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The only problem is it only really comes online all the way at level 8, as that's where you get the multiple attacks from Swords bard. You can either just suck it up and lean on your party a bit more from levels 5-7, or just play single-class until level 8 and then respec into a 2/6 split, according to personal preference.
And yes you can use the Warlock Spell Slots for Smites but choosing Warlock 2 only for those Warlock Spell Slots isnt a great idea because this are just 2 Level 1 Spell Slots. But if you choose Warlock for something else, too (like the Invocations) then sure its fine. You basically gain 6 Level 1 Smites (with a Bard even 8).
Bard is also a good option for Multiclassing a Paladin / Warlock, especially because you get more Spell Slots than a Paladin usually would.
So basically yes what you want to do will work perfectly fine.
But I would suggest to get at least 3 Levels Warlock so you can go Pactblade and bind your weapon and ditch Strength completely and put everything you can into Charisma (it will be used for all Paladin, Warlock and even Bard Spells plus for your Melee Hits and your Melee Damage instead of Strength).
And if you dont play Honour Mode, I even recommend to get at least 5 Levels in Warlock because then Pact of Blade will give you an additional Attack (that stacks with Extra Attack, but only non Honour Mode).
This way you will be able to do as many attacks as a Fighter (without Action Surge) plus use Smites on any of it. Also your Warlock Spell Slots will be Level 3 (so 6x Level 3 Smites, even more with a Bard in group), which isnt that bad.
Paladin 6 / Bard 6 is money.
wait... extra attack from pact weapon can stack with extra attack from another class? But only in non-honor mode? Is this a bug that they decided to keep as a feature, but only for the casuals?
Before I give a suggestion: what is your overall aim?
Regarding basics of multiclassing and builds for beginners see also
https://steamcommunity.com/sharedfiles/filedetails/?id=3124459563
https://steamcommunity.com/sharedfiles/filedetails/?id=3114624793
Though I liked to ask first since I see your build but I cannot tell what you are aiming for with that build. It seems not to make the best of the multiclasses or if it does, then I cannot tell what you plan on doing with that build where other builds might be better.
Yes. That is why Paladin / Warlock can get up to three attacks per round that way. The mix is quite popular since Paladin benefit from Warlock's spell slot restoration (short rest) and Warlock benefits from Paladin's Smite while both use Charisma. 6/6 for a powerful melee/caster
I just wanna be a paladin and spam as many divine smites as humanly (dragonbornly?) possible.
So a 6/6 or 2/10 Paladin / Sorcerer would work too with the extra spell slots.
Or how important are the warlock and bard parts to you?
7/5 is better cause you can get Aura of Hate to add more melee damage based of Charisma, level 6 in Warlock doesn't net you much in comparison
There are other, more complex multis but, if you stick to this formula it's hard to end up with a bad character. Just use most of your spell slots on smites and only worry about casting if absolutely needed.
If you really want Aura of Protection, then 6/3/3 would be better, you still get Pact of Blade, level 2 warlock spellslots and florishes but not Font of Inspiration or PoB extra attack and you are down another feat. 6/2/4 gives you a feat but loses the ability to make your melee run of CHA, which is the main reason to go Padlock to begin with.
Edit: Forgot Sword Bard gets extra attack at level 6 not 5, two extra attacks and florishes doesn't fit onto any build, you could go 5/3/4 or 5/4/3 for extra attack, CHA weapon damage and two feats or give up a feat for Aura of Protection and go 6/3/3. Still don't think giving up Pact of Blade is worth Aura of Protection or a feat.
And no its not directly a bug that the Additional Attack of a Pact Weapon stacks. Because Extra Attack is an ability of the player while the Additional Attack of a Pact Weapon can be seen as an Attack your Patron provides you (see it like if the weapon would strike quickly an additional time for you like it would be an intelligent weapon). There are few other things that stack with Extra Attack. Like for example that Potion that gives you an Extra Attack when killing or that Feat for Two Handed Weapons or for example War Cleric Charges.
But because plenty of people were complaining and thought its a bug Larian decided to disable it in Honour Mode.
Also dont underestimate tha benefit of using Charisma instead of Strength! Especially considering that you can pump your Charisma up to 24 without the need for consumables.
And yeah Aura of Hate is nice, especially because it scales with Charisma and if you go Oathbreaker 7 and Warlock 5 that means your Charisma Modifier is added at least 3x (up to 5x) a round as extra damage. Thats btw. exactly what I played, you sometimes even dont need smites to oneshot stuff 😁. But keep in mind that Aura of Hate might buff your enemies, too if they are undead for example!
The thing is, you still only have one ACTION. Level 5 Paladins can use one action to make two attacks. Level 5 PotB warlocks can use one action to make two attacks (but only with their pact weapon). However, if you use your action as a Paladin you can't use it as a Warlock or vice versa.
In other words, Extra Attack is an ability that turns one action into two attacks (or three for a level 11 fighter). It is not just a free attack that you can use. So that's why it doesn't stack.