Baldur's Gate 3

Baldur's Gate 3

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CapNKirkland Dec 27, 2024 @ 12:27pm
I thought this game was gonna have a better character creator than this.
I honestly didnt expect this game to just have a very limited set of facial presets and that I cant customize anything.

I guess it's a fairly minor complaint but I was really hoping to make some funny ugly characters with goofy, rediculiously sized facial and body features.. I had more character creating controll in bloodborne ffs lol and that was nearly 10 years ago lol.
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Showing 1-15 of 43 comments
Worlord Dec 27, 2024 @ 12:33pm 
As always... there's "randomize". It's always good for a laugh.
Raz Dec 27, 2024 @ 12:42pm 
Bloodborne doesn't have, what, 11 different races that do not share all of their faces across them. Reason this matters is time to develop across all of them.

Now, there are mods all over the place to add hideous faces.

Can find some narly faces to use.
Last edited by Raz; Dec 27, 2024 @ 2:16pm
アンジェル Dec 27, 2024 @ 1:58pm 
Originally posted by CapNKirkland:
I thought this game was gonna have a better character creator than this.
I honestly didnt expect this game to just have a very limited set of facial presets and that I cant customize anything.

I guess it's a fairly minor complaint but I was really hoping to make some funny ugly characters with goofy, rediculiously sized facial and body features.. I had more character creating controll in bloodborne ffs lol and that was nearly 10 years ago lol.

It is not that kind of game. Plus the narration kinda has to work with a preset of motions
seeker1 Dec 27, 2024 @ 2:13pm 
I swear, one of the things I care about least is what my characters look like. I've made both male and female Tavs. I have no interest in playing nonbinary ones; but I also don't care that the option is there. Why an option you don't have to use bothers people, I'll never get.

I honestly don't care about what my male Tavs look like. One of my male Tav is a Djinni. (custom race mod). He looks like a vaguely humanoid body on top of a plume of smoke and has no feet. Ros didn't offer many customization options, and that's fine, I couldn't care. I just find it really funny he seems to sleep standing (or floating) upright, but whatevs.

I spend a lot of time looking at my own character, so I put a bit more effort in designing the females. Since one of my recent characters was a Aasimar, I spent some time getting her wings to look right. Yeah, BTW, Cosmo rarely has tips for the ladies and how to properly do their wings. LOL. Anyway, JMHO: anybody who says Larian somehow designed their character creator to "deliberately" make the ladies look ugly is full of crap. I should know, I spent some minimal effort in making the lady Tavs I'm making myself look at, or watch kissing other ladies (LOL), look somewhat good.

There is a metric crapton of visual customization mods. But me, I mostly mess with the gameplay, the UI, the story, classes, spells, difficulty mods, now that they exist, stuff that adds content like Spelljammer, that kind of thing. About the only visual appearance mods I've ever used was a face swap for Minthara, and one that cancelled out the "half illithid" ugly look from using the Astral Tadpole. I don't even need the 2nd one at this point, there's ways to get the powers without using it at this point.

Different strokes for different folks. There wouldn't be 8000 mods offering new hairstyles and faces for your Tavs if people weren't using them, I'm just not one of them.
Hobocop Dec 27, 2024 @ 2:16pm 
Bloodborne doesn't even have lipsynching or significant facial expressions for its human characters, so...
Klutch Dec 27, 2024 @ 2:28pm 
i noticed they showcased a mod that unlocked even more faces for characters in game. they really could add more faces and maybe even more importantly a couple voices to help immersion.
jonnin Dec 27, 2024 @ 6:49pm 
there really is no excuse. Star trek online, which is entering its 15th year and has an awful lot of graphics from the early days has many, many races and a create your own all with adjustments for every imaginable facial measurement including distortion like huge heads.

This one gets the job done, but as the OP said, it is just a wee bit short on details. Seems to be a trend... I just got diablo4 and its just barely more than pick a head and haircut & you good to go... I cant recall the last game I played with a full set of nose/eyes/ears/chins/cheeks/jaws/necks/..... 2 hours later .... controls. Its probably cheating to call out neverwinter online as its a copy of star trek's code with updaded models but I can't recall anything since that one with a full set. Speaking of NWO though, awful as it ended up, mostly 1 for 1 the same races and all as here since its D&D and in the same universe.
cyb3rc001 Dec 27, 2024 @ 6:58pm 
Originally posted by アンジェル:
It is not that kind of game. Plus the narration kinda has to work with a preset of motions
I think gamebryo titles (F3, F:NV) use the in-game face editor for NPCs aswell, that have lypsinc. So it's not a technical limitation per se.
Not to mention BG3 animations are quite barebones, even in cutscenes. A lot of the time it's just talking, or passing an invisible object.

tbh the editor is passable, above average even. Some options have a good degree of freedom (eye color, hairstyle in general). But why the technology of customizing facial feature is suddenly lost on us, I have no idea.
Hobocop Dec 27, 2024 @ 7:02pm 
Originally posted by cyb3rc001:
Originally posted by アンジェル:
It is not that kind of game. Plus the narration kinda has to work with a preset of motions
I think gamebryo titles (F3, F:NV) use the in-game face editor for NPCs aswell, that have lypsinc. So it's not a technical limitation per se.
Not to mention BG3 animations are quite barebones, even in cutscenes. A lot of the time it's just talking, or passing an invisible object.

tbh the editor is passable, above average even. Some options have a good degree of freedom (eye color, hairstyle in general). But why the technology of customizing facial feature is suddenly lost on us, I have no idea.

I mean, F3 and F:NV's lipsynch is pretty basic compared to BG3's full facial capture, which is probably a big reason why there is even said limitations to begin with. Makes everything a lot more difficult on everyone involved if you need to account for massively distorted faces from sliders and whatnot. They already had to fudge dragonborn lipsynch for example which is probably why they were done much later in development.
Warbird Dec 27, 2024 @ 7:12pm 
You can customise your sexual organs.
The devs went for what is important obviously.
Facial features are so 2018...
CapNKirkland Dec 28, 2024 @ 2:10am 
Originally posted by Raz:
Bloodborne doesn't have, what, 11 different races that do not share all of their faces across them. Reason this matters is time to develop across all of them.

Now, there are mods all over the place to add hideous faces.

Can find some narly faces to use.


Can I make any of those 11 different races look like toucan sam?

Didnt think so.
★REM★ Dec 28, 2024 @ 3:18am 
with just few mods youcan have up to 100+ faces, 100+ hairs, 100+ tattos etc.
Dont understimate the modding community
Intern Waffle Dec 28, 2024 @ 4:55am 
Originally posted by Raz:
Bloodborne doesn't have, what, 11 different races that do not share all of their faces across them. Reason this matters is time to develop across all of them.

Now, there are mods all over the place to add hideous faces.

Can find some narly faces to use.

You can put an actual character creator into games with multiple distinct racial head styles. Character creators morph a base model. You simply make 11 base models...which is less work than making 10-15 heads for every race and size variation of those races, lol
Yeah it's another thing that gets weirdly overhyped imo, altho tbf I feel like this happens every time a game with a character creator is released.
Reviewers are always like '' WOAAaaah Looook At how inDDEEEPTh it iissss ''.
darien Dec 28, 2024 @ 6:10am 
Yes. the options there are a little limited but like posters above stated. We have tons of mods that fill that gap.
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Date Posted: Dec 27, 2024 @ 12:27pm
Posts: 43