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I certainly did on both counts.
If you enjoyed PoE1&2, a game that'd be close to it in term of mechanics would be the two Pathfinder games, or Tyranny, or Black Geyser, or Alaloth. To name just recent titles which feel like you're playing a campaign. A game like Tower of time/Dark Envoy will use a real time with pause/slow motion like PoE but it has quite a different kind of mechanics/progression, as for the story it's less chatty and rich lorewise. But to me, Dark Envoy which was released just after BG3 was a much more interesting and fun experience than BG3 itself. I also much prefer PoE1&2 compared to BG3 or the second Pathfinder game. On the other side I enjoy a lot the first two BG and Icewind Dale 1 (the 2 was too repetitive with too much maps taken from the 1 to please me).
So maybe you can give us more insights about what you enjoy in a game. What made PoE1&2 that great and in Icewind Dale 1&2 wasn't that great.
I can direct you toward a lot of different kind of RPG. A game like Age of Decadence will really focus on your role-playing while a Grim Dawn will focus on making a great build to destroy waves of monsters.
To me, BG3 is a 5/10 as a BG sequel. It's a 9/10 as a game of its own.
The turn based mechanics work fine. Difficulty wise my 10 years old has no trouble going through it. So it's not demanding.
The writing is globally designed for a teen. "Mature" content/Pegi is a mention that exists because bigots are unable to educate properly their kids. Because globally the tone of the game is pretty immature apart from some characters. But it's decent writing material for teens.
Companions are more pets than people with a proper personality but you can have fun interactions with them due to that setting. Goofy stuff are a Larian trademark, and I blame Belgian beers for that, they're great to do goofy stuff.
Global roleplay will be richer than PoE1&2. It's too permissive for my taste but that works great for teens. As mentioned by many, it's a great introduction to D&D.
Then, well, it's true, the game is beautiful and the voice acting is qualitative. I don't care about those, but that's what gamers want.
Overall, there're plenty of ways to have fun playing it. I just find that turn based games should not have as much fighting as they contain. And this game specifically has too much fighting while it could have been for centered on the roleplay interactions.
Baldur's Gate 3 is that good.
Consider also Pathfinder Wrath of the Righteous which is often available cheap on sale.
Alas, it looks like the upcoming Avowed from Obsidian is not going to be a sequel in any way. It's a very different game, just using the same setting of Eora. Honestly, not in any real way a CRPG like the first two Pillars.
You're right guys, I should have mentioned those things in my first post.
I think I'd start with combat system in both 'Pillars of Eternity' games as in my opinion it's absolutely fantastic. I played in the real-time mode with active pause and had ton of fun when it comes to all things related to it - commanding my party, casting spells, coming up with specific strategies in some of the battles, using the special skills etc. Basically the combat system as a whole was something I really enjoyed.
What I also liked about it in both 'PoE' games was the fact that for me fighting always seemed fair. Despite having little to none experience in this specific genre (like I mentioned in my first post, before 'PoE' I played literally only 'Planescape: Torment' and second 'Icewind Dale') I never felt like the game is 'cheating' in any way. It was challenging (due to my lack of experience with these kind of games I played on the 'Normal' difficulty in both games), at times even very challenging (e.g. Mowrghek Ien boss fight in first game that felt like best 'Dark Souls III' or 'Elden Ring' boss fights), but was always fun and extremely satisfying.
Other thing worth mentioning is the perfect balance between fighting and exploring/talking to NPCs. There's a ton of fights in both 'PoE' and I obviously really enjoyed them (like I mentioned), but I never felt like there's too many of them. Have you guys played 'The Banner Saga' games? It's completely different thing obviously but it's actually a great example as in the first game of the series amount of fighting and exploring is pretty well balanced while in second at some point I just started reacting like 'Jeeeez, another one' whenever the fight started and that was NEVER the case for me in 'PoE'.
The other thing I absolutely loved about the 'PoE' games was the serious tone of the entire story. Of course there were some jokes here and there (especially when it comes to Eder's side quests), but they were always well put (because I had few good laughs, not going to lie) and never crossed the line of being simply goofy. I mean I guess I wouldn't mind some goofery here and there, but in this kind of games I prefer much serious approach and that's exactly what I got.
IMO both games are really well written. Even though the main story line in first game at times wasn't perfect, it was always at least solid and the side quests completely made up for any issues with the main questline. Other things regarding the story worth mentioning are definitely the choices I had to make as some them really felt impactful and the interactions between companions - sometimes meaningful, sometimes just simple few voice lines, but always adding something to the story.
Leveling the characters was also something that I really enjoyed and I should mention for few reasons. First and foremost it was complex as I could develop and adjust the party to my style of playing and it felt like I have complete freedom when it comes to picking new skills for the party members etc. Secondly, I could really 'feel' the development of my party at later stages of game, especially when it comes to mage classes as Aloth or Xoti basically became gods among men and some of their top level spells could unleash hell which was both fun and cool.
Yeah, it basically looks like 'Skyrim' in 'PoE' setting. I'm probably going to check it out anyway, but would much more prefer to see 'Pillars of Eternity III' which probably is never going to happen because the second game didn't sell well (to say the least).
Unfortunately I didn't play any 'Divinity' games so I can't relate, but that's one of the reasons why I made this thread.I got ton of useful information already and maybe I'll try other games rather than 'Baldur's Gate 3' if they are more like 'PoE'.
Seriously it's 30 days on GOG? I have few games there, but I'm using it mostly to buy the games that are not available here on Steam and I didn't know that. Thanks for the info, that is really useful.
I'll definitely check it out, thanks.
Otherwise combat systems in BG3 still very much allow you to come up with different strategies, creative spell and skill usages and so on. Actually I would say when it comes to creative combat thinking BG3 gives you much more options compared to PoE games. Before BG3 Larian made a game called Divinity: Original Sin 2 which was all about creative environment interactions, like you could cast a fireball which would set the ground on fire, burning everyone who would step inside, then you could cast rain, which would extinguish the fire making everyone it touches wet, then if you cast lighting, anyone wet would get extra damage and so on and don't let me start about telekinesis and all of the insane usages for that. BG3 being the next game after DOS2 inherited a lot of those mechanics, also I believe they were tamed to an extent, since DOS2 was Larian's own homemade system completely build around that stuff, while BG3 is based on a D&D license, so it had to work withing established constraints and feel of D&D first and foremost.
I played BG3 on normal and it felt quite fair to me.
BG3 is wery much balanced in that regards. No problem here.
Off the top of my head I would say BG3 has more humor compared to PoE1, but overall it is not a comedy game, there is a lot of serious stuff here. You can even up the seriousness and turn you game into a horror story if you want by picking up a certain origin for your main character.
Leveling in BG3 is quite complex.
I personally actually prefer RPG leveling systems made from scratch or only loosely based on something else, since it allows developers more freedom to fine tune their systems for each particular game, but here the whole point was to adapt D&D licence, so I have to confess I ended up beating the game without fully understanding every small nuance of how it all worked, lol. I just piked what looked useful and cool, but in the end I feel like my builds were good enough, but also far from optimal. So if you want, you can go quite deep in the weeds with D&D rules for even better results. There are many classes, sub-classes, skills and spells here.
I can hightly recommend Divinity: Original Sin 2. I didn't play the first one or any other Divinity games for that matter, but DOS2 was amazing.
The story is good.
If you grew up on older systems like 2edition (BG1-2), 3.x (neverwinter Nights) etc... however you will feel 1 of 2 ways about anything based off of 5th edition however.
1: You will love how simplified it is.
& or
2: Feel that they simplified it at the cost of customization and build choice to the point its on rails, doesn't reward teamwork that much & get bored with it easily.
Thankfully BG3 has a mod kit and there are tons of mods for classes (bringing back quite a few from older editions and even porting some over from other games), feats and a few modders are even working on complete overhauls to chance the system over to either older editions or different systems like pathfinder 2e, 3.5 etc...
So even if you are in the second camp when it comes to 5e stuff it should appeal to you.
All this being said my one gripe is that while the graphics & game engine are super nice and detailed they do kind of limit just how big the world can be compared to other games like BG1-2, POE 1-2, PF wrath of the righteous, Pathfinder Kingmaker etc...
Every engine has things it excels at I guess.
BG3 is just a completely different game, both system and how the combat works.
that said, i still recommend to buy it, it is a very unique experience, every fight is memorable, only game that i would say come close to BG3 experience is probably 40k Rogue Traders
POE is much more in the spirit of the original BG games.
BG3 is a Larian game through and through. High production values, beautiful graphics, well written characters and storyline.
BG3 is D&D ruleset. Which some love and some hate.
I think it depends on if you like the ruleset or not.
BG3 is truly a great game and you should get it. It's not really much like POE. If you want more of a POE style game, then play BG1 and BG2.
I just bought Rogue Trader on sale. I'm excited to try it out.