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As for which is more fun, I'm afraid I haven't played a Lolth-sworn to be able to usefully compare.
SD did not seem to change a lot of dialog, other than the goblin awe effect plays for both kinds I think.
Some characters just assume you are "on their team" by virtue of your race and eyes. So you receive some unique dialog.
And, at times, assumptions are made about you b/c your people typically enslave others, etc. Some welcomes aren't as warm.
I enjoyed playing as one, but I've also enjoyed playing the other options I've played so far. All of them seem to open up unique bits of the game that won't be seen otherwise.
Well, here we go. Just as an eye colour fyi. Lolith's Drow are designated by the red iris's.
You can be both a “good is not naïve” and “good is not soft” kind of a character, with justifying elements ascribed to your nature.
I’ve an entire family of drow Tavs at this point (all brothers and sisters, with one of them each time picked up by the Nautiloid), and I surrendered myself in creating a backstory for their clan dating back at least 2 generations.