the entire Risen Road area.
In my first playthrough I entirely missed the Mountain Pass until I was about to enter the Shadowfell. Lae'zel then threatened to leave my party if we didn't go to the creche first, so I turned around and went back and found the creche.