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What they said. I have a habit of coming close to the specifics, but missing them, lol. Bludgeoning does "more damage" because he isn't resistant to it.
Ahh. Good info. I need to remember to save that weapon for any future fights with him using a melee char. I have used it several times on a char when fighting the Grym Forge Boss. But not thought to use it on him. Paladins with their smite damage do well on him too.
Thanks for the tip. :)
In case people don't remember it, you get it off the merchant in the Goblin Camp. It's literally the only weapon I carry around as backup anymore. Because of this fight, Grym, and some objects that are immune to swords, I have Lae'zel carry this thing in her pack all the way through Act 1 and Act 2.
Even if you miss with the attack, you can use the "tenacity" reaction to get a small hit, which is enough to apply the bone chill effect. So it's basically a guaranteed bone chill.
(I used to carry a bunch of specialized backup weapons around "just in case I need it", but realized I never used any of them except this one maul.)
The other neat thing about the Maul; it still applies Bone Chill if it misses. The weapon has Tenacity on it, deal a 1d4 damage on a miss. Bone Chill is applied whenever you deal damage with the weapon, so even on a Miss neither Kethric or Myrkul can avoid having their healing neutered and their attacks made at disadvantage. They're just screwed.
Witch's Bolt did that much damage? The hell? Most useless Concentration ever and it managed that? Interesting.